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/cvs/deliantra/server/include/libproto.h
Revision: 1.21
Committed: Tue Dec 12 20:53:03 2006 UTC (17 years, 5 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.20: +0 -1 lines
Log Message:
replace some function- by method-calls

File Contents

# User Rev Content
1 root 1.1 /* anim.c */
2     extern void free_all_anim(void);
3     extern void init_anim(void);
4     extern int find_animation(const char *name);
5     extern void animate_object(object *op, int dir);
6     /* arch.c */
7     extern archetype *find_archetype_by_object_name(const char *name);
8 root 1.2 extern archetype *find_archetype_by_object_type_name(int type, const char *name);
9 root 1.1 extern object *get_archetype_by_skill_name(const char *skill, int type);
10     extern archetype *get_archetype_by_type_subtype(int type, int subtype);
11     extern object *get_archetype_by_object_name(const char *name);
12     extern object *find_best_weapon_used_match(object *pl, const char *params);
13     extern int item_matched_string(object *pl, object *op, const char *name);
14     extern void init_archetypes(void);
15     extern void arch_info(object *op);
16     extern void clear_archetable(void);
17     extern void init_archetable(void);
18     extern void dump_arch(archetype *at);
19     extern void dump_all_archetypes(void);
20     extern void free_all_archs(void);
21     extern void check_generators(void);
22     extern void load_archetypes(void);
23     extern object *arch_to_object(archetype *at);
24     extern object *create_singularity(const char *name);
25     extern object *get_archetype(const char *name);
26     extern unsigned long hasharch(const char *str, int tablesize);
27     extern archetype *type_to_archetype(int type);
28     extern object *clone_arch(int type);
29     extern object *object_create_arch(archetype *at);
30     /* button.c */
31     extern void push_button(object *op);
32 root 1.17 extern void activate_connection (maptile *map, long connection, bool state = true);
33 root 1.1 extern void update_button(object *op);
34 root 1.17 extern oblinkpt *get_connection_links (maptile *map, long connection);
35     extern void update_buttons(maptile *m);
36 root 1.1 extern void use_trigger(object *op);
37     extern void animate_turning(object *op);
38 root 1.2 extern int check_altar_sacrifice(const object *altar, const object *sacrifice);
39 root 1.1 extern int operate_altar(object *altar, object **sacrifice);
40     extern void trigger_move(object *op, int state);
41     extern int check_trigger(object *op, object *cause);
42 root 1.17 extern void add_button_link(object *button, maptile *map, int connected);
43 root 1.1 extern void remove_button_link(object *op);
44 elmex 1.6 extern oblinkpt *get_button_links(const object *button);
45 root 1.2 extern int get_button_value(const object *button);
46 elmex 1.6 extern void do_mood_floor(object *op, object *source = 0);
47 root 1.2 extern object *check_inv_recursive(object *op, const object *trig);
48 root 1.1 extern void check_inv(object *op, object *trig);
49 root 1.17 extern void verify_button_links(const maptile *map);
50 root 1.1 /* exp.c */
51 root 1.2 extern int new_exp(const object *ob);
52     extern int has_ability(const object *ob);
53 root 1.1 extern void init_experience(void);
54     extern void dump_experience(void);
55     /* friend.c */
56     extern void add_friendly_object(object *op);
57     extern void remove_friendly_object(object *op);
58     extern void dump_friendly_objects(void);
59     extern void clean_friendly_list(void);
60 root 1.2 extern int is_friendly(const object *op);
61 root 1.1 /* glue.c */
62     extern void fatal(int err);
63     /* holy.c */
64     extern void init_gods(void);
65     extern void add_god_to_list(archetype *god_arch);
66     extern int baptize_altar(object *op);
67     extern godlink *get_rand_god(void);
68     extern object *pntr_to_god_obj(godlink *godlnk);
69     extern void free_all_god(void);
70     extern void dump_gods(void);
71     /* info.c */
72     extern void dump_abilities(void);
73     extern void print_monsters(void);
74     extern void bitstostring(long bits, int num, char *str);
75     /* image.c */
76     extern void ReadBmapNames(void);
77 root 1.2 extern int FindFace(const char *name, int error);
78 root 1.1 extern int ReadSmooth(void);
79     extern int FindSmooth(uint16 face, uint16 *smoothed);
80     extern void free_all_images(void);
81     /* init.c */
82     extern void init_library(void);
83     extern void init_environ(void);
