ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/include/libproto.h
Revision: 1.1
Committed: Fri Feb 3 07:12:49 2006 UTC (18 years, 3 months ago) by root
Content type: text/plain
Branch: MAIN
Branch point for: UPSTREAM
Log Message:
Initial revision

File Contents

# User Rev Content
1 root 1.1 /* anim.c */
2     extern void free_all_anim(void);
3     extern void init_anim(void);
4     extern int find_animation(const char *name);
5     extern void animate_object(object *op, int dir);
6     /* arch.c */
7     extern archetype *find_archetype_by_object_name(const char *name);
8     extern object *get_archetype_by_skill_name(const char *skill, int type);
9     extern archetype *get_archetype_by_type_subtype(int type, int subtype);
10     extern object *get_archetype_by_object_name(const char *name);
11     extern object *find_best_weapon_used_match(object *pl, const char *params);
12     extern int item_matched_string(object *pl, object *op, const char *name);
13     extern void init_archetypes(void);
14     extern void arch_info(object *op);
15     extern void clear_archetable(void);
16     extern void init_archetable(void);
17     extern void dump_arch(archetype *at);
18     extern void dump_all_archetypes(void);
19     extern void free_all_archs(void);
20     extern archetype *get_archetype_struct(void);
21     extern void first_arch_pass(FILE *fp);
22     extern void second_arch_pass(FILE *fp);
23     extern void check_generators(void);
24     extern void load_archetypes(void);
25     extern object *arch_to_object(archetype *at);
26     extern object *create_singularity(const char *name);
27     extern object *get_archetype(const char *name);
28     extern unsigned long hasharch(const char *str, int tablesize);
29     extern archetype *find_archetype(const char *name);
30     extern void add_arch(archetype *at);
31     extern archetype *type_to_archetype(int type);
32     extern object *clone_arch(int type);
33     extern object *object_create_arch(archetype *at);
34     /* button.c */
35     extern void push_button(object *op);
36     extern void update_button(object *op);
37     extern void update_buttons(mapstruct *m);
38     extern void use_trigger(object *op);
39     extern void animate_turning(object *op);
40     extern int check_altar_sacrifice(object *altar, object *sacrifice);
41     extern int operate_altar(object *altar, object **sacrifice);
42     extern void trigger_move(object *op, int state);
43     extern int check_trigger(object *op, object *cause);
44     extern void add_button_link(object *button, mapstruct *map, int connected);
45     extern void remove_button_link(object *op);
46     extern objectlink *get_button_links(object *button);
47     extern int get_button_value(object *button);
48     extern void do_mood_floor(object *op, object *op2);
49     extern object *check_inv_recursive(object *op, object *trig);
50     extern void check_inv(object *op, object *trig);
51     extern void verify_button_links(mapstruct *map);
52     /* exp.c */
53     extern int new_exp(object *ob);
54     extern int has_ability(object *ob);
55     extern void init_experience(void);
56     extern void dump_experience(void);
57     /* friend.c */
58     extern void add_friendly_object(object *op);
59     extern void remove_friendly_object(object *op);
60     extern void dump_friendly_objects(void);
61     extern void clean_friendly_list(void);
62     extern int is_friendly(object *op);
63     /* glue.c */
64     extern void fatal(int err);
65     /* holy.c */
66     extern void init_gods(void);
67     extern void add_god_to_list(archetype *god_arch);
68     extern int baptize_altar(object *op);
69     extern godlink *get_rand_god(void);
70     extern object *pntr_to_god_obj(godlink *godlnk);
71     extern void free_all_god(void);
72     extern void dump_gods(void);
73     /* info.c */
74     extern void dump_abilities(void);
75     extern void print_monsters(void);
76     extern void bitstostring(long bits, int num, char *str);
77     /* image.c */
78     extern void ReadBmapNames(void);
79     extern int FindFace(char *name, int error);
80     extern int ReadSmooth(void);
81     extern int FindSmooth(uint16 face, uint16 *smoothed);
82     extern void free_all_images(void);
83     /* init.c */
84     extern void init_library(void);
85     extern void init_environ(void);
86     extern void init_globals(void);
87     extern void init_objects(void);
88     extern void init_defaults(void);
89     extern void init_dynamic(void);
90     extern void write_todclock(void);
91     extern void init_clocks(void);
92     extern void init_attackmess(void);
