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/cvs/deliantra/server/include/client.h
Revision: 1.83
Committed: Fri Dec 26 10:44:17 2008 UTC (15 years, 5 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.82: +0 -30 lines
Log Message:
extdnedMapInfos removal, mapextended removal

File Contents

# User Rev Content
1 root 1.1 /*
2 root 1.69 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 pippijn 1.26 *
4 root 1.77 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 root 1.51 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6     * Copyright (©) 1992,2007 Frank Tore Johansen
7 pippijn 1.26 *
8 root 1.69 * Deliantra is free software: you can redistribute it and/or modify
9 root 1.59 * it under the terms of the GNU General Public License as published by
10     * the Free Software Foundation, either version 3 of the License, or
11     * (at your option) any later version.
12 pippijn 1.26 *
13 root 1.59 * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17 pippijn 1.26 *
18 root 1.59 * You should have received a copy of the GNU General Public License
19     * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 root 1.51 *
21 root 1.69 * The authors can be reached via e-mail to <support@deliantra.net>
22 pippijn 1.26 */
23 root 1.1
24     #ifndef CLIENT_H
25     #define CLIENT_H
26    
27 root 1.4 #include <deque>
28 root 1.7 #include <bitset>
29 root 1.13 #include <tr1/unordered_set>
30 root 1.1
31 root 1.65 #if HAVE_TCP_INFO
32     # include <netinet/tcp.h>
33     #else
34 root 1.74 struct tcp_info {
35 root 1.65 // dummy
36 root 1.75 int tcpi_state;
37     int tcpi_ca_state;
38     int tcpi_retransmits;
39     int tcpi_probes;
40     int tcpi_backoff;
41     int tcpi_options;
42     int tcpi_snd_wscale;
43     int tcpi_rcv_wscale;
44     int tcpi_rto;
45     int tcpi_ato;
46     int tcpi_snd_mss;
47     int tcpi_rcv_mss;
48     int tcpi_unacked;
49     int tcpi_sacked;
50     int tcpi_lost;
51     int tcpi_retrans;
52     int tcpi_fackets;
53     int tcpi_last_data_sent;
54     int tcpi_last_ack_sent;
55     int tcpi_last_data_recv;
56     int tcpi_last_ack_recv;
57     int tcpi_pmtu;
58     int tcpi_rcv_ssthresh;
59     int tcpi_rtt;
60     int tcpi_rttvar;
61     int tcpi_snd_ssthresh;
62     int tcpi_snd_cwnd;
63     int tcpi_advmss;
64     int tcpi_reordering;
65 root 1.65 };
66     #endif
67    
68 root 1.4 // (possibly) max. number of objects "per page" in the ground container
69 root 1.11 #define FLOORBOX_PAGESIZE 50
70 root 1.1
71     struct MapCell
72     {
73 root 1.79 tag_t player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient
74 root 1.37 int count; /* This is really darkness in the map1 command */
75 root 1.32 faceidx faces[MAP_LAYERS];
76 root 1.36 unsigned char stat_hp; // health of something in this space, or 0
77 root 1.1 unsigned char flags;
78 root 1.37 uint8_t smooth[MAP_LAYERS];
79 root 1.1 };
80    
81 root 1.33 #define MAX_CLIENT_X MAP_CLIENT_X
82     #define MAX_CLIENT_Y MAP_CLIENT_Y
83 root 1.1
84     struct Map
85     {
86     struct MapCell cells[MAX_CLIENT_X][MAX_CLIENT_Y];
87     };
88    
89     /* True max is 16383 given current map compaction method */
90 root 1.33 #define MAXANIMNUM 10000
91 root 1.1
92     struct statsinfo
93     {
94     char *range, *title;
95     };
96    
97     /* This contains basic information on the socket structure. status is its
98     * current state. we set up our on buffers for sending/receiving, so we can
99     * handle some higher level functions. fd is the actual file descriptor we
100     * are using.
101     */
102    
103     /* Only one map mode can actually be used, so lets make it a switch
104     * instead of having a bunch of different fields that needed to
105     * get toggled.
