1 |
root |
1.49 |
/* |
2 |
root |
1.53 |
* This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 |
root |
1.49 |
* |
4 |
root |
1.58 |
* Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 |
root |
1.49 |
* Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 |
|
|
* Copyright (©) 1992,2007 Frank Tore Johansen |
7 |
|
|
* |
8 |
root |
1.74 |
* Deliantra is free software: you can redistribute it and/or modify it under |
9 |
|
|
* the terms of the Affero GNU General Public License as published by the |
10 |
|
|
* Free Software Foundation, either version 3 of the License, or (at your |
11 |
|
|
* option) any later version. |
12 |
root |
1.49 |
* |
13 |
root |
1.51 |
* This program is distributed in the hope that it will be useful, |
14 |
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 |
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 |
|
|
* GNU General Public License for more details. |
17 |
root |
1.49 |
* |
18 |
root |
1.74 |
* You should have received a copy of the Affero GNU General Public License |
19 |
|
|
* and the GNU General Public License along with this program. If not, see |
20 |
|
|
* <http://www.gnu.org/licenses/>. |
21 |
root |
1.49 |
* |
22 |
root |
1.53 |
* The authors can be reached via e-mail to <support@deliantra.net> |
23 |
root |
1.49 |
*/ |
24 |
|
|
|
25 |
root |
1.58 |
#ifndef LIBPROTO_H_ |
26 |
|
|
#define LIBPROTO_H_ |
27 |
|
|
|
28 |
root |
1.1 |
/* anim.c */ |
29 |
root |
1.71 |
extern void free_all_anim (); |
30 |
|
|
extern void init_anim (); |
31 |
|
|
extern int find_animation (const char *name); |
32 |
|
|
extern void animate_object (object *op, int dir); |
33 |
root |
1.1 |
/* arch.c */ |
34 |
root |
1.71 |
extern archetype *find_archetype_by_object_name (const char *name); |
35 |
|
|
extern archetype *find_archetype_by_object_type_name (int type, const char *name); |
36 |
|
|
extern object *get_archetype_by_skill_name (const char *skill, int type); |
37 |
|
|
extern archetype *get_archetype_by_type_subtype (int type, int subtype); |
38 |
|
|
extern object *get_archetype_by_object_name (const char *name); |
39 |
|
|
extern object *find_best_weapon_used_match (object *pl, const char *params); |
40 |
|
|
extern int item_matched_string (object *pl, object *op, const char *name); |
41 |
|
|
extern void arch_info (object *op); |
42 |
|
|
extern void clear_archetable (); |
43 |
|
|
extern void dump_arch (archetype *at); |
44 |
|
|
extern void dump_all_archetypes (); |
45 |
|
|
extern void free_all_archs (); |
46 |
|
|
extern void check_generators (); |
47 |
|
|
extern bool load_archetype_file (const char *filename); |
48 |
|
|
extern object *get_archetype (const char *name); |
49 |
|
|
extern unsigned long hasharch (const char *str, int tablesize); |
50 |
|
|
extern object *clone_arch (int type); |
51 |
|
|
extern object *object_create_arch (archetype *at); |
52 |
root |
1.1 |
/* button.c */ |
53 |
root |
1.71 |
extern void push_button (object *op, object *originator); |
54 |
|
|
extern void update_button (object *op, object *originator); |
55 |
|
|
extern void use_trigger (object *op, object *originator); |
56 |
|
|
extern void animate_turning (object *op); |
57 |
root |
1.73 |
extern int check_altar_sacrifice (object *altar, object *sacrifice, object *originator = 0); |
58 |
|
|
extern int operate_altar (object *altar, object **sacrifice, object *originator = 0); |
59 |
|
|
extern int check_trigger (object *op, object *cause, object *originator = 0); |
