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Comparing deliantra/server/include/face.h (file contents):
Revision 1.11 by root, Wed Mar 14 04:12:28 2007 UTC vs.
Revision 1.19 by root, Thu Jul 12 08:40:14 2007 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (C) 1994 Mark Wedel 5 * Copyright (©) 1994,2007 Mark Wedel
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 * 20 *
22 * The author can be reached via e-mail to mark@pyramid.com 21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */ 22 */
23
24#ifndef FACE_H__ 24#ifndef FACE_H__
25#define FACE_H__ 25#define FACE_H__
26 26
27#include <string> 27#include <string>
28#include <tr1/unordered_map> 28#include <tr1/unordered_map>
29 29
30#define CHKSUM_SIZE (128 / 8) 30#define CHKSUM_SIZE 6
31#define MAX_FACES 10000 // stupid gcfclient artificially limits 31#define MAX_FACES 10000 // stupid gcfclient artificially limits
32 32
33typedef uint16 faceidx; 33typedef uint16 faceidx;
34 34
35extern faceidx blank_face, empty_face; 35extern faceidx blank_face, empty_face;
45 * create a new face with that color. 45 * create a new face with that color.
46 */ 46 */
47struct faceinfo 47struct faceinfo
48{ 48{
49 shstr name; 49 shstr name;
50 facedata data32, data64; 50 std::string meta;
51 facedata data32, data64; // either 32/64 face or data32 == generic resource
51 faceidx number; /* This is the image id. It should be the */ 52 faceidx number; /* This is the image id. It should be the */
52 /* same value as its position in the array */ 53 /* same value as its position in the array */
53 faceidx smooth; /* the smooth face for this face, or 0 */ 54 faceidx smooth; /* the smooth face for this face, or 0 */
55 uint8 type; // 0 normal face, otherwise other resource
56 uint8 smoothlevel; // smoothlevel is per-face in 2.x servers
54 uint8 visibility; 57 uint8 visibility;
55 uint8 magicmap; /* Color to show this in magic map */ 58 uint8 magicmap; /* Color to show this in magic map */
56 59
57 faceinfo () 60 faceinfo ()
58 : number (0), smooth (0), visibility (0), magicmap (0) 61 : number (0), smooth (0), type (0), smoothlevel (0), visibility (0), magicmap (0)
59 { } 62 { }
60}; 63};
64
65inline void
66object_freezer::put (keyword k, faceinfo *v)
67{
68 put (k, v ? &v->name : (const char *)0);
69}
61 70
62typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> >, true> facehash_t; 71typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> >, true> facehash_t;
63 72
64extern facehash_t facehash; 73extern facehash_t facehash;
65extern std::vector<faceinfo> faces; 74extern std::vector<faceinfo> faces;
82{ 91{
83 faceinfo *face; 92 faceinfo *face;
84 uint8 flags; 93 uint8 flags;
85}; 94};
86 95
96typedef uint16 animidx;
97
87struct animation 98struct animation
88{ 99{
89 shstr name; /* Name of the animation sequence */ 100 shstr name; /* Name of the animation sequence */
101 animidx number;
90 uint8 num_animations; /* How many different faces to animate */ 102 uint8 num_animations; /* How many different faces to animate */
91 uint8 facings; /* How many facings (1,2,4,8) */ 103 uint8 facings; /* How many facings (1,2,4,8) */
92 faceidx *faces; /* The different animations */ 104 faceidx *faces; /* The different animations */
93 uint16 num; /* Where we are in the array */ 105
106 static animation &create (const char *name, uint8 frames, uint8 facings = 1);
107 static animation &find (const char *name);
108
109 void resize (int new_size);
94}; 110};
111
112typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> >, true> animhash_t;
113
114extern animhash_t animhash;
115extern std::vector<animation> animations;
95 116
96#endif 117#endif
97 118

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