93     /* item.c */
94     extern int get_power_from_ench(int ench);
95     extern int calc_item_power(object *op, int flag);
96     extern const typedata *get_typedata(int itemtype);
97     extern const typedata *get_typedata_by_name(const char *name);
98     extern char *describe_resistance(object *op, int newline);
99     extern char *query_weight(object *op);
100     extern char *get_levelnumber(int i);
101     extern char *get_number(int i);
102     extern char *ring_desc(object *op);
103     extern const char *query_short_name(object *op);
104     extern char *query_name(object *op);
105     extern const char *query_base_name(object *op, int plural);
106     extern char *describe_item(object *op, object *owner);
107     extern int is_magical(object *op);
108     extern int need_identify(object *op);
109     extern void identify(object *op);
110     /* links.c */
111     extern objectlink *get_objectlink(void);
112     extern oblinkpt *get_objectlinkpt(void);
113     extern void free_objectlink(objectlink *ol);
114     extern void free_objectlinkpt(oblinkpt *obp);
115     /* living.c */
116     extern void set_attr_value(living *stats, int attr, sint8 value);
117     extern void change_attr_value(living *stats, int attr, sint8 value);
118     extern sint8 get_attr_value(living *stats, int attr);
119     extern void check_stat_bounds(living *stats);
120     extern int change_abil(object *op, object *tmp);
121     extern void drain_stat(object *op);
122     extern void drain_specific_stat(object *op, int deplete_stats);
123     extern void change_luck(object *op, int value);
124     extern void remove_statbonus(object *op);
125     extern void add_statbonus(object *op);
126     extern void fix_player(object *op);
127     extern int allowed_class(object *op);
128     extern void set_dragon_name(object *pl, object *abil, object *skin);
129     extern void dragon_level_gain(object *who);
130     extern object *give_skill_by_name(object *op, const char *skill_name);
131     extern void player_lvl_adj(object *who, object *op);
132     extern sint64 level_exp(int level, double expmul);
133     extern void calc_perm_exp(object *op);
134     extern sint64 check_exp_loss(object *op, sint64 exp);
135     extern sint64 check_exp_adjust(object *op, sint64 exp);
136     extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag);
137     extern void apply_death_exp_penalty(object *op);
138     extern int did_make_save(object *op, int level, int bonus);
139     /* logger.c */
140     extern void LOG(LogLevel logLevel, const char *format, ...);
141     /* los.c */
142     extern void set_block(int x, int y, int bx, int by);
143     extern void init_block(void);
144     extern void clear_los(object *op);
145     extern void expand_sight(object *op);
146     extern int has_carried_lights(object *op);
147     extern void expand_lighted_sight(object *op);
148     extern void blinded_sight(object *op);
149     extern void update_los(object *op);
150     extern void update_all_map_los(mapstruct *map);
151     extern void update_all_los(mapstruct *map, int x, int y);
152     extern void print_los(object *op);
153     extern void make_sure_seen(object *op);
154     extern void make_sure_not_seen(object *op);
155     /* map.c */
156     extern mapstruct *has_been_loaded(const char *name);
157     extern const char *create_pathname(const char *name);
158     extern const char *create_overlay_pathname(const char *name);
159     extern const char *create_template_pathname(const char *name);
160     extern int check_path(const char *name, int prepend_dir);
161     extern void dump_map(mapstruct *m);
162     extern void dump_all_maps(void);
163     extern int get_map_flags(mapstruct *oldmap, mapstruct **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny);
164     extern int blocked_link(object *ob, mapstruct *m, int sx, int sy);
165     extern int ob_blocked(object *ob, mapstruct *m, sint16 x, sint16 y);
166     extern void fix_container(object *container);
167     extern void load_objects(mapstruct *m, FILE *fp, int mapflags);
168     extern void save_objects(mapstruct *m, FILE *fp, FILE *fp2, int flag);
169     extern mapstruct *get_linked_map(void);
170     extern void allocate_map(mapstruct *m);
171     extern mapstruct *get_empty_map(int sizex, int sizey);
172     extern mapstruct *load_original_map(const char *filename, int flags);
173     extern mapstruct *load_overlay_map(const char *filename, mapstruct *m);
174     extern int new_save_map(mapstruct *m, int flag);
175     extern void clean_object(object *op);
