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/cvs/deliantra/server/include/libproto.h
Revision: 1.50
Committed: Sun Jun 3 17:42:39 2007 UTC (16 years, 11 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.49: +1 -1 lines
Log Message:
its never working on first try

File Contents

# Content
1 /*
2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game.
3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Crossfire TRT is free software; you can redistribute it and/or modify it
9 * under the terms of the GNU General Public License as published by the Free
10 * Software Foundation; either version 2 of the License, or (at your option)
11 * any later version.
12 *
13 * This program is distributed in the hope that it will be useful, but
14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
16 * for more details.
17 *
18 * You should have received a copy of the GNU General Public License along
19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 *
22 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */
24
25 /* anim.c */
26 extern void free_all_anim();
27 extern void init_anim();
28 extern int find_animation(const char *name);
29 extern void animate_object(object *op, int dir);
30 /* arch.c */
31 extern archetype *find_archetype_by_object_name(const char *name);
32 extern archetype *find_archetype_by_object_type_name(int type, const char *name);
33 extern object *get_archetype_by_skill_name(const char *skill, int type);
34 extern archetype *get_archetype_by_type_subtype(int type, int subtype);
35 extern object *get_archetype_by_object_name(const char *name);
36 extern object *find_best_weapon_used_match(object *pl, const char *params);
37 extern int item_matched_string(object *pl, object *op, const char *name);
38 extern void arch_info(object *op);
39 extern void clear_archetable();
40 extern void dump_arch(archetype *at);
41 extern void dump_all_archetypes();
42 extern void free_all_archs();
43 extern void check_generators();
44 extern bool load_archetype_file(const char *filename);
45 extern object *arch_to_object(archetype *at);
46 extern object *create_singularity(const char *name);
47 extern object *get_archetype(const char *name);
48 extern unsigned long hasharch(const char *str, int tablesize);
49 extern archetype *type_to_archetype(int type);
50 extern object *clone_arch(int type);
51 extern object *object_create_arch(archetype *at);
52 /* button.c */
53 extern void push_button(object *op);
54 extern void activate_connection (maptile *map, long connection, bool state = true);
55 extern void update_button(object *op);
56 extern oblinkpt *get_connection_links (maptile *map, long connection);
57 extern void use_trigger(object *op);
58 extern void animate_turning(object *op);
59 extern int check_altar_sacrifice(const object *altar, const object *sacrifice);
60 extern int operate_altar(object *altar, object **sacrifice);
61 extern void trigger_move(object *op, int state);
62 extern int check_trigger(object *op, object *cause);
63 extern void add_button_link(object *button, maptile *map, int connected);
64 extern void remove_button_link(object *op);
65 extern oblinkpt *get_button_links(const object *button);
66 extern int get_button_value(const object *button);
67 extern void do_mood_floor(object *op, object *source = 0);
68 extern object *check_inv_recursive(object *op, const object *trig);
69 extern void check_inv(object *op, object *trig);
70 extern void verify_button_links(const maptile *map);
71 /* exp.c */
72 extern int new_exp(const object *ob);
73 extern int has_ability(const object *ob);
74 extern void init_experience();
75 extern void dump_experience();
76 /* friend.c */
77 extern void add_friendly_object(object *op);
78 extern void remove_friendly_object(object *op);
79 extern void dump_friendly_objects();
80 extern void clean_friendly_list();
81 extern int is_friendly(const object *op);
82 /* glue.c */
83 extern void fatal(int err);
84 /* holy.c */
85 extern void init_gods();
86 extern void add_god_to_list(archetype *god_arch);
87 extern int baptize_altar(object *op);
88 extern godlink *get_rand_god();
89 extern object *pntr_to_god_obj(godlink *godlnk);
90 extern void free_all_god();
91 extern void dump_gods();
92 /* info.c */
93 extern void dump_abilities();
94 extern void print_monsters();
95 extern void bitstostring(long bits, int num, char *str);
96 /* image.c */
97 extern void ReadBmapNames();
98 extern int FindFace(const char *name, int error);
99 extern int ReadSmooth();
100 extern int FindSmooth(uint16 face, uint16 *smoothed);
101 extern void free_all_images();
102 /* init.c */
103 extern void init_library();
104 extern void init_environ();
105 extern void init_globals();
106 extern void init_objects();
107 extern void init_defaults();
108 extern void init_dynamic();
109 extern void init_clocks();
110 extern void init_attackmess();
111 /* item.c */
112 extern int get_power_from_ench(int ench);
113 extern int calc_item_power(const object *op, int flag);
114 extern const typedata *get_typedata(int itemtype);
115 extern const typedata *get_typedata_by_name(const char *name);
116 extern const char *describe_resistance(const object *op, int newline);
117 extern const char *query_weight(const object *op);
