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Comparing deliantra/server/include/face.h (file contents):
Revision 1.29 by root, Fri Nov 6 13:03:34 2009 UTC vs.
Revision 1.36 by root, Sat Apr 23 04:56:48 2011 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under 6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the 7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your 8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version. 9 * option) any later version.
24#define FACE_H__ 24#define FACE_H__
25 25
26#include <string> 26#include <string>
27#include <tr1/unordered_map> 27#include <tr1/unordered_map>
28 28
29#define CHKSUM_SIZE 6 29#define CHKSUM_MAXLEN 15
30#define MAX_FACES 10000 // stupid gcfclient artificially limits 30#define MAX_FACES 10000 // stupid gcfclient artificially limits
31 31
32typedef uint16 faceidx; 32typedef uint16 faceidx;
33 33
34extern faceidx blank_face, empty_face; 34extern faceidx blank_face, empty_face, magicmouth_face;
35 35
36struct facedata 36struct facedata
37{ 37{
38 std::string data; 38 std::string data;
39 uint8 chksum[CHKSUM_SIZE]; 39 uint8 chksum[CHKSUM_MAXLEN];
40 uint8 chksum_len;
41
42 facedata ()
43 : chksum_len (0)
44 { }
40}; 45};
41 46
42/* New face structure - this enforces the notion that data is face by 47/* New face structure - this enforces the notion that data is face by
43 * face only - you can not change the color of an item - you need to instead 48 * face only - you can not change the color of an item - you need to instead
44 * create a new face with that color. 49 * create a new face with that color.
50 { 55 {
51 } 56 }
52 57
53 shstr name; 58 shstr name;
54 std::string meta; 59 std::string meta;
55 facedata data32, data64; // either 32/64 face or data32 == generic resource 60 facedata face[3]; // indexed by faceset, 0 == 32 bit or generic, 1 == 64, 2 == text
56 faceidx number; /* This is the image id. It should be the */ 61 faceidx number; /* This is the image id. It should be the */
57 /* same value as its position in the array */ 62 /* same value as its position in the array */
58 faceidx smooth; /* the smooth face for this face, or 0 */ 63 faceidx smooth; /* the smooth face for this face, or 0 */
59 uint8 type; // 0 normal face, otherwise other resource 64 uint8 type; // 0 normal face, otherwise other resource
60 uint8 smoothlevel; // smoothlevel is per-face in 2.x servers 65 uint8 smoothlevel; // smoothlevel is per-face in 2.x servers
63 68
64 facedata *data (int faceset) const; 69 facedata *data (int faceset) const;
65}; 70};
66 71
67inline void 72inline void
68object_freezer::put (keyword k, faceinfo *v) 73object_freezer::put (const keyword_string k, faceinfo *v)
69{ 74{
70 put (k, v ? &v->name : (const char *)0); 75 if (expect_true (v))
76 put (k, v->name);
77 else
78 put (k);
71} 79}
72 80
73typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> > > facehash_t; 81typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> > > facehash_t;
74 82
75extern facehash_t facehash; 83extern facehash_t facehash;

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