84     extern void init_globals(void);
85     extern void init_objects(void);
86     extern void init_defaults(void);
87     extern void init_dynamic(void);
88     extern void write_todclock(void);
89     extern void init_clocks(void);
90     extern void init_attackmess(void);
91     /* item.c */
92     extern int get_power_from_ench(int ench);
93 root 1.2 extern int calc_item_power(const object *op, int flag);
94 root 1.1 extern const typedata *get_typedata(int itemtype);
95     extern const typedata *get_typedata_by_name(const char *name);
96 root 1.2 extern char *describe_resistance(const object *op, int newline);
97     extern char *query_weight(const object *op);
98 root 1.1 extern char *get_levelnumber(int i);
99     extern char *get_number(int i);
100 root 1.2 extern char *ring_desc(const object *op);
101     extern const char *query_short_name(const object *op);
102     extern char *query_name(const object *op);
103     extern const char *query_base_name(const object *op, int plural);
104     extern char *describe_item(const object *op, object *owner);
105     extern int is_magical(const object *op);
106     extern int need_identify(const object *op);
107 root 1.1 extern void identify(object *op);
108     /* links.c */
109     extern objectlink *get_objectlink(void);
110     extern oblinkpt *get_objectlinkpt(void);
111     extern void free_objectlink(objectlink *ol);
112     extern void free_objectlinkpt(oblinkpt *obp);
113     /* living.c */
114     extern void set_attr_value(living *stats, int attr, sint8 value);
115     extern void change_attr_value(living *stats, int attr, sint8 value);
116 root 1.2 extern sint8 get_attr_value(const living *stats, int attr);
117 root 1.1 extern void check_stat_bounds(living *stats);
118     extern int change_abil(object *op, object *tmp);
119     extern void drain_stat(object *op);
120     extern void drain_specific_stat(object *op, int deplete_stats);
121     extern void change_luck(object *op, int value);
122     extern void remove_statbonus(object *op);
123     extern void add_statbonus(object *op);
124     extern void fix_player(object *op);
125 root 1.2 extern int allowed_class(const object *op);
126     extern void set_dragon_name(object *pl, const object *abil, const object *skin);
127 root 1.1 extern void dragon_level_gain(object *who);
128     extern object *give_skill_by_name(object *op, const char *skill_name);
129     extern void player_lvl_adj(object *who, object *op);
130     extern sint64 level_exp(int level, double expmul);
131     extern void calc_perm_exp(object *op);
132 root 1.2 extern sint64 check_exp_loss(const object *op, sint64 exp);
133     extern sint64 check_exp_adjust(const object *op, sint64 exp);
134 root 1.1 extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag);
135     extern void apply_death_exp_penalty(object *op);
136 root 1.2 extern int did_make_save(const object *op, int level, int bonus);
137 root 1.1 /* logger.c */
138     extern void LOG(LogLevel logLevel, const char *format, ...);
139     /* los.c */
140     extern void init_block(void);
141     extern void clear_los(object *op);
142 root 1.2 extern int has_carried_lights(const object *op);
143 root 1.1 extern void update_los(object *op);
144 root 1.17 extern void update_all_map_los(maptile *map);
145     extern void update_all_los(const maptile *map, int x, int y);
146 root 1.1 extern void print_los(object *op);
147 root 1.2 extern void make_sure_seen(const object *op);
148     extern void make_sure_not_seen(const object *op);
149 root 1.1 /* map.c */
150 root 1.17 extern maptile *has_been_loaded(const char *name);
151 root 1.1 extern const char *create_pathname(const char *name);
152     extern const char *create_overlay_pathname(const char *name);
153     extern const char *create_template_pathname(const char *name);
154     extern int check_path(const char *name, int prepend_dir);
155 root 1.17 extern void dump_map(const maptile *m);
156 root 1.1 extern void dump_all_maps(void);
157 root 1.17 extern int get_map_flags(maptile *oldmap, maptile **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny);
158     extern int blocked_link(object *ob, maptile *m, int sx, int sy);
159     extern int ob_blocked(const object *ob, maptile *m, sint16 x, sint16 y);
160 root 1.1 extern void fix_container(object *container);
161 root 1.17 extern void load_objects(maptile *m, object_thawer &fp, int mapflags);
162     extern void save_objects(maptile *m, object_freezer &fp, object_freezer &fp2, int flag);
