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/cvs/deliantra/server/include/face.h
Revision: 1.15
Committed: Mon May 28 21:15:56 2007 UTC (17 years ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.14: +18 -17 lines
Log Message:
- update copyrights in .h files, where applicable
- rename preprocess to genkeywords

File Contents

# User Rev Content
1 root 1.1 /*
2 root 1.15 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game.
3 pippijn 1.7 *
4 root 1.15 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5     * Copyright (©) 1994,2007 Mark Wedel
6     * Copyright (©) 1992,2007 Frank Tore Johansen
7 pippijn 1.7 *
8 root 1.15 * Crossfire TRT is free software; you can redistribute it and/or modify it
9     * under the terms of the GNU General Public License as published by the Free
10     * Software Foundation; either version 2 of the License, or (at your option)
11     * any later version.
12 pippijn 1.7 *
13 root 1.15 * This program is distributed in the hope that it will be useful, but
14     * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
15     * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
16     * for more details.
17 pippijn 1.7 *
18 root 1.15 * You should have received a copy of the GNU General Public License along
19     * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
20     * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21     *
22     * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 pippijn 1.7 */
24 root 1.15
25 root 1.9 #ifndef FACE_H__
26     #define FACE_H__
27    
28     #include <string>
29     #include <tr1/unordered_map>
30    
31 root 1.12 #define CHKSUM_SIZE 6
32 root 1.9 #define MAX_FACES 10000 // stupid gcfclient artificially limits
33    
34     typedef uint16 faceidx;
35    
36     extern faceidx blank_face, empty_face;
37 root 1.1
38 root 1.10 struct facedata
39     {
40     std::string data;
41     uint8 chksum[CHKSUM_SIZE];
42     };
43    
44 root 1.1 /* New face structure - this enforces the notion that data is face by
45     * face only - you can not change the color of an item - you need to instead
46     * create a new face with that color.
47     */
48 root 1.11 struct faceinfo
49 root 1.3 {
50 root 1.9 shstr name;
51 root 1.10 facedata data32, data64;
52 root 1.9 faceidx number; /* This is the image id. It should be the */
53 root 1.2 /* same value as its position in the array */
54 root 1.10 faceidx smooth; /* the smooth face for this face, or 0 */
55 root 1.13 uint8 smoothlevel; // smoothlevel is per-face in 2.x servers
56 root 1.3 uint8 visibility;
57     uint8 magicmap; /* Color to show this in magic map */
58 root 1.11
59     faceinfo ()
60 root 1.13 : number (0), smooth (0), smoothlevel (0), visibility (0), magicmap (0)
61 root 1.11 { }
62 root 1.4 };
63 root 1.3
64 root 1.9 typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> >, true> facehash_t;
65    
66     extern facehash_t facehash;
67     extern std::vector<faceinfo> faces;
68    
69     /* This returns an the face number of face 'name'. Number is constant
70     * during an invocation, but not necessarily between versions (this
71     * is because the faces are arranged in alphabetical order, so
72     * if a face is removed or added, all faces after that will now
73     * have a different number.
74     *
75     * If a face is not found, then defidx is returned. This can be useful
76     * if you want some default face used, or can be set to negative so that
77     * it will be known that the face could not be found.
78     */
79 root 1.10 faceidx face_find (const char *name, faceidx defidx = 0);
80     faceinfo *face_info (faceidx idx);
81     facedata *face_data (faceidx idx, int faceset);
82 root 1.9
83 root 1.4 struct MapLook
84 root 1.3 {
85 root 1.9 faceinfo *face;
86 root 1.3 uint8 flags;
87 root 1.4 };
88 root 1.1
89 root 1.14 typedef uint16 animidx;
90    
91 root 1.8 struct animation
92 root 1.3 {
93     shstr name; /* Name of the animation sequence */
94 root 1.14 animidx number;
95 root 1.3 uint8 num_animations; /* How many different faces to animate */
96     uint8 facings; /* How many facings (1,2,4,8) */
97 root 1.9 faceidx *faces; /* The different animations */
98 root 1.14
99     static animation &create (const char *name, uint8 frames, uint8 facings = 1);
100     static animation &find (const char *name);
101    
102     void resize (int new_size);
103 root 1.4 };
104 root 1.1
105 root 1.14 typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> >, true> animhash_t;
106    
107     extern animhash_t animhash;
108     extern std::vector<animation> animations;
109    
110 root 1.9 #endif
111