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Comparing deliantra/server/include/face.h (file contents):
Revision 1.31 by root, Sun Nov 15 18:03:59 2009 UTC vs.
Revision 1.35 by root, Tue Oct 5 21:40:05 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under 6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the 7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your 8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version. 9 * option) any later version.
29#define CHKSUM_MAXLEN 15 29#define CHKSUM_MAXLEN 15
30#define MAX_FACES 10000 // stupid gcfclient artificially limits 30#define MAX_FACES 10000 // stupid gcfclient artificially limits
31 31
32typedef uint16 faceidx; 32typedef uint16 faceidx;
33 33
34extern faceidx blank_face, empty_face; 34extern faceidx blank_face, empty_face, magicmouth_face;
35 35
36struct facedata 36struct facedata
37{ 37{
38 std::string data; 38 std::string data;
39 uint8 chksum[CHKSUM_MAXLEN]; 39 uint8 chksum[CHKSUM_MAXLEN];
40 uint8 chksum_len; 40 uint8 chksum_len;
41
42 facedata ()
43 : chksum_len (0)
44 { }
41}; 45};
42 46
43/* New face structure - this enforces the notion that data is face by 47/* New face structure - this enforces the notion that data is face by
44 * face only - you can not change the color of an item - you need to instead 48 * face only - you can not change the color of an item - you need to instead
45 * create a new face with that color. 49 * create a new face with that color.
51 { 55 {
52 } 56 }
53 57
54 shstr name; 58 shstr name;
55 std::string meta; 59 std::string meta;
56 facedata data32, data64; // either 32/64 face or data32 == generic resource 60 facedata face[3]; // indexed by faceset, 0 == 32 bit or generic, 1 == 64, 2 == text
57 faceidx number; /* This is the image id. It should be the */ 61 faceidx number; /* This is the image id. It should be the */
58 /* same value as its position in the array */ 62 /* same value as its position in the array */
59 faceidx smooth; /* the smooth face for this face, or 0 */ 63 faceidx smooth; /* the smooth face for this face, or 0 */
60 uint8 type; // 0 normal face, otherwise other resource 64 uint8 type; // 0 normal face, otherwise other resource
61 uint8 smoothlevel; // smoothlevel is per-face in 2.x servers 65 uint8 smoothlevel; // smoothlevel is per-face in 2.x servers

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