60 |
root |
1.71 |
extern int get_button_value (const object *button); |
61 |
|
|
extern void do_mood_floor (object *op, object *source = 0); |
62 |
|
|
extern object *check_inv_recursive (object *op, const object *trig); |
63 |
|
|
extern void check_inv (object *op, object *trig); |
64 |
|
|
extern void verify_button_links (const maptile *map); |
65 |
root |
1.1 |
/* exp.c */ |
66 |
root |
1.71 |
extern int new_exp (const object *ob); |
67 |
|
|
extern void init_experience (); |
68 |
|
|
extern void dump_experience (); |
69 |
root |
1.1 |
/* friend.c */ |
70 |
root |
1.71 |
extern void add_friendly_object (object *op); |
71 |
|
|
extern void remove_friendly_object (object *op); |
72 |
|
|
extern void dump_friendly_objects (); |
73 |
|
|
extern void clean_friendly_list (); |
74 |
root |
1.1 |
/* glue.c */ |
75 |
root |
1.71 |
extern void fatal (int err); |
76 |
root |
1.1 |
/* holy.c */ |
77 |
root |
1.71 |
extern void init_gods (); |
78 |
|
|
extern godlink *get_rand_god (); |
79 |
|
|
extern object *pntr_to_god_obj (godlink *godlnk); |
80 |
|
|
extern void dump_gods (); |
81 |
root |
1.1 |
/* info.c */ |
82 |
root |
1.71 |
extern void dump_abilities (); |
83 |
|
|
extern void print_monsters (); |
84 |
|
|
extern void bitstostring (long bits, int num, char *str); |
85 |
root |
1.1 |
/* image.c */ |
86 |
root |
1.71 |
extern void ReadBmapNames (); |
87 |
|
|
extern int FindFace (const char *name, int error); |
88 |
|
|
extern int ReadSmooth (); |
89 |
|
|
extern int FindSmooth (uint16 face, uint16 *smoothed); |
90 |
|
|
extern void free_all_images (); |
91 |
root |
1.1 |
/* init.c */ |
92 |
root |
1.71 |
extern void init_library (); |
93 |
|
|
extern void init_environ (); |
94 |
|
|
extern void init_globals (); |
95 |
|
|
extern void init_objects (); |
96 |
|
|
extern void init_defaults (); |
97 |
|
|
extern void init_dynamic (); |
98 |
|
|
extern void init_clocks (); |
99 |
|
|
extern void init_attackmess (); |
100 |
root |
1.1 |
/* item.c */ |
101 |
root |
1.71 |
extern int get_power_from_ench (int ench); |
102 |
|
|
extern int calc_item_power (const object *op, int flag); |
103 |
|
|
extern const typedata *get_typedata (int itemtype); |
104 |
|
|
extern const typedata *get_typedata_by_name (const char *name); |
105 |
|
|
extern const char *describe_resistance (const object *op, int newline); |
106 |
|
|
extern const char *get_levelnumber (int i); |
107 |
|
|
extern const char *describe_item (const object *op, object *owner); |
108 |
|
|
extern int is_magical (const object *op); |
109 |
|
|
extern int need_identify (const object *op); |
110 |
|
|
extern void identify (object *op); |
111 |
root |
1.1 |
/* links.c */ |
112 |
root |
1.71 |
extern objectlink *get_objectlink (); |
113 |
|
|
extern oblinkpt *get_objectlinkpt (); |
114 |
|
|
extern void free_objectlink (objectlink *ol); |
115 |
|
|
extern void free_objectlinkpt (oblinkpt *obp); |
116 |
root |
1.1 |
/* living.c */ |
117 |
root |
1.71 |
extern void change_attr_value (living *stats, int attr, sint8 value); |
118 |
|
|
extern void check_stat_bounds (living *stats); |
119 |
|
|
extern int change_abil (object *op, object *tmp); |
120 |
|
|
extern int allowed_class (const object *op); |
121 |
|
|
extern void set_dragon_name (object *pl, const object *abil, const object *skin); |
122 |
|
|
extern object *give_skill_by_name (object *op, const char *skill_name); |
123 |
|
|