163     extern maptile *get_linked_map(void);
164     extern maptile *get_empty_map(int sizex, int sizey);
165     extern maptile *load_original_map(const char *filename, int flags);
166     extern maptile *load_overlay_map(const char *filename, maptile *m);
167     extern int new_save_map(maptile *m, int flag);
168 root 1.1 extern void clean_object(object *op);
169 root 1.17 extern void free_all_objects(maptile *m);
170     extern void free_map(maptile *m, int flag);
171     extern void delete_map(maptile *m);
172     extern maptile *ready_map_name(const char *name, int flags);
173     extern int calculate_difficulty(maptile *m);
174     extern void clean_tmp_map(maptile *m);
175 root 1.1 extern void free_all_maps(void);
176 root 1.17 extern int change_map_light(maptile *m, int change);
177     extern void update_position(maptile *m, int x, int y);
178     extern void set_map_reset_time(maptile *map);
179     extern int out_of_map(maptile *m, int x, int y);
180     extern maptile *get_map_from_coord(maptile *m, sint16 *x, sint16 *y);
181 root 1.1 extern void get_rangevector(object *op1, object *op2, rv_vector *retval, int flags);
182 root 1.17 extern void get_rangevector_from_mapcoord(const maptile *m, int x, int y, const object *op2, rv_vector *retval, int flags);
183 root 1.2 extern int on_same_map(const object *op1, const object *op2);
184 root 1.1 /* object.c */
185     extern signed long sum_weight(object *op);
186     extern object *object_get_env_recursive(object *op);
187     extern object *is_player_inv(object *op);
188 root 1.18 extern char *dump_object(object *op);
189 root 1.1 extern void dump_me(object *op, char *outstr);
190 root 1.2 extern object *get_nearest_part(object *op, const object *pl);
191 root 1.1 extern object *find_object(tag_t i);
192 root 1.2 extern object *find_object_name(const char *str);
193 root 1.1 extern void free_all_object_data(void);
194     extern void copy_object(object *op2, object *op);
195     extern void update_turn_face(object *op);
196     extern void update_ob_speed(object *op);
197     extern void remove_from_active_list(object *op);
198     extern void update_object(object *op, int action);
199     extern void sub_weight(object *op, signed long weight);
200     extern object *merge_ob(object *op, object *top);
201 root 1.17 extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y);
202     extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag);
203 root 1.2 extern void replace_insert_ob_in_map(const char *arch_string, object *op);
204 root 1.1 extern object *get_split_ob(object *orig_ob, uint32 nr);
205     extern object *decrease_ob_nr(object *op, uint32 i);
206     extern void add_weight(object *op, signed long weight);
207     extern object *insert_ob_in_ob(object *op, object *where);
208     extern int check_move_on(object *op, object *originator);
209 root 1.17 extern object *present_arch(const archetype *at, maptile *m, int x, int y);
210     extern object *present(unsigned char type, maptile *m, int x, int y);
211 root 1.2 extern object *present_in_ob(unsigned char type, const object *op);
212     extern object *present_in_ob_by_name(int type, const char *str, const object *op);
213     extern object *present_arch_in_ob(const archetype *at, const object *op);
214 root 1.1 extern void flag_inv(object *op, int flag);
215     extern void unflag_inv(object *op, int flag);
216     extern void set_cheat(object *op);
217 root 1.17 extern int find_free_spot(const object *ob, maptile *m, int x, int y, int start, int stop);
218     extern int find_first_free_spot(const object *ob, maptile *m, int x, int y);
219 root 1.1 extern void get_search_arr(int *search_arr);
220 root 1.17 extern int find_dir(maptile *m, int x, int y, object *exclude);
221 root 1.2 extern int distance(const object *ob1, const object *ob2);
222 root 1.1 extern int find_dir_2(int x, int y);
223     extern int absdir(int d);
224     extern int dirdiff(int dir1, int dir2);
225 root 1.17 extern int can_see_monsterP(maptile *m, int x, int y, int dir);
226 root 1.2 extern int can_pick(const object *who, const object *item);
227 root 1.1 extern object *object_create_clone(object *asrc);
228 root 1.2 extern object *load_object_str(const char *obstr);
229     extern object *find_obj_by_type_subtype(const object *who, int type, int subtype);
230     extern key_value *get_ob_key_link(const object *ob, const char *key);
231     extern const char *get_ob_key_value(const object *op, const char *const key);
232 root 1.1 extern int set_ob_key_value_s(object *op, const char *canonical_key, const char *value, int add_key);
