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46 | * create a new face with that color. |
46 | * create a new face with that color. |
47 | */ |
47 | */ |
48 | struct faceinfo |
48 | struct faceinfo |
49 | { |
49 | { |
50 | shstr name; |
50 | shstr name; |
51 | facedata data32, data64; |
51 | std::string meta; |
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52 | facedata data32, data64; // either 32/64 face or data32 == generic resource |
52 | faceidx number; /* This is the image id. It should be the */ |
53 | faceidx number; /* This is the image id. It should be the */ |
53 | /* same value as its position in the array */ |
54 | /* same value as its position in the array */ |
54 | faceidx smooth; /* the smooth face for this face, or 0 */ |
55 | faceidx smooth; /* the smooth face for this face, or 0 */ |
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56 | uint8 type; // 0 normal face, 1 generic resource |
55 | uint8 smoothlevel; // smoothlevel is per-face in 2.x servers |
57 | uint8 smoothlevel; // smoothlevel is per-face in 2.x servers |
56 | uint8 visibility; |
58 | uint8 visibility; |
57 | uint8 magicmap; /* Color to show this in magic map */ |
59 | uint8 magicmap; /* Color to show this in magic map */ |
58 | |
60 | |
59 | faceinfo () |
61 | faceinfo () |
60 | : number (0), smooth (0), smoothlevel (0), visibility (0), magicmap (0) |
62 | : number (0), smooth (0), type (0), smoothlevel (0), visibility (0), magicmap (0) |
61 | { } |
63 | { } |
62 | }; |
64 | }; |
63 | |
65 | |
64 | inline void |
66 | inline void |
65 | object_freezer::put (keyword k, faceinfo *v) |
67 | object_freezer::put (keyword k, faceinfo *v) |