176     extern void free_all_objects(mapstruct *m);
177     extern void free_map(mapstruct *m, int flag);
178     extern void delete_map(mapstruct *m);
179     extern mapstruct *ready_map_name(const char *name, int flags);
180     extern int calculate_difficulty(mapstruct *m);
181     extern void clean_tmp_map(mapstruct *m);
182     extern void free_all_maps(void);
183     extern int change_map_light(mapstruct *m, int change);
184     extern void update_position(mapstruct *m, int x, int y);
185     extern void set_map_reset_time(mapstruct *map);
186     extern int out_of_map(mapstruct *m, int x, int y);
187     extern mapstruct *get_map_from_coord(mapstruct *m, sint16 *x, sint16 *y);
188     extern void get_rangevector(object *op1, object *op2, rv_vector *retval, int flags);
189     extern void get_rangevector_from_mapcoord(mapstruct *m, int x, int y, object *op2, rv_vector *retval, int flags);
190     extern int on_same_map(object *op1, object *op2);
191     /* object.c */
192     extern int CAN_MERGE(object *ob1, object *ob2);
193     extern signed long sum_weight(object *op);
194     extern object *object_get_env_recursive(object *op);
195     extern object *is_player_inv(object *op);
196     extern void dump_object2(object *op);
197     extern void dump_object(object *op);
198     extern void dump_me(object *op, char *outstr);
199     extern void dump_all_objects(void);
200     extern object *get_nearest_part(object *op, object *pl);
201     extern object *find_object(tag_t i);
202     extern object *find_object_name(char *str);
203     extern void free_all_object_data(void);
204     extern object *get_owner(object *op);
205     extern void clear_owner(object *op);
206     extern void set_owner(object *op, object *owner);
207     extern void copy_owner(object *op, object *clone);
208     extern void reset_object(object *op);
209     extern void clear_object(object *op);
210     extern void copy_object(object *op2, object *op);
211     extern void expand_objects(void);
212     extern object *get_object(void);
213     extern void update_turn_face(object *op);
214     extern void update_ob_speed(object *op);
215     extern void remove_from_active_list(object *op);
216     extern void update_object(object *op, int action);
217     extern void free_object(object *ob);
218     extern void free_object2(object *ob, int free_inventory);
219     extern int count_free(void);
220     extern int count_used(void);
221     extern int count_active(void);
222     extern void sub_weight(object *op, signed long weight);
223     extern void remove_ob(object *op);
224     extern object *merge_ob(object *op, object *top);
225     extern object *insert_ob_in_map_at(object *op, mapstruct *m, object *originator, int flag, int x, int y);
226     extern object *insert_ob_in_map(object *op, mapstruct *m, object *originator, int flag);
227     extern void replace_insert_ob_in_map(char *arch_string, object *op);
228     extern object *get_split_ob(object *orig_ob, uint32 nr);
229     extern object *decrease_ob_nr(object *op, uint32 i);
230     extern void add_weight(object *op, signed long weight);
231     extern object *insert_ob_in_ob(object *op, object *where);
232     extern int check_move_on(object *op, object *originator);
233     extern object *present_arch(archetype *at, mapstruct *m, int x, int y);
234     extern object *present(unsigned char type, mapstruct *m, int x, int y);
235     extern object *present_in_ob(unsigned char type, object *op);
236     extern object *present_in_ob_by_name(int type, char *str, object *op);
237     extern object *present_arch_in_ob(archetype *at, object *op);
238     extern void flag_inv(object *op, int flag);
239     extern void unflag_inv(object *op, int flag);
240     extern void set_cheat(object *op);
241     extern int find_free_spot(object *ob, mapstruct *m, int x, int y, int start, int stop);
242     extern int find_first_free_spot(object *ob, mapstruct *m, int x, int y);
243     extern void get_search_arr(int *search_arr);
244     extern int find_dir(mapstruct *m, int x, int y, object *exclude);
245     extern int distance(object *ob1, object *ob2);
246     extern int find_dir_2(int x, int y);
247     extern int absdir(int d);
248     extern int dirdiff(int dir1, int dir2);
249     extern int can_see_monsterP(mapstruct *m, int x, int y, int dir);
250     extern int can_pick(object *who, object *item);
251     extern object *object_create_clone(object *asrc);
252     extern int was_destroyed(object *op, tag_t old_tag);
253     extern object *load_object_str(char *obstr);
254     extern object *find_obj_by_type_subtype(object *who, int type, int subtype);
