1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 1994,2007 Mark Wedel |
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6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
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7 | * |
5 | * |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
7 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation, either version 3 of the License, or |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
9 | * option) any later version. |
12 | * |
10 | * |
13 | * This program is distributed in the hope that it will be useful, |
11 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
14 | * GNU General Public License for more details. |
17 | * |
15 | * |
18 | * You should have received a copy of the GNU General Public License |
16 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
17 | * and the GNU General Public License along with this program. If not, see |
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18 | * <http://www.gnu.org/licenses/>. |
20 | * |
19 | * |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
20 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
21 | */ |
23 | |
22 | |
24 | #ifndef FACE_H__ |
23 | #ifndef FACE_H__ |
25 | #define FACE_H__ |
24 | #define FACE_H__ |
26 | |
25 | |
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44 | * face only - you can not change the color of an item - you need to instead |
43 | * face only - you can not change the color of an item - you need to instead |
45 | * create a new face with that color. |
44 | * create a new face with that color. |
46 | */ |
45 | */ |
47 | struct faceinfo |
46 | struct faceinfo |
48 | { |
47 | { |
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48 | faceinfo () |
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49 | : number (0), smooth (0), type (0), smoothlevel (0), visibility (0), magicmap (0) |
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50 | { |
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51 | } |
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52 | |
49 | shstr name; |
53 | shstr name; |
50 | std::string meta; |
54 | std::string meta; |
51 | facedata data32, data64; // either 32/64 face or data32 == generic resource |
55 | facedata data32, data64; // either 32/64 face or data32 == generic resource |
52 | faceidx number; /* This is the image id. It should be the */ |
56 | faceidx number; /* This is the image id. It should be the */ |
53 | /* same value as its position in the array */ |
57 | /* same value as its position in the array */ |
54 | faceidx smooth; /* the smooth face for this face, or 0 */ |
58 | faceidx smooth; /* the smooth face for this face, or 0 */ |
55 | uint8 type; // 0 normal face, 1 generic resource |
59 | uint8 type; // 0 normal face, otherwise other resource |
56 | uint8 smoothlevel; // smoothlevel is per-face in 2.x servers |
60 | uint8 smoothlevel; // smoothlevel is per-face in 2.x servers |
57 | uint8 visibility; |
61 | uint8 visibility; |
58 | uint8 magicmap; /* Color to show this in magic map */ |
62 | uint8 magicmap; /* Color to show this in magic map */ |
59 | |
63 | |
60 | faceinfo () |
64 | facedata *data (int faceset) const; |
61 | : number (0), smooth (0), type (0), smoothlevel (0), visibility (0), magicmap (0) |
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62 | { } |
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63 | }; |
65 | }; |
64 | |
66 | |
65 | inline void |
67 | inline void |
66 | object_freezer::put (keyword k, faceinfo *v) |
68 | object_freezer::put (const keyword_string k, faceinfo *v) |
67 | { |
69 | { |
68 | put (k, v ? &v->name : (const char *)0); |
70 | if (expect_true (v)) |
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71 | put (k, v->name); |
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72 | else |
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73 | put (k); |
69 | } |
74 | } |
70 | |
75 | |
71 | typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> >, true> facehash_t; |
76 | typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> > > facehash_t; |
72 | |
77 | |
73 | extern facehash_t facehash; |
78 | extern facehash_t facehash; |
74 | extern std::vector<faceinfo> faces; |
79 | extern std::vector<faceinfo> faces; |
75 | |
80 | |
76 | /* This returns an the face number of face 'name'. Number is constant |
81 | /* This returns an the face number of face 'name'. Number is constant |
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95 | |
100 | |
96 | typedef uint16 animidx; |
101 | typedef uint16 animidx; |
97 | |
102 | |
98 | struct animation |
103 | struct animation |
99 | { |
104 | { |
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105 | faceidx *faces; /* The different animations */ |
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106 | int num_animations; /* How many different faces to animate */ |
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107 | sint8 facings; /* How many facings (1,2,4,8) */ |
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108 | animidx number; |
100 | shstr name; /* Name of the animation sequence */ |
109 | shstr name; /* Name of the animation sequence */ |
101 | animidx number; |
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102 | uint8 num_animations; /* How many different faces to animate */ |
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103 | uint8 facings; /* How many facings (1,2,4,8) */ |
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104 | faceidx *faces; /* The different animations */ |
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105 | |
110 | |
106 | static animation &create (const char *name, uint8 frames, uint8 facings = 1); |
111 | static animation &create (const char *name, uint8 frames, uint8 facings = 1); |
107 | static animation &find (const char *name); |
112 | static animation &find (const char *name); |
108 | |
113 | |
109 | void resize (int new_size); |
114 | void resize (int new_size); |
110 | }; |
115 | }; |
111 | |
116 | |
112 | typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> >, true> animhash_t; |
117 | typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> > > animhash_t; |
113 | |
118 | |
114 | extern animhash_t animhash; |
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115 | extern std::vector<animation> animations; |
119 | extern std::vector<animation> animations; |
116 | |
120 | |
117 | #endif |
121 | #endif |
118 | |
122 | |