233     extern int set_ob_key_value(object *op, const char *key, const char *value, int add_key);
234 root 1.2 /* path.c */
235     extern char *path_combine(const char *src, const char *dst);
236     extern void path_normalize(char *path);
237     extern char *path_combine_and_normalize(const char *src, const char *dst);
238 root 1.1 /* porting.c */
239     extern char *tempnam_local(const char *dir, const char *pfx);
240     extern void remove_directory(const char *path);
241     extern char *strdup_local(const char *str);
242     extern long strtol_local(register char *str, char **ptr, register int base);
243     extern char *strcasestr_local(const char *s, const char *find);
244     extern int isqrt(int n);
245     extern char *ltostr10(signed long n);
246     extern char *doubletostr10(double v);
247     extern FILE *open_and_uncompress(const char *name, int flag, int *compressed);
248     extern void close_and_delete(FILE *fp, int compressed);
249     extern void make_path_to_file(char *filename);
250     /* player.c */
251     extern void free_player(player *pl);
252     extern int atnr_is_dragon_enabled(int attacknr);
253 root 1.2 extern int is_dragon_pl(const object *op);
254 root 1.1 /* quest.c */
255 root 1.2 extern int quest_is_quest_marker(const object *marker, int task);
256     extern int quest_is_in_progress(const object *marker, int task);
257     extern int quest_is_completed(const object *marker, int task);
258     extern const char *quest_get_name(const object *marker);
259     extern object *quest_get_player_quest(const object *pl, const char *name, const char *name_pl);
260     extern object *quest_get_override(const object *ob, const object *pl);
261     extern const char *quest_get_override_slaying(const object *ob, const object *pl);
262     extern const char *quest_get_override_msg(const object *ob, const object *pl);
263 root 1.1 extern void quest_apply_items(object *wrapper, player *pl);
264     extern int quest_on_activate(object *ob, player *pl);
265 root 1.2 extern int quest_is_override_compatible(const object *marker, const object *pl);
266 root 1.1 /* readable.c */
267     extern int nstrtok(const char *buf1, const char *buf2);
268     extern char *strtoktolin(const char *buf1, const char *buf2);
269     extern int book_overflow(const char *buf1, const char *buf2, int booksize);
270     extern void init_readable(void);
271     extern void change_book(object *book, int msgtype);
272     extern object *get_random_mon(int level);
273 root 1.2 extern char *mon_desc(const object *mon);
274 root 1.1 extern object *get_next_mon(object *tmp);
275     extern char *mon_info_msg(int level, int booksize);
276     extern char *artifact_msg(int level, int booksize);
277     extern char *spellpath_msg(int level, int booksize);
278     extern void make_formula_book(object *book, int level);
279     extern char *msgfile_msg(int level, int booksize);
280     extern const char *god_info_msg(int level, int booksize);
281     extern void tailor_readable_ob(object *book, int msg_type);
282     extern void free_all_readable(void);
283     extern void write_book_archive(void);
284     extern readable_message_type *get_readable_message_type(object *readable);
285     /* recipe.c */
286     extern recipelist *get_formulalist(int i);
287     extern void init_formulae(void);
288     extern void check_formulae(void);
289     extern void dump_alchemy(void);
290 root 1.2 extern archetype *find_treasure_by_name(const treasure *t, const char *name, int depth);
291 root 1.1 extern long find_ingred_cost(const char *name);
292     extern void dump_alchemy_costs(void);
293     extern const char *ingred_name(const char *name);
294     extern int strtoint(const char *buf);
295 root 1.2 extern artifact *locate_recipe_artifact(const recipe *rp, size_t idx);
296 root 1.1 extern int numb_ingred(const char *buf);
297     extern recipelist *get_random_recipelist(void);
298     extern recipe *get_random_recipe(recipelist *rpl);
299     extern void free_all_recipes(void);
300     /* region.c */
301     extern region *get_region_by_name(const char *region_name);
302 root 1.17 extern region *get_region_by_map(maptile *m);
303     extern const char *get_name_of_region_for_map(const maptile *m);
304 root 1.1 extern region *get_region_from_string(const char *name);
305 root 1.2 extern int region_is_child_of_region(const region *child, const region *r);
306     extern const char *get_region_longname(const region *r);
307     extern const char *get_region_msg(const region *r);
