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/cvs/deliantra/server/include/libproto.h
Revision: 1.50
Committed: Sun Jun 3 17:42:39 2007 UTC (16 years, 11 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.49: +1 -1 lines
Log Message:
its never working on first try

File Contents

# User Rev Content
1 root 1.49 /*
2     * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game.
3     *
4     * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5     * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6     * Copyright (©) 1992,2007 Frank Tore Johansen
7     *
8     * Crossfire TRT is free software; you can redistribute it and/or modify it
9     * under the terms of the GNU General Public License as published by the Free
10     * Software Foundation; either version 2 of the License, or (at your option)
11     * any later version.
12     *
13     * This program is distributed in the hope that it will be useful, but
14     * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
15     * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
16     * for more details.
17     *
18     * You should have received a copy of the GNU General Public License along
19     * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
20     * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21     *
22     * The authors can be reached via e-mail to <crossfire@schmorp.de>
23     */
24    
25 root 1.1 /* anim.c */
26 root 1.44 extern void free_all_anim();
27     extern void init_anim();
28 root 1.1 extern int find_animation(const char *name);
29     extern void animate_object(object *op, int dir);
30     /* arch.c */
31     extern archetype *find_archetype_by_object_name(const char *name);
32 root 1.2 extern archetype *find_archetype_by_object_type_name(int type, const char *name);
33 root 1.1 extern object *get_archetype_by_skill_name(const char *skill, int type);
34     extern archetype *get_archetype_by_type_subtype(int type, int subtype);
35     extern object *get_archetype_by_object_name(const char *name);
36     extern object *find_best_weapon_used_match(object *pl, const char *params);
37     extern int item_matched_string(object *pl, object *op, const char *name);
38     extern void arch_info(object *op);
39 root 1.44 extern void clear_archetable();
40 root 1.1 extern void dump_arch(archetype *at);
41 root 1.44 extern void dump_all_archetypes();
42     extern void free_all_archs();
43     extern void check_generators();
44 root 1.45 extern bool load_archetype_file(const char *filename);
45 root 1.1 extern object *arch_to_object(archetype *at);
46     extern object *create_singularity(const char *name);
47     extern object *get_archetype(const char *name);
48     extern unsigned long hasharch(const char *str, int tablesize);
49     extern archetype *type_to_archetype(int type);
50     extern object *clone_arch(int type);
51     extern object *object_create_arch(archetype *at);
52     /* button.c */
53     extern void push_button(object *op);
54 root 1.17 extern void activate_connection (maptile *map, long connection, bool state = true);
55 root 1.1 extern void update_button(object *op);
56 root 1.17 extern oblinkpt *get_connection_links (maptile *map, long connection);
57 root 1.1 extern void use_trigger(object *op);
58     extern void animate_turning(object *op);
59 root 1.2 extern int check_altar_sacrifice(const object *altar, const object *sacrifice);
60 root 1.1 extern int operate_altar(object *altar, object **sacrifice);
61     extern void trigger_move(object *op, int state);
62     extern int check_trigger(object *op, object *cause);
63 root 1.17 extern void add_button_link(object *button, maptile *map, int connected);
64 root 1.1 extern void remove_button_link(object *op);
65 elmex 1.6 extern oblinkpt *get_button_links(const object *button);
66 root 1.2 extern int get_button_value(const object *button);
67 elmex 1.6 extern void do_mood_floor(object *op, object *source = 0);
68 root 1.2 extern object *check_inv_recursive(object *op, const object *trig);
69 elmex 1.27 extern void check_inv(object *op, object *trig);
70 root 1.17 extern void verify_button_links(const maptile *map);
71 root 1.1 /* exp.c */
72 root 1.2 extern int new_exp(const object *ob);
73     extern int has_ability(const object *ob);
74 root 1.44 extern void init_experience();
75     extern void dump_experience();
76 root 1.1 /* friend.c */
77     extern void add_friendly_object(object *op);
78     extern void remove_friendly_object(object *op);
79 root 1.44 extern void dump_friendly_objects();
80     extern void clean_friendly_list();
81 root 1.2 extern int is_friendly(const object *op);
82 root 1.1 /* glue.c */
