ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/include/eventinc.h
Revision: 1.14
Committed: Tue Aug 29 05:29:48 2006 UTC (17 years, 8 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.13: +1 -1 lines
Log Message:
Implement on_say, fixed a bug in ->invoke methods.

File Contents

# Content
1 def (OBJECT, INSTANTIATE) // (object init-args...)
2 def (OBJECT, REATTACH) // (object)
3 def (OBJECT, CLONE) // (object destination)
4 def (OBJECT, DESTROY) // (object)
5 def (OBJECT, TICK) // (object)
6 def (OBJECT, KILL) // (object hitter -- )
7 def (OBJECT, APPLY) // (object who -- applytype)
8 def (OBJECT, THROW) // (object thrower)
9 def (OBJECT, STOP) // (object -- )
10 def (OBJECT, CAN_APPLY) // (who object -- reason)
11 def (OBJECT, CAN_BE_APPLIED) // (object who -- reason)
12 def (OBJECT, BE_READY) // (object who -- success)
13 def (OBJECT, READY) // (who object -- success)
14 def (OBJECT, BE_UNREADY) // (object who -- deleted)
15 def (OBJECT, UNREADY) // (who object -- deleted)
16 def (OBJECT, USE_SKILL) // (skill who part direction strignarg -- )
17 def (OBJECT, CAST_SPELL) // (spell casting_object owner direction stringarg -- )
18 def (OBJECT, DROP) // (object who -- )
19 def (OBJECT, DROP_ON) // (floor object who -- )
20 def (OBJECT, SAY) // (object player message)
21 def (OBJECT, MOVE) // (monster enemy -- )
22 def (OBJECT, ATTACK) // (object hitter -- damage)
23 def (OBJECT, ATTACKS) // (weapon hitter victim)
24 def (OBJECT, INSCRIBE_NOTE) // (book pl message skill -- )
25 def (OBJECT, TRIGGER) // (object who -- )
26 def (OBJECT, MOVE_TRIGGER) // (object victim originator -- )
27 def (OBJECT, CLOSE) // (container -- )
28 def (GLOBAL, CLOCK) // ( )
29 def (PLAYER, REATTACH) // (player)
30 def (PLAYER, BIRTH) // (player)
31 def (PLAYER, QUIT) // (player)
32 def (PLAYER, KICK) // (player params -- )
33 def (PLAYER, LOAD) // (player)
34 def (PLAYER, SAVE) // (player)
35 def (PLAYER, LOGIN) // (player)
36 def (PLAYER, LOGOUT) // (player)
37 def (PLAYER, DEATH) // (player)
38 def (PLAYER, MAP_CHANGE) // (player oldmap newmap)
39 def (PLAYER, EXTCMD) // (player string)
40 def (PLAYER, PRAY_ALTAR) // (player altar skill -- )
41 def (PLAYER, TELL) // (player -- )
42 def (PLAYER, SAY) // (player --)
43 def (PLAYER, SHOUT) // (player --)
44 def (MAP, INSTANTIATE) // (map)
45 def (MAP, REATTACH) // (map)
46 def (MAP, DESTROY) // (map)
47 def (MAP, SWAPIN) // (map)
48 def (MAP, SWAPOUT) // (map)
49 def (MAP, RESET) // (map)
50 def (MAP, CLEAN) // (map)
51 def (MAP, ENTER) // (map player)
52 def (MAP, LEAVE) // (map player)
53 def (MAP, UPGRADE) // (map)