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/cvs/deliantra/server/include/face.h
Revision: 1.42
Committed: Sun Nov 11 04:29:11 2012 UTC (11 years, 6 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.41: +3 -4 lines
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File Contents

# User Rev Content
1 root 1.1 /*
2 root 1.24 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 root 1.40 *
4 root 1.38 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 root 1.40 *
6 root 1.27 * Deliantra is free software: you can redistribute it and/or modify it under
7     * the terms of the Affero GNU General Public License as published by the
8     * Free Software Foundation, either version 3 of the License, or (at your
9     * option) any later version.
10 root 1.40 *
11 root 1.18 * This program is distributed in the hope that it will be useful,
12     * but WITHOUT ANY WARRANTY; without even the implied warranty of
13     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14     * GNU General Public License for more details.
15 root 1.40 *
16 root 1.27 * You should have received a copy of the Affero GNU General Public License
17     * and the GNU General Public License along with this program. If not, see
18     * <http://www.gnu.org/licenses/>.
19 root 1.40 *
20 root 1.24 * The authors can be reached via e-mail to <support@deliantra.net>
21 pippijn 1.7 */
22 root 1.15
23 root 1.9 #ifndef FACE_H__
24     #define FACE_H__
25    
26 root 1.37 #include <util.h>
27 root 1.9 #include <tr1/unordered_map>
28    
29 root 1.31 #define CHKSUM_MAXLEN 15
30 root 1.41 #define MAX_FACES 65535 // we reserve face #65535
31 root 1.9
32 root 1.34 extern faceidx blank_face, empty_face, magicmouth_face;
33 root 1.1
34 root 1.10 struct facedata
35     {
36 root 1.42 uint32_t size;
37     uint32_t fofs; // file offste in facedatax
38 root 1.31 uint8 chksum[CHKSUM_MAXLEN];
39     uint8 chksum_len;
40 root 1.32
41     facedata ()
42 root 1.42 : size (0), fofs (0), chksum_len (0)
43 root 1.32 { }
44 root 1.10 };
45    
46 root 1.1 /* New face structure - this enforces the notion that data is face by
47     * face only - you can not change the color of an item - you need to instead
48     * create a new face with that color.
49     */
50 elmex 1.23 struct faceinfo
51 root 1.3 {
52 elmex 1.23 faceinfo ()
53 root 1.39 : number (0), smooth (0), type (0), smoothlevel (0), visibility (0), magicmap (0), refcnt (1), meta_hv (0)
54 elmex 1.23 {
55     }
56    
57 root 1.9 shstr name;
58 root 1.39 HV *meta_hv; /* note, no destructor of copy constructor, must never be freed, but can be moved aorund */
59 root 1.35 facedata face[3]; // indexed by faceset, 0 == 32 bit or generic, 1 == 64, 2 == text
60 root 1.9 faceidx number; /* This is the image id. It should be the */
61 root 1.2 /* same value as its position in the array */
62 root 1.10 faceidx smooth; /* the smooth face for this face, or 0 */
63 root 1.19 uint8 type; // 0 normal face, otherwise other resource
64 root 1.13 uint8 smoothlevel; // smoothlevel is per-face in 2.x servers
65 root 1.3 uint8 visibility;
66     uint8 magicmap; /* Color to show this in magic map */
67 root 1.11
68 root 1.20 facedata *data (int faceset) const;
69 root 1.37
70     int refcnt; // reference count - 1
71     void ref () { ++refcnt; }
72     void unref ();
73 root 1.4 };
74 root 1.3
75 root 1.16 inline void
76 root 1.30 object_freezer::put (const keyword_string k, faceinfo *v)
77 root 1.16 {
78 root 1.30 if (expect_true (v))
79     put (k, v->name);
80     else
81     put (k);
82 root 1.16 }
83    
84 root 1.26 typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> > > facehash_t;
85 root 1.9
86     extern facehash_t facehash;
87     extern std::vector<faceinfo> faces;
88    
89     /* This returns an the face number of face 'name'. Number is constant
90     * during an invocation, but not necessarily between versions (this
91     * is because the faces are arranged in alphabetical order, so
92     * if a face is removed or added, all faces after that will now
93     * have a different number.
94     *
95     * If a face is not found, then defidx is returned. This can be useful
96     * if you want some default face used, or can be set to negative so that
97     * it will be known that the face could not be found.
98     */
99 root 1.10 faceidx face_find (const char *name, faceidx defidx = 0);
100 root 1.37 faceidx face_alloc ();
101 root 1.10 faceinfo *face_info (faceidx idx);
102     facedata *face_data (faceidx idx, int faceset);
103 root 1.9
104 root 1.4 struct MapLook
105 root 1.3 {
106 root 1.9 faceinfo *face;
107 root 1.3 uint8 flags;
108 root 1.4 };
109 root 1.1
110 root 1.14 typedef uint16 animidx;
111    
112 root 1.8 struct animation
113 root 1.3 {
114 root 1.21 faceidx *faces; /* The different animations */
115     int num_animations; /* How many different faces to animate */
116     sint8 facings; /* How many facings (1,2,4,8) */
117     animidx number;
118 root 1.3 shstr name; /* Name of the animation sequence */
119 root 1.14
120     static animation &create (const char *name, uint8 frames, uint8 facings = 1);
121     static animation &find (const char *name);
122    
123     void resize (int new_size);
124 root 1.4 };
125 root 1.1
126 root 1.26 typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> > > animhash_t;
127 root 1.14
128     extern std::vector<animation> animations;
129    
130 root 1.9 #endif
131