extern void player_lvl_adj (object *who, object *op); |
124 |
|
|
extern sint64 level_exp (int level, double expmul); |
125 |
|
|
extern void calc_perm_exp (object *op); |
126 |
|
|
extern sint64 check_exp_adjust (const object *op, sint64 exp); |
127 |
|
|
extern void change_exp (object *op, sint64 exp, const char *skill_name, int flag); |
128 |
|
|
extern void apply_death_exp_penalty (object *op); |
129 |
|
|
extern int did_make_save (const object *op, int level, int bonus); |
130 |
root |
1.1 |
/* los.c */ |
131 |
root |
1.71 |
extern void init_block (); |
132 |
|
|
extern void update_all_map_los (maptile *map); |
133 |
|
|
extern void update_all_los (const maptile *map, int x, int y); |
134 |
|
|
extern void make_sure_seen (const object *op); |
135 |
|
|
extern void make_sure_not_seen (const object *op); |
136 |
root |
1.1 |
/* map.c */ |
137 |
root |
1.33 |
extern const char *create_pathname (const char *name); |
138 |
root |
1.71 |
extern int blocked_link (object *ob, maptile *m, int sx, int sy); |
139 |
root |
1.1 |
/* object.c */ |
140 |
root |
1.71 |
extern char *dump_object (object *op); |
141 |
|
|
extern void dump_me (object *op, char *outstr); |
142 |
|
|
extern object *find_object (tag_t i); |
143 |
|
|
extern object *find_object_name (const char *str); |
144 |
|
|
extern void free_all_object_data (); |
145 |
|
|
extern void update_turn_face (object *op); |
146 |
|
|
extern void update_object (object *op, int action); |
147 |
|
|
extern object *merge_ob (object *op, object *top); |
148 |
|
|
extern object *insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y); |
149 |
|
|
extern object *insert_ob_in_map (object *op, maptile *m, object *originator, int flag); |
150 |
|
|
extern void replace_insert_ob_in_map (shstr_tmp archname, object *op); |
151 |
|
|
extern object *insert_ob_in_ob (object *op, object *where); |
152 |
|
|
extern int check_move_on (object *op, object *originator); |
153 |
|
|
extern object *present_arch (const archetype *at, maptile *m, int x, int y); |
154 |
|
|
extern object *present (unsigned char type, maptile *m, int x, int y); |
155 |
|
|
extern object *present_in_ob (unsigned char type, const object *op); |
156 |
|
|
extern object *present_in_ob_by_name (int type, const char *str, const object *op); |
157 |
|
|
extern object *present_arch_in_ob (const archetype *at, const object *op); |
158 |
|
|
extern void flag_inv (object *op, int flag); |
159 |
|
|
extern void unflag_inv (object *op, int flag); |
160 |
|
|
extern int find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop); |
161 |
|
|
extern int find_first_free_spot (const object *ob, maptile *m, int x, int y); |
162 |
|
|
extern void get_search_arr (int *search_arr); |
163 |
|
|
extern int find_dir (maptile *m, int x, int y, object *exclude); |
164 |
|
|
extern int distance (const object *ob1, const object *ob2); |
165 |
|
|
extern int find_dir_2 (int x, int y); |
166 |
|
|
extern int dirdiff (int dir1, int dir2); |
167 |
|
|
extern int can_see_monsterP (maptile *m, int x, int y, int dir); |
168 |
|
|
extern int can_pick (const object *who, const object *item); |
169 |
|
|
extern object *find_obj_by_type_subtype (const object *who, int type, int subtype); |
170 |
root |
1.2 |
/* path.c */ |
171 |
root |
1.71 |
extern char *path_combine (const char *src, const char *dst); |
172 |
|
|
extern char *path_combine_and_normalize (const char *src, const char *dst); |