106     */
107 root 1.42 enum { Map0Cmd = 0, Map1Cmd = 1, Map1aCmd = 2 };
108 root 1.1
109 root 1.15 // states the socket can be in
110     enum {
111     ST_DEAD, // socket is dead
112     ST_SETUP, // initial handshake / setup / login
113     ST_PLAYING, // logged in an playing
114     ST_CUSTOM, // waiting for custom reply
115    
116     ST_GET_PARTY_PASSWORD,
117     };
118    
119 root 1.4 // a handler for a specific type of packet
120     enum {
121 root 1.28 PF_PLAYER = 0x01, // must have valid player / will by synchronised
122     PF_PLAYING = 0x02, // must be in playing state
123     PF_COMMAND0 = 0x04, // command starts at offset 0
124     PF_COMMAND6 = 0x08, // command starts at offset 6
125 root 1.4 };
126    
127 root 1.63 // face type.s bit 0 means "has meta info prepended"
128     enum {
129     FT_FACE = 0 * 2 + 0, // faces (images)
130     FT_MUSIC = 1 * 2 + 1, // background music
131     FT_SOUND = 2 * 2 + 1, // effects
132     FT_RSRC = 3 * 2 + 0, // generic data files
133     FT_NUM,
134     };
135    
136 root 1.4 struct packet_type
137     {
138     const char *name;
139     void *cb;
140     int flags;
141     };
142    
143     struct command
144     {
145     tstamp stamp;
146     const packet_type *handler;
147     char *data;
148     int datalen;
149     };
150    
151 root 1.1 /* how many times we are allowed to give the wrong password before being kicked. */
152     #define MAX_PASSWORD_FAILURES 5
153    
154 root 1.21 INTERFACE_CLASS (client) // should become player when newsocket is a baseclass of player
155     struct client : zero_initialised, attachable
156 root 1.1 {
157     int ACC (RW, fd);
158 root 1.10 unsigned int inbuf_len; // number of bytes valid in inbuf
159 root 1.20 statsinfo stats;
160 root 1.54 object_vector_index ACC (RO, active);
161 root 1.53 player_ptr ACC (RO, pl);
162 root 1.12
163 root 1.10 char *ACC (RW, host); /* Which host it is connected from (ip address) */
164 root 1.15 uint8 ACC (RW, state); /* Input state of the player (name, password, etc */
165 root 1.25
166     sint8 ACC (RW, last_level); /* Last level we sent to client */
167     uint16 ACC (RW, last_flags); /* fire/run on flags for last tick */
168     float ACC (RW, last_weapon_sp); /* if diff than weapon_sp, update client */
169 root 1.76 sint32 ACC (RW, last_weight); /* Last weight as sent to client; -1 means do not send weight */
170 root 1.25 sint32 ACC (RW, last_weight_limit); /* Last weight limit transmitted to client */
171     uint32 ACC (RW, last_path_attuned); /* Last spell attunment sent to client */
172     uint32 ACC (RW, last_path_repelled); /* Last spell repelled sent to client */
173     uint32 ACC (RW, last_path_denied); /* Last spell denied sent to client */
174     living ACC (RO, last_stats); /* Last stats as sent to client */
175     float ACC (RW, last_speed); /* Last speed as sent to client */
176     sint16 ACC (RW, last_resist[NROFATTACKS]);/* last resist values sent to client */
177     sint64 ACC (RW, last_skill_exp[NUM_SKILLS]);/* shadow register. if != exp. obj update client */
178 root 1.10
179 root 1.42 bool ACC (RW, force_face0); // client workaround for buggy checksum calculation in gcfclient
180     bool ACC (RW, force_bad_checksum); // client workaround for buggy checksum calculation in gcfclient
181     bool ACC (RW, force_image_newmap); // client workaround for client not redrawing map on image upload
182     bool ACC (RW, enable_bg_scrub); // client workaround, gcfclient becomes unusable if you send it images
183    
184 root 1.20 bool ACC (RW, afk); /* player is afk */
185 root 1.10 bool ACC (RW, facecache); /* If true, client is caching images */
186     bool ACC (RW, sent_scroll);
187     bool ACC (RW, sound); /* does the client want sound */
188     bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */
189 root 1.40 bool ACC (RW, plugincmd); // extend the protocol through a plug-in */
190     bool ACC (RW, mapinfocmd); // return map info and send map change info
191 root 1.62 uint8_t ACC (RW, extcmd); // call into extensions/plugins
192 root 1.40 bool ACC (RW, extmap); // extend map comamnd with extra data
193     bool ACC (RW, buggy_mapscroll); // client crashes on large mapscrolls
194 root 1.10 bool ACC (RW, darkness); /* True if client wants darkness information */
195     bool ACC (RW, image2); /* Client wants image2/face2 commands */
196 root 1.57 uint8_t ACC (RW, fxix); // client implements fx and ix (face|image extended) commands
197 root 1.10 bool ACC (RW, update_look); /* If true, we need to send the look window */
198     bool ACC (RW, has_readable_type); /* If true client accept additional text information */
199     /* used to arrange text in books, scrolls, or scripted dialogs */
200     bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */
201 root 1.48 bool ACC (RW, smoothing); // trt-style smoothing
202     bool ACC (RW, can_msg); // trt-style text messages
203 root 1.1
204 root 1.40 bool ACC (RW, force_newmap); // force a newmap before next map update
205 root 1.1 uint32 ACC (RW, supported_readables); /* each bit is a readable supported by client */
206     uint32 ACC (RW, cs_version), ACC (RW, sc_version); /* versions of the client */
207     uint16 ACC (RW, look_position); /* start of drawing of look window */
208 root 1.43 uint16 ACC (RW, mss); // likely tcp maximum segment size
209 root 1.42 uint8 ACC (RW, mapmode); /* Type of map commands the client wants. */
210 root 1.1 uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */
211     uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */
212    
213 root 1.80 maptile_ptr ACC (RW, current_map); // CF+ last/current player map
214     region_ptr ACC (RW, current_region); // CF+ last/current player region
215 root 1.1 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position
216 root 1.49 shstr ACC (RW, version); // CF+ client name/version
217 root 1.32 uint8 ACC (RW, faceset); // CF+ selected faceset
218 root 1.1
219 root 1.53 tstamp ACC (RW, last_send); // last data send on socket.
