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/cvs/deliantra/server/include/face.h
Revision: 1.17
Committed: Sun Jul 1 04:08:14 2007 UTC (16 years, 11 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.16: +4 -2 lines
Log Message:
- support priority as second argument of askface
- send images of same priority in fifo order,
  but higher priorities first.

File Contents

# User Rev Content
1 root 1.1 /*
2 root 1.15 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game.
3 pippijn 1.7 *
4 root 1.15 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5     * Copyright (©) 1994,2007 Mark Wedel
6     * Copyright (©) 1992,2007 Frank Tore Johansen
7 pippijn 1.7 *
8 root 1.15 * Crossfire TRT is free software; you can redistribute it and/or modify it
9     * under the terms of the GNU General Public License as published by the Free
10     * Software Foundation; either version 2 of the License, or (at your option)
11     * any later version.
12 pippijn 1.7 *
13 root 1.15 * This program is distributed in the hope that it will be useful, but
14     * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
15     * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
16     * for more details.
17 pippijn 1.7 *
18 root 1.15 * You should have received a copy of the GNU General Public License along
19     * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
20     * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21     *
22     * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 pippijn 1.7 */
24 root 1.15
25 root 1.9 #ifndef FACE_H__
26     #define FACE_H__
27    
28     #include <string>
29     #include <tr1/unordered_map>
30    
31 root 1.12 #define CHKSUM_SIZE 6
32 root 1.9 #define MAX_FACES 10000 // stupid gcfclient artificially limits
33    
34     typedef uint16 faceidx;
35    
36     extern faceidx blank_face, empty_face;
37 root 1.1
38 root 1.10 struct facedata
39     {
40     std::string data;
41     uint8 chksum[CHKSUM_SIZE];
42     };
43    
44 root 1.1 /* New face structure - this enforces the notion that data is face by
45     * face only - you can not change the color of an item - you need to instead
46     * create a new face with that color.
47     */
48 root 1.11 struct faceinfo
49 root 1.3 {
50 root 1.9 shstr name;
51 root 1.17 std::string meta;
52     facedata data32, data64; // either 32/64 face or data32 == generic resource
53 root 1.9 faceidx number; /* This is the image id. It should be the */
54 root 1.2 /* same value as its position in the array */
55 root 1.10 faceidx smooth; /* the smooth face for this face, or 0 */
56 root 1.17 uint8 type; // 0 normal face, 1 generic resource
57 root 1.13 uint8 smoothlevel; // smoothlevel is per-face in 2.x servers
58 root 1.3 uint8 visibility;
59     uint8 magicmap; /* Color to show this in magic map */
60 root 1.11
61     faceinfo ()
62 root 1.17 : number (0), smooth (0), type (0), smoothlevel (0), visibility (0), magicmap (0)
63 root 1.11 { }
64 root 1.4 };
65 root 1.3
66 root 1.16 inline void
67     object_freezer::put (keyword k, faceinfo *v)
68     {
69     put (k, v ? &v->name : (const char *)0);
70     }
71    
72 root 1.9 typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> >, true> facehash_t;
73    
74     extern facehash_t facehash;
75     extern std::vector<faceinfo> faces;
76    
77     /* This returns an the face number of face 'name'. Number is constant
78     * during an invocation, but not necessarily between versions (this
79     * is because the faces are arranged in alphabetical order, so
80     * if a face is removed or added, all faces after that will now
81     * have a different number.
82     *
83     * If a face is not found, then defidx is returned. This can be useful
84     * if you want some default face used, or can be set to negative so that
85     * it will be known that the face could not be found.
86     */
87 root 1.10 faceidx face_find (const char *name, faceidx defidx = 0);
88     faceinfo *face_info (faceidx idx);
89     facedata *face_data (faceidx idx, int faceset);
90 root 1.9
91 root 1.4 struct MapLook
92 root 1.3 {
93 root 1.9 faceinfo *face;
94 root 1.3 uint8 flags;
95 root 1.4 };
96 root 1.1
97 root 1.14 typedef uint16 animidx;
98    
99 root 1.8 struct animation
100 root 1.3 {
101     shstr name; /* Name of the animation sequence */
102 root 1.14 animidx number;
103 root 1.3 uint8 num_animations; /* How many different faces to animate */
104     uint8 facings; /* How many facings (1,2,4,8) */
105 root 1.9 faceidx *faces; /* The different animations */
106 root 1.14
107     static animation &create (const char *name, uint8 frames, uint8 facings = 1);
108     static animation &find (const char *name);
109    
110     void resize (int new_size);
111 root 1.4 };
112 root 1.1
113 root 1.14 typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> >, true> animhash_t;
114    
115     extern animhash_t animhash;
116     extern std::vector<animation> animations;
117    
118 root 1.9 #endif
119