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Comparing deliantra/server/include/face.h (file contents):
Revision 1.31 by root, Sun Nov 15 18:03:59 2009 UTC vs.
Revision 1.41 by root, Fri Nov 9 00:11:49 2012 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under 6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the 7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your 8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version. 9 * option) any later version.
10 * 10 *
11 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details. 14 * GNU General Public License for more details.
15 * 15 *
16 * You should have received a copy of the Affero GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>. 18 * <http://www.gnu.org/licenses/>.
19 * 19 *
20 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */ 21 */
22 22
23#ifndef FACE_H__ 23#ifndef FACE_H__
24#define FACE_H__ 24#define FACE_H__
25 25
26#include <string> 26#include <util.h>
27#include <tr1/unordered_map> 27#include <tr1/unordered_map>
28 28
29#define CHKSUM_MAXLEN 15 29#define CHKSUM_MAXLEN 15
30#define MAX_FACES 10000 // stupid gcfclient artificially limits 30#define MAX_FACES 65535 // we reserve face #65535
31 31
32typedef uint16 faceidx; 32typedef uint16 faceidx;
33 33
34extern faceidx blank_face, empty_face; 34extern faceidx blank_face, empty_face, magicmouth_face;
35 35
36struct facedata 36struct facedata
37{ 37{
38 std::string data; 38 refcnt_buf data;
39 uint8 chksum[CHKSUM_MAXLEN]; 39 uint8 chksum[CHKSUM_MAXLEN];
40 uint8 chksum_len; 40 uint8 chksum_len;
41
42 facedata ()
43 : chksum_len (0)
44 { }
41}; 45};
42 46
43/* New face structure - this enforces the notion that data is face by 47/* New face structure - this enforces the notion that data is face by
44 * face only - you can not change the color of an item - you need to instead 48 * face only - you can not change the color of an item - you need to instead
45 * create a new face with that color. 49 * create a new face with that color.
46 */ 50 */
47struct faceinfo 51struct faceinfo
48{ 52{
49 faceinfo () 53 faceinfo ()
50 : number (0), smooth (0), type (0), smoothlevel (0), visibility (0), magicmap (0) 54 : number (0), smooth (0), type (0), smoothlevel (0), visibility (0), magicmap (0), refcnt (1), meta_hv (0)
51 { 55 {
52 } 56 }
53 57
54 shstr name; 58 shstr name;
55 std::string meta; 59 HV *meta_hv; /* note, no destructor of copy constructor, must never be freed, but can be moved aorund */
56 facedata data32, data64; // either 32/64 face or data32 == generic resource 60 facedata face[3]; // indexed by faceset, 0 == 32 bit or generic, 1 == 64, 2 == text
57 faceidx number; /* This is the image id. It should be the */ 61 faceidx number; /* This is the image id. It should be the */
58 /* same value as its position in the array */ 62 /* same value as its position in the array */
59 faceidx smooth; /* the smooth face for this face, or 0 */ 63 faceidx smooth; /* the smooth face for this face, or 0 */
60 uint8 type; // 0 normal face, otherwise other resource 64 uint8 type; // 0 normal face, otherwise other resource
61 uint8 smoothlevel; // smoothlevel is per-face in 2.x servers 65 uint8 smoothlevel; // smoothlevel is per-face in 2.x servers
62 uint8 visibility; 66 uint8 visibility;
63 uint8 magicmap; /* Color to show this in magic map */ 67 uint8 magicmap; /* Color to show this in magic map */
64 68
65 facedata *data (int faceset) const; 69 facedata *data (int faceset) const;
70
71 int refcnt; // reference count - 1
72 void ref () { ++refcnt; }
73 void unref ();
66}; 74};
67 75
68inline void 76inline void
69object_freezer::put (const keyword_string k, faceinfo *v) 77object_freezer::put (const keyword_string k, faceinfo *v)
70{ 78{
88 * If a face is not found, then defidx is returned. This can be useful 96 * If a face is not found, then defidx is returned. This can be useful
89 * if you want some default face used, or can be set to negative so that 97 * if you want some default face used, or can be set to negative so that
90 * it will be known that the face could not be found. 98 * it will be known that the face could not be found.
91 */ 99 */
92faceidx face_find (const char *name, faceidx defidx = 0); 100faceidx face_find (const char *name, faceidx defidx = 0);
101faceidx face_alloc ();
93faceinfo *face_info (faceidx idx); 102faceinfo *face_info (faceidx idx);
94facedata *face_data (faceidx idx, int faceset); 103facedata *face_data (faceidx idx, int faceset);
95 104
96struct MapLook 105struct MapLook
97{ 106{

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