173 |
root |
1.1 |
/* porting.c */ |
174 |
root |
1.71 |
extern void remove_directory (const char *path); |
175 |
|
|
extern char *ltostr10 (signed long n); |
176 |
|
|
extern char *doubletostr10 (double v); |
177 |
|
|
extern FILE *open_and_uncompress (const char *name, int flag, int *compressed); |
178 |
|
|
extern void close_and_delete (FILE *fp, int compressed); |
179 |
|
|
extern void make_path_to_file (char *filename); |
180 |
root |
1.1 |
/* player.c */ |
181 |
root |
1.71 |
extern void free_player (player *pl); |
182 |
|
|
extern int atnr_is_dragon_enabled (int attacknr); |
183 |
|
|
extern int is_dragon_pl (const object *op); |
184 |
root |
1.1 |
/* quest.c */ |
185 |
root |
1.71 |
extern int quest_is_quest_marker (const object *marker, int task); |
186 |
|
|
extern int quest_is_in_progress (const object *marker, int task); |
187 |
|
|
extern int quest_is_completed (const object *marker, int task); |
188 |
|
|
extern const char *quest_get_name (const object *marker); |
189 |
|
|
extern object *quest_get_player_quest (const object *pl, const char *name, const char *name_pl); |
190 |
|
|
extern object *quest_get_override (const object *ob, const object *pl); |
191 |
|
|
extern const char *quest_get_override_slaying (const object *ob, const object *pl); |
192 |
|
|
extern const char *quest_get_override_msg (const object *ob, const object *pl); |
193 |
|
|
extern void quest_apply_items (object *wrapper, player *pl); |
194 |
|
|
extern int quest_on_activate (object *ob, player *pl); |
195 |
|
|
extern int quest_is_override_compatible (const object *marker, const object *pl); |
196 |
root |
1.1 |
/* readable.c */ |
197 |
root |
1.71 |
extern void init_readable (); |
198 |
|
|
extern object *get_random_mon (int level); |
199 |
|
|
extern void tailor_readable_ob (object *book, int msg_type); |
200 |
|
|
extern void write_book_archive (); |
201 |
|
|
extern readable_message_type *get_readable_message_type (object *readable); |
202 |
root |
1.1 |
/* recipe.c */ |
203 |
root |
1.71 |
extern recipelist *get_formulalist (int i); |
204 |
|
|
extern void init_formulae (); |
205 |
|
|
extern void dump_alchemy (); |
206 |
|
|
extern void dump_alchemy_costs (); |
207 |
|
|
extern int strtoint (const char *buf); |
208 |
|
|
extern artifact *locate_recipe_artifact (const recipe *rp, size_t idx); |
209 |
|
|
extern recipe *get_random_recipe (recipelist *rpl); |
210 |
root |
1.1 |
/* region.c */ |
211 |
root |
1.71 |
extern object *get_jail_exit (object *op); |
212 |
root |
1.1 |
/* shstr.c */ |
213 |
root |
1.71 |
extern int buf_overflow (const char *buf1, const char *buf2, int bufsize); |
214 |
root |
1.1 |
/* time.c */ |
215 |
root |
1.71 |
extern void reset_sleep (); |
216 |
|
|
extern void log_time (long process_utime); |
217 |
|
|
extern int enough_elapsed_time (); |
218 |
|
|
extern void sleep_delta (); |
219 |
|
|
extern void get_tod (timeofday_t *tod); |
220 |
|
|
extern void print_tod (object *op); |
221 |
|
|
extern void time_info (object *op); |
222 |
root |
1.1 |
/* treasure.c */ |
223 |
root |
1.71 |
extern bool load_treasure_file (const char *filename); |
224 |
|
|
extern object *generate_treasure (treasurelist *t, int difficulty); |
225 |
|
|
extern void set_abs_magic (object *op, int magic); |
226 |
|
|
extern void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags); |
227 |
|
|
extern artifactlist *find_artifactlist (int type); |
228 |
|
|