83     extern void fatal(int err);
84     /* holy.c */
85 root 1.44 extern void init_gods();
86 root 1.1 extern void add_god_to_list(archetype *god_arch);
87     extern int baptize_altar(object *op);
88 root 1.44 extern godlink *get_rand_god();
89 root 1.1 extern object *pntr_to_god_obj(godlink *godlnk);
90 root 1.44 extern void free_all_god();
91     extern void dump_gods();
92 root 1.1 /* info.c */
93 root 1.44 extern void dump_abilities();
94     extern void print_monsters();
95 root 1.1 extern void bitstostring(long bits, int num, char *str);
96     /* image.c */
97 root 1.44 extern void ReadBmapNames();
98 root 1.2 extern int FindFace(const char *name, int error);
99 root 1.44 extern int ReadSmooth();
100 root 1.1 extern int FindSmooth(uint16 face, uint16 *smoothed);
101 root 1.44 extern void free_all_images();
102 root 1.1 /* init.c */
103 root 1.44 extern void init_library();
104     extern void init_environ();
105     extern void init_globals();
106     extern void init_objects();
107     extern void init_defaults();
108     extern void init_dynamic();
109     extern void init_clocks();
110     extern void init_attackmess();
111 root 1.1 /* item.c */
112     extern int get_power_from_ench(int ench);
113 root 1.2 extern int calc_item_power(const object *op, int flag);
114 root 1.1 extern const typedata *get_typedata(int itemtype);
115     extern const typedata *get_typedata_by_name(const char *name);
116 root 1.42 extern const char *describe_resistance(const object *op, int newline);
117     extern const char *query_weight(const object *op);
118     extern const char *get_levelnumber(int i);
119     extern const char *get_number(int i);
120     extern const char *ring_desc(const object *op);
121 root 1.2 extern const char *query_short_name(const object *op);
122 root 1.42 extern const char *query_name(const object *op);
123 root 1.2 extern const char *query_base_name(const object *op, int plural);
124 root 1.42 extern const char *describe_item(const object *op, object *owner);
125 root 1.2 extern int is_magical(const object *op);
126     extern int need_identify(const object *op);
127 root 1.1 extern void identify(object *op);
128     /* links.c */
129 root 1.44 extern objectlink *get_objectlink();
130     extern oblinkpt *get_objectlinkpt();
131 root 1.1 extern void free_objectlink(objectlink *ol);
132     extern void free_objectlinkpt(oblinkpt *obp);
133     /* living.c */
134     extern void change_attr_value(living *stats, int attr, sint8 value);
135     extern void check_stat_bounds(living *stats);
136     extern int change_abil(object *op, object *tmp);
137 root 1.2 extern int allowed_class(const object *op);
138     extern void set_dragon_name(object *pl, const object *abil, const object *skin);
139 root 1.1 extern void dragon_level_gain(object *who);
140     extern object *give_skill_by_name(object *op, const char *skill_name);
141     extern void player_lvl_adj(object *who, object *op);
142     extern sint64 level_exp(int level, double expmul);
143     extern void calc_perm_exp(object *op);
144 root 1.2 extern sint64 check_exp_loss(const object *op, sint64 exp);
145     extern sint64 check_exp_adjust(const object *op, sint64 exp);
146 root 1.1 extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag);
147     extern void apply_death_exp_penalty(object *op);
148 root 1.2 extern int did_make_save(const object *op, int level, int bonus);
149 root 1.1 /* los.c */
150 root 1.44 extern void init_block();
151 root 1.50 extern void clear_los(player *pl);
152 root 1.2 extern int has_carried_lights(const object *op);
153 root 1.1 extern void update_los(object *op);
154 root 1.17 extern void update_all_map_los(maptile *map);
155     extern void update_all_los(const maptile *map, int x, int y);
156 root 1.1 extern void print_los(object *op);
157 root 1.2 extern void make_sure_seen(const object *op);
158     extern void make_sure_not_seen(const object *op);
159 root 1.1 /* map.c */
160 root 1.33 extern const char *create_pathname (const char *name);
161 root 1.1 extern int check_path(const char *name, int prepend_dir);
162 root 1.17 extern int blocked_link(object *ob, maptile *m, int sx, int sy);
163 root 1.1 extern void fix_container(object *container);
164     /* object.c */
165     extern signed long sum_weight(object *op);
166     extern object *object_get_env_recursive(object *op);
167 root 1.18 extern char *dump_object(object *op);
168 root 1.1 extern void dump_me(object *op, char *outstr);
169 root 1.2 extern object *get_nearest_part(object *op, const object *pl);
170 root 1.1 extern object *find_object(tag_t i);
171 root 1.2 extern object *find_object_name(const char *str);
