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Comparing deliantra/server/include/face.h (file contents):
Revision 1.17 by root, Sun Jul 1 04:08:14 2007 UTC vs.
Revision 1.36 by root, Sat Apr 23 04:56:48 2011 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 1994,2007 Mark Wedel
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 5 *
8 * Crossfire TRT is free software; you can redistribute it and/or modify it 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * under the terms of the GNU General Public License as published by the Free 7 * the terms of the Affero GNU General Public License as published by the
10 * Software Foundation; either version 2 of the License, or (at your option) 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, but 11 * This program is distributed in the hope that it will be useful,
14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License along 16 * You should have received a copy of the Affero GNU General Public License
19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 17 * and the GNU General Public License along with this program. If not, see
20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
21 * 19 *
22 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 21 */
24 22
25#ifndef FACE_H__ 23#ifndef FACE_H__
26#define FACE_H__ 24#define FACE_H__
27 25
28#include <string> 26#include <string>
29#include <tr1/unordered_map> 27#include <tr1/unordered_map>
30 28
31#define CHKSUM_SIZE 6 29#define CHKSUM_MAXLEN 15
32#define MAX_FACES 10000 // stupid gcfclient artificially limits 30#define MAX_FACES 10000 // stupid gcfclient artificially limits
33 31
34typedef uint16 faceidx; 32typedef uint16 faceidx;
35 33
36extern faceidx blank_face, empty_face; 34extern faceidx blank_face, empty_face, magicmouth_face;
37 35
38struct facedata 36struct facedata
39{ 37{
40 std::string data; 38 std::string data;
41 uint8 chksum[CHKSUM_SIZE]; 39 uint8 chksum[CHKSUM_MAXLEN];
40 uint8 chksum_len;
41
42 facedata ()
43 : chksum_len (0)
44 { }
42}; 45};
43 46
44/* New face structure - this enforces the notion that data is face by 47/* New face structure - this enforces the notion that data is face by
45 * face only - you can not change the color of an item - you need to instead 48 * face only - you can not change the color of an item - you need to instead
46 * create a new face with that color. 49 * create a new face with that color.
47 */ 50 */
48struct faceinfo 51struct faceinfo
49{ 52{
53 faceinfo ()
54 : number (0), smooth (0), type (0), smoothlevel (0), visibility (0), magicmap (0)
55 {
56 }
57
50 shstr name; 58 shstr name;
51 std::string meta; 59 std::string meta;
52 facedata data32, data64; // either 32/64 face or data32 == generic resource 60 facedata face[3]; // indexed by faceset, 0 == 32 bit or generic, 1 == 64, 2 == text
53 faceidx number; /* This is the image id. It should be the */ 61 faceidx number; /* This is the image id. It should be the */
54 /* same value as its position in the array */ 62 /* same value as its position in the array */
55 faceidx smooth; /* the smooth face for this face, or 0 */ 63 faceidx smooth; /* the smooth face for this face, or 0 */
56 uint8 type; // 0 normal face, 1 generic resource 64 uint8 type; // 0 normal face, otherwise other resource
57 uint8 smoothlevel; // smoothlevel is per-face in 2.x servers 65 uint8 smoothlevel; // smoothlevel is per-face in 2.x servers
58 uint8 visibility; 66 uint8 visibility;
59 uint8 magicmap; /* Color to show this in magic map */ 67 uint8 magicmap; /* Color to show this in magic map */
60 68
61 faceinfo () 69 facedata *data (int faceset) const;
62 : number (0), smooth (0), type (0), smoothlevel (0), visibility (0), magicmap (0)
63 { }
64}; 70};
65 71
66inline void 72inline void
67object_freezer::put (keyword k, faceinfo *v) 73object_freezer::put (const keyword_string k, faceinfo *v)
68{ 74{
69 put (k, v ? &v->name : (const char *)0); 75 if (expect_true (v))
76 put (k, v->name);
77 else
78 put (k);
70} 79}
71 80
72typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> >, true> facehash_t; 81typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> > > facehash_t;
73 82
74extern facehash_t facehash; 83extern facehash_t facehash;
75extern std::vector<faceinfo> faces; 84extern std::vector<faceinfo> faces;
76 85
77/* This returns an the face number of face 'name'. Number is constant 86/* This returns an the face number of face 'name'. Number is constant
96 105
97typedef uint16 animidx; 106typedef uint16 animidx;
98 107
99struct animation 108struct animation
100{ 109{
110 faceidx *faces; /* The different animations */
111 int num_animations; /* How many different faces to animate */
112 sint8 facings; /* How many facings (1,2,4,8) */
113 animidx number;
101 shstr name; /* Name of the animation sequence */ 114 shstr name; /* Name of the animation sequence */
102 animidx number;
103 uint8 num_animations; /* How many different faces to animate */
104 uint8 facings; /* How many facings (1,2,4,8) */
105 faceidx *faces; /* The different animations */
106 115
107 static animation &create (const char *name, uint8 frames, uint8 facings = 1); 116 static animation &create (const char *name, uint8 frames, uint8 facings = 1);
108 static animation &find (const char *name); 117 static animation &find (const char *name);
109 118
110 void resize (int new_size); 119 void resize (int new_size);
111}; 120};
112 121
113typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> >, true> animhash_t; 122typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> > > animhash_t;
114 123
115extern animhash_t animhash;
116extern std::vector<animation> animations; 124extern std::vector<animation> animations;
117 125
118#endif 126#endif
119 127

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