extern void dump_artifacts (); |
229 |
|
|
extern void dump_monster_treasure_rec (const char *name, treasure *t, int depth); |
230 |
|
|
extern void dump_monster_treasure (const char *name); |
231 |
|
|
extern void init_artifacts (); |
232 |
|
|
extern void add_abilities (object *op, object *change); |
233 |
|
|
extern void give_artifact_abilities (object *op, object *artifct); |
234 |
|
|
extern void generate_artifact (object *op, int difficulty); |
235 |
|
|
extern void fix_flesh_item (object *item, object *donor); |
236 |
root |
1.1 |
/* utils.c */ |
237 |
root |
1.71 |
extern int random_roll (int min, int max, const object *op, int goodbad); |
238 |
|
|
extern sint64 random_roll64 (sint64 min, sint64 max, const object *op, int goodbad); |
239 |
|
|
extern int die_roll (int num, int size, const object *op, int goodbad); |
240 |
root |
1.66 |
extern materialtype_t *name_to_material (const shstr_cmp name); |
241 |
root |
1.71 |
extern void transmute_materialname (object *op, const object *change); |
242 |
|
|
extern void set_materialname (object *op, int difficulty, materialtype_t *nmt); |
243 |
|
|
extern void strip_media_tag (char *message); |
244 |
|
|
extern void strip_endline (char *buf); |
245 |
|
|
extern void replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize); |
246 |
root |
1.1 |
/* loader.c */ |
247 |
root |
1.71 |
extern int set_variable (object *op, char *buf); |
248 |
|
|
extern void init_vars (); |
249 |
|
|
extern char *get_ob_diff (object *op, object *op2); |
250 |
root |
1.61 |
/* map.c */ |
251 |
|
|
extern maptile *find_style (const char *dirname, const char *stylename, int difficulty); |
252 |
|
|
extern object *pick_random_object (maptile *style); |
253 |
root |
1.58 |
|
254 |
|
|
/* former funcpoint.h */ |
255 |
|
|
/* |
256 |
|
|
* These function-pointers are defined in common/glue.c |
257 |
|
|
* The functions used to set and initialise them are also there. |
258 |
|
|
* |
259 |
|
|
* Massive change. Those functions are just defined, no callback, and they should be implemented. |
260 |
|
|
* This means glue.c code & such can go away almost entirely. |
261 |
|
|
* Ryo 2005-07-15 |
262 |
|
|
*/ |
263 |
|
|
|
264 |
root |
1.71 |
extern void move_apply (object *, object *, object *); |
265 |
|
|
extern void draw_info (int, int, object *, const char *); |
266 |
|
|
extern void clean_tmp_files (void); |
267 |
|
|
extern void fix_auto_apply (maptile *); |
268 |
|
|
extern void init_blocksview_players (void); |
269 |
|
|
extern void monster_check_apply (object *, object *); |
270 |
|
|
extern void process_active_maps (void); |
271 |
|
|
extern void remove_friendly_object (object *); |
272 |
|
|
extern void update_buttons (maptile *); |
273 |
|
|
extern void move_teleporter (object *); |
274 |
|
|
extern void move_firewall (object *); |
275 |
|
|
extern void move_creator (object *); |
276 |
|
|
extern void move_marker (object *); |
277 |
|
|
extern void move_duplicator (object *); |
278 |
|
|
extern void trap_adjust (object *, int); |
279 |
|
|
extern void esrv_send_item (object *, object *); |
280 |
|
|
extern void esrv_del_item (player *, int); |
281 |
|
|
extern void esrv_update_item (int, object *, object *); |
282 |
|
|
extern void esrv_update_spells (player *); |
283 |
|
|
extern void dragon_ability_gain (object *, int, int); |
284 |
|
|
extern object * find_skill_by_number (object *, int); |
285 |
root |
1.58 |
|
286 |
|
|
#endif |
287 |
|
|
|