172 root 1.44 extern void free_all_object_data();
173 root 1.1 extern void update_turn_face(object *op);
174     extern void update_object(object *op, int action);
175     extern void sub_weight(object *op, signed long weight);
176     extern object *merge_ob(object *op, object *top);
177 root 1.17 extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y);
178     extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag);
179 root 1.2 extern void replace_insert_ob_in_map(const char *arch_string, object *op);
180 root 1.1 extern object *get_split_ob(object *orig_ob, uint32 nr);
181     extern object *decrease_ob_nr(object *op, uint32 i);
182     extern void add_weight(object *op, signed long weight);
183     extern object *insert_ob_in_ob(object *op, object *where);
184     extern int check_move_on(object *op, object *originator);
185 root 1.17 extern object *present_arch(const archetype *at, maptile *m, int x, int y);
186     extern object *present(unsigned char type, maptile *m, int x, int y);
187 root 1.2 extern object *present_in_ob(unsigned char type, const object *op);
188     extern object *present_in_ob_by_name(int type, const char *str, const object *op);
189     extern object *present_arch_in_ob(const archetype *at, const object *op);
190 root 1.1 extern void flag_inv(object *op, int flag);
191     extern void unflag_inv(object *op, int flag);
192 root 1.17 extern int find_free_spot(const object *ob, maptile *m, int x, int y, int start, int stop);
193     extern int find_first_free_spot(const object *ob, maptile *m, int x, int y);
194 root 1.1 extern void get_search_arr(int *search_arr);
195 root 1.17 extern int find_dir(maptile *m, int x, int y, object *exclude);
196 root 1.2 extern int distance(const object *ob1, const object *ob2);
197 root 1.1 extern int find_dir_2(int x, int y);
198     extern int dirdiff(int dir1, int dir2);
199 root 1.17 extern int can_see_monsterP(maptile *m, int x, int y, int dir);
200 root 1.2 extern int can_pick(const object *who, const object *item);
201 root 1.1 extern object *object_create_clone(object *asrc);
202 root 1.2 extern object *find_obj_by_type_subtype(const object *who, int type, int subtype);
203     extern key_value *get_ob_key_link(const object *ob, const char *key);
204     extern const char *get_ob_key_value(const object *op, const char *const key);
205 root 1.1 extern int set_ob_key_value_s(object *op, const char *canonical_key, const char *value, int add_key);
206     extern int set_ob_key_value(object *op, const char *key, const char *value, int add_key);
207 root 1.2 /* path.c */
208     extern char *path_combine(const char *src, const char *dst);
209     extern void path_normalize(char *path);
210     extern char *path_combine_and_normalize(const char *src, const char *dst);
211 root 1.1 /* porting.c */
212     extern void remove_directory(const char *path);
213     extern char *strcasestr_local(const char *s, const char *find);
214     extern char *ltostr10(signed long n);
215     extern char *doubletostr10(double v);
216     extern FILE *open_and_uncompress(const char *name, int flag, int *compressed);
217     extern void close_and_delete(FILE *fp, int compressed);
218     extern void make_path_to_file(char *filename);
219     /* player.c */
220     extern void free_player(player *pl);
221     extern int atnr_is_dragon_enabled(int attacknr);
222 root 1.2 extern int is_dragon_pl(const object *op);
223 root 1.1 /* quest.c */
224 root 1.2 extern int quest_is_quest_marker(const object *marker, int task);
225     extern int quest_is_in_progress(const object *marker, int task);
226     extern int quest_is_completed(const object *marker, int task);
227     extern const char *quest_get_name(const object *marker);
228     extern object *quest_get_player_quest(const object *pl, const char *name, const char *name_pl);
229     extern object *quest_get_override(const object *ob, const object *pl);
230     extern const char *quest_get_override_slaying(const object *ob, const object *pl);
231     extern const char *quest_get_override_msg(const object *ob, const object *pl);
232 root 1.1 extern void quest_apply_items(object *wrapper, player *pl);
233     extern int quest_on_activate(object *ob, player *pl);
234 root 1.2 extern int quest_is_override_compatible(const object *marker, const object *pl);
235 root 1.1 /* readable.c */
236     extern int nstrtok(const char *buf1, const char *buf2);
237     extern char *strtoktolin(const char *buf1, const char *buf2);
238     extern int book_overflow(const char *buf1, const char *buf2, int booksize);
239 root 1.44 extern void init_readable();
240 root 1.1 extern void change_book(object *book, int msgtype);
