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Comparing deliantra/server/include/face.h (file contents):
Revision 1.1.1.1 by root, Fri Feb 3 07:12:48 2006 UTC vs.
Revision 1.11 by root, Wed Mar 14 04:12:28 2007 UTC

1/* 1/*
2 * static char *rcsid_face_h = 2 * CrossFire, A Multiplayer game for X-windows
3 * "$Id: face.h,v 1.1.1.1 2006/02/03 07:12:48 root Exp $"; 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 * Copyright (C) 1994 Mark Wedel
6 * Copyright (C) 1992 Frank Tore Johansen
7 *
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 *
22 * The author can be reached via e-mail to mark@pyramid.com
4 */ 23 */
24#ifndef FACE_H__
25#define FACE_H__
5 26
6/* 27#include <string>
7 CrossFire, A Multiplayer game for X-windows 28#include <tr1/unordered_map>
8 29
9 Copyright (C) 1994 Mark Wedel 30#define CHKSUM_SIZE (128 / 8)
10 Copyright (C) 1992 Frank Tore Johansen 31#define MAX_FACES 10000 // stupid gcfclient artificially limits
11 32
12 This program is free software; you can redistribute it and/or modify 33typedef uint16 faceidx;
13 it under the terms of the GNU General Public License as published by
14 the Free Software Foundation; either version 2 of the License, or
15 (at your option) any later version.
16 34
17 This program is distributed in the hope that it will be useful, 35extern faceidx blank_face, empty_face;
18 but WITHOUT ANY WARRANTY; without even the implied warranty of
19 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 GNU General Public License for more details.
21 36
22 You should have received a copy of the GNU General Public License 37struct facedata
23 along with this program; if not, write to the Free Software 38{
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 39 std::string data;
25 40 uint8 chksum[CHKSUM_SIZE];
26 The author can be reached via e-mail to mark@pyramid.com 41};
27*/
28
29 42
30/* New face structure - this enforces the notion that data is face by 43/* New face structure - this enforces the notion that data is face by
31 * face only - you can not change the color of an item - you need to instead 44 * face only - you can not change the color of an item - you need to instead
32 * create a new face with that color. 45 * create a new face with that color.
33 */ 46 */
34typedef struct new_face_struct { 47struct faceinfo
48{
49 shstr name;
50 facedata data32, data64;
35 uint16 number; /* This is the image id. It should be the */ 51 faceidx number; /* This is the image id. It should be the */
36 /* same value as its position in the array */ 52 /* same value as its position in the array */
37 const char *name; 53 faceidx smooth; /* the smooth face for this face, or 0 */
38 uint8 visibility; 54 uint8 visibility;
39 uint8 magicmap; /* Color to show this in magic map */ 55 uint8 magicmap; /* Color to show this in magic map */
40} New_Face;
41 56
42typedef struct map_look_struct { 57 faceinfo ()
43 New_Face *face; 58 : number (0), smooth (0), visibility (0), magicmap (0)
44 uint8 flags; 59 { }
45} MapLook; 60};
46 61
62typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> >, true> facehash_t;
47 63
48typedef struct { 64extern facehash_t facehash;
49 const char *name; /* Name of the animation sequence */ 65extern std::vector<faceinfo> faces;
50 uint8 num_animations; /* How many different faces to animate */
51 uint8 facings; /* How many facings (1,2,4,8) */
52 Fontindex *faces; /* The different animations */
53 uint16 num; /* Where we are in the array */
54} Animations;
55 66
67/* This returns an the face number of face 'name'. Number is constant
68 * during an invocation, but not necessarily between versions (this
69 * is because the faces are arranged in alphabetical order, so
70 * if a face is removed or added, all faces after that will now
71 * have a different number.
72 *
73 * If a face is not found, then defidx is returned. This can be useful
74 * if you want some default face used, or can be set to negative so that
75 * it will be known that the face could not be found.
76 */
77faceidx face_find (const char *name, faceidx defidx = 0);
78faceinfo *face_info (faceidx idx);
79facedata *face_data (faceidx idx, int faceset);
56 80
81struct MapLook
82{
83 faceinfo *face;
84 uint8 flags;
85};
86
87struct animation
88{
89 shstr name; /* Name of the animation sequence */
90 uint8 num_animations; /* How many different faces to animate */
91 uint8 facings; /* How many facings (1,2,4,8) */
92 faceidx *faces; /* The different animations */
93 uint16 num; /* Where we are in the array */
94};
95
96#endif
97

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