… | |
… | |
14 | def (PLAYER, ENTER) |
14 | def (PLAYER, ENTER) |
15 | def (PLAYER, LEAVE) |
15 | def (PLAYER, LEAVE) |
16 | def (PLAYER, USE_SKILL) |
16 | def (PLAYER, USE_SKILL) |
17 | def (PLAYER, EXTCMD) |
17 | def (PLAYER, EXTCMD) |
18 | def (PLAYER, PRAY_ALTAR) |
18 | def (PLAYER, PRAY_ALTAR) |
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19 | def (PLAYER, TELL) //NYI |
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20 | def (PLAYER, SAY) //NYI |
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21 | def (PLAYER, SHOUT) //NYI |
19 | |
22 | |
20 | // per-object events |
23 | // per-object events |
21 | def (OBJECT, KILL) |
24 | def (OBJECT, KILL) |
22 | def (OBJECT, APPLY) |
25 | def (OBJECT, APPLY) |
23 | def (OBJECT, USE_SKILL) |
26 | def (OBJECT, USE_SKILL) |
24 | def (OBJECT, CAST_SPELL) |
27 | def (OBJECT, CAST_SPELL) |
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28 | def (OBJECT, DROP_ON) // NYI |
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29 | def (OBJECT, LISTEN) //NYI |
25 | |
30 | |
26 | // per-map |
31 | // per-map |
27 | def (MAP, LOAD) // Original map has been loaded |
32 | def (MAP, LOAD) // Original map has been loaded |
28 | def (MAP, SWAPIN) // Temporary map has been swapped in |
33 | def (MAP, SWAPIN) // Temporary map has been swapped in |
29 | def (MAP, SWAPOUT) // Map has been swapped out |
34 | def (MAP, SWAPOUT) // Map has been swapped out |