308     extern object *get_jail_exit(object *op);
309 root 1.1 extern void init_regions(void);
310     extern region *get_region_struct(void);
311     extern void parse_regions(FILE *fp);
312     extern void assign_region_parents(void);
313     /* shstr.c */
314     extern int buf_overflow(const char *buf1, const char *buf2, int bufsize);
315     /* time.c */
316     extern void reset_sleep(void);
317     extern void log_time(long process_utime);
318     extern int enough_elapsed_time(void);
319     extern void sleep_delta(void);
320     extern void set_max_time(long t);
321     extern void get_tod(timeofday_t *tod);
322     extern void print_tod(object *op);
323     extern void time_info(object *op);
324     extern long seconds(void);
325     /* treasure.c */
326     extern void init_archetype_pointers(void);
327     extern void load_treasures(void);
328     extern treasurelist *find_treasurelist(const char *name);
329     extern void create_all_treasures(treasure *t, object *op, int flag, int difficulty, int tries);
330     extern void create_one_treasure(treasurelist *tl, object *op, int flag, int difficulty, int tries);
331     extern void create_treasure(treasurelist *t, object *op, int flag, int difficulty, int tries);
332     extern object *generate_treasure(treasurelist *t, int difficulty);
333 elmex 1.3 extern int level_for_item(const object *op, int difficulty);
334 root 1.1 extern int magic_from_difficulty(int difficulty);
335     extern void set_abs_magic(object *op, int magic);
336     extern void set_ring_bonus(object *op, int bonus);
337     extern int get_magic(int diff);
338     extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags);
339     extern artifactlist *find_artifactlist(int type);
340     extern void dump_artifacts(void);
341     extern void dump_monster_treasure_rec(const char *name, treasure *t, int depth);
342     extern void dump_monster_treasure(const char *name);
343     extern void init_artifacts(void);
344     extern void add_abilities(object *op, object *change);
345     extern void give_artifact_abilities(object *op, object *artifct);
346     extern void generate_artifact(object *op, int difficulty);
347     extern void fix_flesh_item(object *item, object *donor);
348     extern int special_potion(object *op);
349     extern void free_treasurestruct(treasure *t);
350     extern void free_charlinks(linked_char *lc);
351     extern void free_artifact(artifact *at);
352     extern void free_artifactlist(artifactlist *al);
353     extern void free_all_treasures(void);
354     /* utils.c */
355 root 1.2 extern int random_roll(int min, int max, const object *op, int goodbad);
356     extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad);
357     extern int die_roll(int num, int size, const object *op, int goodbad);
358 root 1.1 extern int rndm(int min, int max);
359 root 1.17 extern void decay_objects(maptile *m);
360 root 1.1 extern materialtype_t *name_to_material(const char *name);
361 root 1.2 extern void transmute_materialname(object *op, const object *change);
362 root 1.1 extern void set_materialname(object *op, int difficulty, materialtype_t *nmt);
363     extern void strip_media_tag(char *message);
364     extern const char *strrstr(const char *haystack, const char *needle);
365     extern void strip_endline(char *buf);
366     extern void replace(const char *src, const char *key, const char *replacement, char *result, size_t resultsize);
367     extern void make_list_like(char *input);
368     /* loader.c */
369     extern int lex_load(object *op, int map_flags);
370     extern void yyrestart(FILE *input_file);
371 root 1.2 extern void yypop_buffer_state(void);
372     extern int yyget_lineno(void);
373     extern FILE *yyget_in(void);
374     extern FILE *yyget_out(void);
375     extern int yyget_leng(void);
376     extern char *yyget_text(void);
377     extern void yyset_lineno(int line_number);
378     extern void yyset_in(FILE *in_str);
379     extern void yyset_out(FILE *out_str);
380     extern int yyget_debug(void);
381     extern void yyset_debug(int bdebug);
382     extern int yylex_destroy(void);
383     extern void yyfree(void *ptr);
384 root 1.1 extern int yyerror(char *s);
385 root 1.9 extern int load_object(object_thawer &fp, object *op, int map_flags);
386 root 1.1 extern int set_variable(object *op, char *buf);
387     extern void init_vars(void);
388     extern char *get_ob_diff(object *op, object *op2);
389 root 1.5 extern void save_object(object_freezer &fp, object *op, int flag);