220 root 1.1
221 root 1.44 int ACC (RW, rate_avail); // current rate balance
222 root 1.38 int ACC (RW, max_rate); // max. # of bytes to send per tick
223 root 1.39 faceidx ACC (RW, scrub_idx); // which face to send next
224     int ACC (RW, bg_scrub); // how many ticks till the next background face send
225 root 1.45
226 root 1.65 struct tcp_info tcpi;
227     tstamp next_rate_adjust;
228 root 1.67
229     unordered_vector<char *> mapinfo_queue;
230     void mapinfo_queue_clear ();
231     void mapinfo_queue_run ();
232     bool mapinfo_try (char *buf);
233 root 1.65
234 root 1.58 struct ixsend {
235     int16_t pri; // unused
236     faceidx idx;
237     uint32_t ofs; // if != 0, need to send remaining bytes of partial_face
238     };
239     std::vector<ixsend, slice_allocator<ixsend> > ixface; // which faces to send to the client using ix
240 root 1.45
241 root 1.57 std::vector<faceidx, slice_allocator<faceidx> > fxface; // which faces to send using fx
242 root 1.45 MTH void flush_fx (); // send fx if required
243 root 1.1
244 root 1.21 void do_destroy ();
245     void gather_callbacks (AV *&callbacks, event_type event) const;
246 root 1.4
247 root 1.70 iow socket_ev; void socket_cb (iow &w, int revents);
248 root 1.1
249 root 1.4 std::deque< command, slice_allocator<command> > cmd_queue;
250    
251 root 1.14 // large structures at the end please
252     struct Map lastmap;
253     std::bitset<MAXANIMNUM> anims_sent;
254 root 1.36 std::bitset<MAX_FACES> faces_sent;
255 root 1.63 std::bitset<FT_NUM> fx_want;
256 root 1.36
257 root 1.14 // if we get an incomplete packet, this is used to hold the data.
258     // we add 2 byte for the header, one for the trailing 0 byte
259     uint8 inbuf[MAXSOCKBUF + 2 + 1];
260    
261 root 1.49 enum { MSG_BUF_SIZE = 80, MSG_BUF_COUNT = 10 };
262     struct msg_buf
263     {
264     tick_t expire;
265     int len;
266     int count;
267     char msg[MSG_BUF_SIZE];
268     } msgbuf[MSG_BUF_COUNT];
269    
270     MTH bool msg_suppressed (const char *msg);
271    
272 root 1.82 /* The following is the setup for a ring buffer for storing output
273     * data that the OS can't handle right away.
274     * TODO: this member is enourmously large - optimise?