241     extern object *get_random_mon(int level);
242 root 1.2 extern char *mon_desc(const object *mon);
243 root 1.1 extern object *get_next_mon(object *tmp);
244     extern char *mon_info_msg(int level, int booksize);
245 root 1.42 extern const char *artifact_msg(int level, int booksize);
246 root 1.1 extern char *spellpath_msg(int level, int booksize);
247     extern void make_formula_book(object *book, int level);
248     extern char *msgfile_msg(int level, int booksize);
249     extern const char *god_info_msg(int level, int booksize);
250     extern void tailor_readable_ob(object *book, int msg_type);
251 root 1.44 extern void free_all_readable();
252     extern void write_book_archive();
253 root 1.1 extern readable_message_type *get_readable_message_type(object *readable);
254     /* recipe.c */
255     extern recipelist *get_formulalist(int i);
256 root 1.44 extern void init_formulae();
257     extern void check_formulae();
258     extern void dump_alchemy();
259 root 1.2 extern archetype *find_treasure_by_name(const treasure *t, const char *name, int depth);
260 root 1.1 extern long find_ingred_cost(const char *name);
261 root 1.44 extern void dump_alchemy_costs();
262 root 1.1 extern const char *ingred_name(const char *name);
263     extern int strtoint(const char *buf);
264 root 1.2 extern artifact *locate_recipe_artifact(const recipe *rp, size_t idx);
265 root 1.1 extern int numb_ingred(const char *buf);
266 root 1.44 extern recipelist *get_random_recipelist();
267 root 1.1 extern recipe *get_random_recipe(recipelist *rpl);
268 root 1.44 extern void free_all_recipes();
269 root 1.1 /* region.c */
270 root 1.2 extern object *get_jail_exit(object *op);
271 root 1.44 extern void init_regions();
272 root 1.1 /* shstr.c */
273     extern int buf_overflow(const char *buf1, const char *buf2, int bufsize);
274     /* time.c */
275 root 1.44 extern void reset_sleep();
276 root 1.1 extern void log_time(long process_utime);
277 root 1.44 extern int enough_elapsed_time();
278     extern void sleep_delta();
279 root 1.1 extern void get_tod(timeofday_t *tod);
280     extern void print_tod(object *op);
281     extern void time_info(object *op);
282     /* treasure.c */
283 root 1.44 extern void init_archetype_pointers();
284 root 1.45 extern bool load_treasure_file(const char *filename);
285 root 1.1 extern object *generate_treasure(treasurelist *t, int difficulty);
286 elmex 1.3 extern int level_for_item(const object *op, int difficulty);
287 root 1.1 extern int magic_from_difficulty(int difficulty);
288     extern void set_abs_magic(object *op, int magic);
289     extern void set_ring_bonus(object *op, int bonus);
290     extern int get_magic(int diff);
291     extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags);
292     extern artifactlist *find_artifactlist(int type);
293 root 1.44 extern void dump_artifacts();
294 root 1.1 extern void dump_monster_treasure_rec(const char *name, treasure *t, int depth);
295     extern void dump_monster_treasure(const char *name);
296 root 1.44 extern void init_artifacts();
297 root 1.1 extern void add_abilities(object *op, object *change);
298     extern void give_artifact_abilities(object *op, object *artifct);
299     extern void generate_artifact(object *op, int difficulty);
300     extern void fix_flesh_item(object *item, object *donor);
301     extern int special_potion(object *op);
302     extern void free_treasurestruct(treasure *t);
303     extern void free_charlinks(linked_char *lc);
304     extern void free_artifact(artifact *at);
305     extern void free_artifactlist(artifactlist *al);
306 root 1.44 extern void free_all_treasures();
307 root 1.1 /* utils.c */
308 root 1.2 extern int random_roll(int min, int max, const object *op, int goodbad);
309     extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad);
310     extern int die_roll(int num, int size, const object *op, int goodbad);
311 root 1.39 extern materialtype_t *name_to_material (const shstr &name);
312 root 1.2 extern void transmute_materialname(object *op, const object *change);
313 root 1.1 extern void set_materialname(object *op, int difficulty, materialtype_t *nmt);
314     extern void strip_media_tag(char *message);
315     extern const char *strrstr(const char *haystack, const char *needle);
316     extern void strip_endline(char *buf);
317     extern void replace(const char *src, const char *key, const char *replacement, char *result, size_t resultsize);
318     extern void make_list_like(char *input);
319     /* loader.c */
320     extern int set_variable(object *op, char *buf);
321 root 1.44 extern void init_vars();
322 root 1.1 extern char *get_ob_diff(object *op, object *op2);