255     extern key_value *get_ob_key_link(object *ob, const char *key);
256     extern const char *get_ob_key_value(object *op, const char *const key);
257     extern int set_ob_key_value_s(object *op, const char *canonical_key, const char *value, int add_key);
258     extern int set_ob_key_value(object *op, const char *key, const char *value, int add_key);
259     /* porting.c */
260     extern char *tempnam_local(const char *dir, const char *pfx);
261     extern void remove_directory(const char *path);
262     extern char *strdup_local(const char *str);
263     extern long strtol_local(register char *str, char **ptr, register int base);
264     extern char *strcasestr_local(const char *s, const char *find);
265     extern char *strerror_local(int errnum);
266     extern int isqrt(int n);
267     extern char *ltostr10(signed long n);
268     extern char *doubletostr10(double v);
269     extern void save_long(char *buf, char *name, long n);
270     extern void save_long_long(char *buf, char *name, sint64 n);
271     extern FILE *open_and_uncompress(const char *name, int flag, int *compressed);
272     extern void close_and_delete(FILE *fp, int compressed);
273     extern void make_path_to_file(char *filename);
274     /* player.c */
275     extern void free_player(player *pl);
276     extern int atnr_is_dragon_enabled(int attacknr);
277     extern int is_dragon_pl(object *op);
278     /* quest.c */
279     extern int quest_is_quest_marker(object *marker, int task);
280     extern int quest_is_in_progress(object *marker, int task);
281     extern int quest_is_completed(object *marker, int task);
282     extern const char *quest_get_name(object *marker);
283     extern object *quest_get_player_quest(object *pl, const char *name, const char *name_pl);
284     extern object *quest_get_override(object *ob, object *pl);
285     extern const char *quest_get_override_slaying(object *ob, object *pl);
286     extern const char *quest_get_override_msg(object *ob, object *pl);
287     extern void quest_apply_items(object *wrapper, player *pl);
288     extern int quest_on_activate(object *ob, player *pl);
289     extern int quest_is_override_compatible(object *marker, object *pl);
290     /* re-cmp.c */
291     extern const char *re_cmp(const char *str, const char *regexp);
292     /* readable.c */
293     extern int nstrtok(const char *buf1, const char *buf2);
294     extern char *strtoktolin(const char *buf1, const char *buf2);
295     extern int book_overflow(const char *buf1, const char *buf2, int booksize);
296     extern void init_readable(void);
297     extern void change_book(object *book, int msgtype);
298     extern object *get_random_mon(int level);
299     extern char *mon_desc(object *mon);
300     extern object *get_next_mon(object *tmp);
301     extern char *mon_info_msg(int level, int booksize);
302     extern char *artifact_msg(int level, int booksize);
303     extern char *spellpath_msg(int level, int booksize);
304     extern void make_formula_book(object *book, int level);
305     extern char *msgfile_msg(int level, int booksize);
306     extern const char *god_info_msg(int level, int booksize);
307     extern void tailor_readable_ob(object *book, int msg_type);
308     extern void free_all_readable(void);
309     extern void write_book_archive(void);
310     extern readable_message_type *get_readable_message_type(object *readable);
311     /* recipe.c */
312     extern recipelist *get_formulalist(int i);
313     extern void init_formulae(void);
314     extern void check_formulae(void);
315     extern void dump_alchemy(void);
316     extern archetype *find_treasure_by_name(treasure *t, const char *name, int depth);
317     extern long find_ingred_cost(const char *name);
318     extern void dump_alchemy_costs(void);
319     extern const char *ingred_name(const char *name);
320     extern int strtoint(const char *buf);
321     extern artifact *locate_recipe_artifact(recipe *rp, size_t idx);
322     extern int numb_ingred(const char *buf);
323     extern recipelist *get_random_recipelist(void);
324     extern recipe *get_random_recipe(recipelist *rpl);
325     extern void free_all_recipes(void);
326     /* region.c */
327     extern region *get_region_by_name(const char *region_name);
328     extern region *get_region_by_map(mapstruct *m);
329     extern const char *get_name_of_region_for_map(mapstruct *m);
330     extern region *get_region_from_string(const char *name);
331     extern int region_is_child_of_region(region *child, region *r);
332     extern const char *get_region_longname(region *r);