275     */
276     struct
277     {
278     char data[SOCKETBUFSIZE];
279     int start;
280     int len;
281     } outputbuffer;
282    
283 root 1.4 bool may_execute (const packet_type *pkt) const;
284     void execute (const packet_type *pkt, char *data, int datalen);
285    
286     void queue_command (packet_type *handler, char *data, int datalen);
287 root 1.22 MTH bool handle_command ();
288 root 1.14 // resets movement state
289 root 1.22 MTH void reset_state ();
290 root 1.25 // resets variable data used to send stat diffs
291     MTH void reset_stats ();
292 root 1.1
293 root 1.22 MTH bool handle_packet ();
294 root 1.4 int next_packet (); // returns length of packet or 0
295 root 1.1 void skip_packet (int len); // we have processed the packet, skip it
296    
297 root 1.22 MTH void flush ();
298     MTH void write_outputbuffer ();
299 root 1.38 MTH int outputbuffer_len () const { return outputbuffer.len; }
300 root 1.1 void send (void *buf_, int len);
301    
302     void send_packet (const char *buf);
303     void send_packet (const char *buf, int len);
304 root 1.4 void send_packet_printf (const char *format, ...);
305 root 1.1 void send_packet (packet &sl);
306 root 1.7
307 root 1.35 void send_drawinfo (const char *msg, int flags = NDI_BLACK);
308 root 1.60
309 root 1.63 MTH void send_face (faceidx facenum, int pri = 0);
310 root 1.38 MTH void send_image (faceidx facenum);
311 root 1.35 MTH void send_faces (object *ob);
312     MTH void send_animation (short anim_num);
313 root 1.55 void send_msg (int color, const char *type, const char *msg);
314 root 1.35
315 root 1.64 MTH void play_sound (faceidx sound, int dx = 0, int dy = 0);
316 root 1.10 // called when something under the player changes
317 root 1.22 MTH void floorbox_update () { update_look = 1; }
318 root 1.10 // called when the player has been moved
319 root 1.22 MTH void floorbox_reset () { look_position = 0; floorbox_update (); }
320    
321 root 1.39 MTH void tick (); // called every server tick to do housekeeping etc.
322    
323 root 1.22 MTH static client *create (int fd, const char *peername);
324 root 1.66 MTH static void clock ();
325     MTH static void flush_sockets ();
326 root 1.10
327 root 1.22 protected:
328     client (int fd, const char *from_ip);
329     ~client ();
330 root 1.1 };
331    
332 root 1.67 #if FOR_PERL
333     ACC (RW, tcpi.tcpi_state);
334     ACC (RW, tcpi.tcpi_ca_state);
335     ACC (RW, tcpi.tcpi_retransmits);
336     ACC (RW, tcpi.tcpi_probes);
337     ACC (RW, tcpi.tcpi_backoff);
338     ACC (RW, tcpi.tcpi_options);
339     ACC (RO, tcpi.tcpi_snd_wscale);
340     ACC (RO, tcpi.tcpi_rcv_wscale);
341     ACC (RW, tcpi.tcpi_rto);
342     ACC (RW, tcpi.tcpi_ato);
343     ACC (RW, tcpi.tcpi_snd_mss);
344     ACC (RW, tcpi.tcpi_rcv_mss);
345     ACC (RW, tcpi.tcpi_unacked);
346     ACC (RW, tcpi.tcpi_sacked);
347     ACC (RW, tcpi.tcpi_lost);
348     ACC (RW, tcpi.tcpi_retrans);
349     ACC (RW, tcpi.tcpi_fackets);
350     ACC (RW, tcpi.tcpi_last_data_sent);
351     ACC (RW, tcpi.tcpi_last_ack_sent);
352     ACC (RW, tcpi.tcpi_last_data_recv);
353     ACC (RW, tcpi.tcpi_last_ack_recv);
354     ACC (RW, tcpi.tcpi_pmtu);
355     ACC (RW, tcpi.tcpi_rcv_ssthresh);
356     ACC (RW, tcpi.tcpi_rtt);
357     ACC (RW, tcpi.tcpi_rttvar);
358     ACC (RW, tcpi.tcpi_snd_ssthresh);
359     ACC (RW, tcpi.tcpi_snd_cwnd);
360     ACC (RW, tcpi.tcpi_advmss);
361     ACC (RW, tcpi.tcpi_reordering);
362     #endif
363    
364 root 1.1 #define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\
365     ( ((__type)>0) &&\
366     ((__sockPtr)->has_readable_type) && \
367     ((__sockPtr)->supported_readables & (1<<(__type))) )
368    
369     #define FACE_TYPES 1
370     #define PNG_FACE_INDEX 0
371    
372     #define VERSION_CS 1023 /* version >= 1023 understand setup cmd */
373 root 1.31 #define VERSION_SC 1026
374     //#define VERSION_SC 1027 // requestinfo image_info and image_sums, makes extending faces on the fly impossible
375 root 1.69 #define VERSION_INFO "Deliantra Server"
376 root 1.1
377 root 1.24 typedef object_vector<client, &client::active> sockvec;
378 root 1.1
379     extern sockvec clients;
380 root 1.24
381     #define for_all_clients(var) \
382     for (int _i = 0; _i < clients.size (); ++_i) \
383 root 1.52 statementvar (client *, var, clients [_i])
384 root 1.24
385 root 1.78 // returns true when the message needs special (read: perl) treatment
386     static inline bool
387     msg_is_special (const char *msg, bool nl_special = true)
388     {
389 root 1.81 return msg [strcspn (msg, nl_special ? "<&\n" : "<&")];
390 root 1.78 }
391    
392 root 1.1 #endif
393