333     extern const char *get_region_msg(region *r);
334     extern void init_regions(void);
335     extern region *get_region_struct(void);
336     extern void parse_regions(FILE *fp);
337     extern void assign_region_parents(void);
338     /* shstr.c */
339     extern void init_hash_table(void);
340     extern const char *add_string(const char *str);
341     extern const char *add_refcount(const char *str);
342     extern int query_refcount(const char *str);
343     extern const char *find_string(const char *str);
344     extern void free_string(const char *str);
345     extern void ss_dump_statistics(void);
346     extern const char *ss_dump_table(int what);
347     extern int buf_overflow(const char *buf1, const char *buf2, int bufsize);
348     /* time.c */
349     extern void reset_sleep(void);
350     extern void log_time(long process_utime);
351     extern int enough_elapsed_time(void);
352     extern void sleep_delta(void);
353     extern void set_max_time(long t);
354     extern void get_tod(timeofday_t *tod);
355     extern void print_tod(object *op);
356     extern void time_info(object *op);
357     extern long seconds(void);
358     /* treasure.c */
359     extern void init_archetype_pointers(void);
360     extern void load_treasures(void);
361     extern treasurelist *find_treasurelist(const char *name);
362     extern void create_all_treasures(treasure *t, object *op, int flag, int difficulty, int tries);
363     extern void create_one_treasure(treasurelist *tl, object *op, int flag, int difficulty, int tries);
364     extern void create_treasure(treasurelist *t, object *op, int flag, int difficulty, int tries);
365     extern object *generate_treasure(treasurelist *t, int difficulty);
366     extern int level_for_item(object *op, int difficulty, int retmult);
367     extern int magic_from_difficulty(int difficulty);
368     extern void set_abs_magic(object *op, int magic);
369     extern void set_ring_bonus(object *op, int bonus);
370     extern int get_magic(int diff);
371     extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags);
372     extern artifactlist *find_artifactlist(int type);
373     extern void dump_artifacts(void);
374     extern void dump_monster_treasure_rec(const char *name, treasure *t, int depth);
375     extern void dump_monster_treasure(const char *name);
376     extern void init_artifacts(void);
377     extern void add_abilities(object *op, object *change);
378     extern void give_artifact_abilities(object *op, object *artifct);
379     extern void generate_artifact(object *op, int difficulty);
380     extern void fix_flesh_item(object *item, object *donor);
381     extern int special_potion(object *op);
382     extern void free_treasurestruct(treasure *t);
383     extern void free_charlinks(linked_char *lc);
384     extern void free_artifact(artifact *at);
385     extern void free_artifactlist(artifactlist *al);
386     extern void free_all_treasures(void);
387     /* utils.c */
388     extern int random_roll(int min, int max, object *op, int goodbad);
389     extern sint64 random_roll64(sint64 min, sint64 max, object *op, int goodbad);
390     extern int die_roll(int num, int size, object *op, int goodbad);
391     extern int rndm(int min, int max);
392     extern void decay_objects(mapstruct *m);
393     extern materialtype_t *name_to_material(const char *name);
394     extern void transmute_materialname(object *op, object *change);
395     extern void set_materialname(object *op, int difficulty, materialtype_t *nmt);
396     extern void strip_media_tag(char *message);
397     extern const char *strrstr(const char *haystack, const char *needle);
398     extern void strip_endline(char *buf);
399     extern void replace(const char *src, const char *key, const char *replacement, char *result, size_t resultsize);
400     extern void make_list_like(char *input);
401     /* loader.c */
402     extern int lex_load(object *op, int map_flags);
403     extern void yyrestart(FILE *input_file);
404     extern void yy_load_buffer_state(void);
405     extern int yyerror(char *s);
406     extern int load_object(FILE *fp, object *op, int bufstate, int map_flags);
407     extern int set_variable(object *op, char *buf);
408     extern void save_double(char *buf, char *name, double v);
409     extern void init_vars(void);
410     extern char *get_ob_diff(object *op, object *op2);
411     extern void save_object(FILE *fp, object *op, int flag);
412     extern void insert_event(object *op, int etype, char *ehook, char *eplug, char *eoptions);
413     extern event *find_event(object *op, int etype);