118 extern const char *get_levelnumber(int i);
119 extern const char *get_number(int i);
120 extern const char *ring_desc(const object *op);
121 extern const char *query_short_name(const object *op);
122 extern const char *query_name(const object *op);
123 extern const char *query_base_name(const object *op, int plural);
124 extern const char *describe_item(const object *op, object *owner);
125 extern int is_magical(const object *op);
126 extern int need_identify(const object *op);
127 extern void identify(object *op);
128 /* links.c */
129 extern objectlink *get_objectlink();
130 extern oblinkpt *get_objectlinkpt();
131 extern void free_objectlink(objectlink *ol);
132 extern void free_objectlinkpt(oblinkpt *obp);
133 /* living.c */
134 extern void change_attr_value(living *stats, int attr, sint8 value);
135 extern void check_stat_bounds(living *stats);
136 extern int change_abil(object *op, object *tmp);
137 extern int allowed_class(const object *op);
138 extern void set_dragon_name(object *pl, const object *abil, const object *skin);
139 extern void dragon_level_gain(object *who);
140 extern object *give_skill_by_name(object *op, const char *skill_name);
141 extern void player_lvl_adj(object *who, object *op);
142 extern sint64 level_exp(int level, double expmul);
143 extern void calc_perm_exp(object *op);
144 extern sint64 check_exp_loss(const object *op, sint64 exp);
145 extern sint64 check_exp_adjust(const object *op, sint64 exp);
146 extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag);
147 extern void apply_death_exp_penalty(object *op);
148 extern int did_make_save(const object *op, int level, int bonus);
149 /* los.c */
150 extern void init_block();
151 extern void clear_los(player *pl);
152 extern int has_carried_lights(const object *op);
153 extern void update_los(object *op);
154 extern void update_all_map_los(maptile *map);
155 extern void update_all_los(const maptile *map, int x, int y);
156 extern void print_los(object *op);
157 extern void make_sure_seen(const object *op);
158 extern void make_sure_not_seen(const object *op);
159 /* map.c */
160 extern const char *create_pathname (const char *name);
161 extern int check_path(const char *name, int prepend_dir);
162 extern int blocked_link(object *ob, maptile *m, int sx, int sy);
163 extern void fix_container(object *container);
164 /* object.c */
165 extern signed long sum_weight(object *op);
166 extern object *object_get_env_recursive(object *op);
167 extern char *dump_object(object *op);
168 extern void dump_me(object *op, char *outstr);
169 extern object *get_nearest_part(object *op, const object *pl);
170 extern object *find_object(tag_t i);
171 extern object *find_object_name(const char *str);
172 extern void free_all_object_data();
173 extern void update_turn_face(object *op);
174 extern void update_object(object *op, int action);
175 extern void sub_weight(object *op, signed long weight);
176 extern object *merge_ob(object *op, object *top);
177 extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y);
178 extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag);
179 extern void replace_insert_ob_in_map(const char *arch_string, object *op);
180 extern object *get_split_ob(object *orig_ob, uint32 nr);
181 extern object *decrease_ob_nr(object *op, uint32 i);
182 extern void add_weight(object *op, signed long weight);
183 extern object *insert_ob_in_ob(object *op, object *where);
184 extern int check_move_on(object *op, object *originator);
185 extern object *present_arch(const archetype *at, maptile *m, int x, int y);
186 extern object *present(unsigned char type, maptile *m, int x, int y);
187 extern object *present_in_ob(unsigned char type, const object *op);
188 extern object *present_in_ob_by_name(int type, const char *str, const object *op);
189 extern object *present_arch_in_ob(const archetype *at, const object *op);
190 extern void flag_inv(object *op, int flag);
191 extern void unflag_inv(object *op, int flag);
192 extern int find_free_spot(const object *ob, maptile *m, int x, int y, int start, int stop);
193 extern int find_first_free_spot(const object *ob, maptile *m, int x, int y);
194 extern void get_search_arr(int *search_arr);
195 extern int find_dir(maptile *m, int x, int y, object *exclude);
196 extern int distance(const object *ob1, const object *ob2);
197 extern int find_dir_2(int x, int y);
198 extern int dirdiff(int dir1, int dir2);
199 extern int can_see_monsterP(maptile *m, int x, int y, int dir);
200 extern int can_pick(const object *who, const object *item);
201 extern object *object_create_clone(object *asrc);
202 extern object *find_obj_by_type_subtype(const object *who, int type, int subtype);
203 extern key_value *get_ob_key_link(const object *ob, const char *key);
204 extern const char *get_ob_key_value(const object *op, const char *const key);
205 extern int set_ob_key_value_s(object *op, const char *canonical_key, const char *value, int add_key);
206 extern int set_ob_key_value(object *op, const char *key, const char *value, int add_key);
207 /* path.c */
208 extern char *path_combine(const char *src, const char *dst);
209 extern void path_normalize(char *path);
210 extern char *path_combine_and_normalize(const char *src, const char *dst);
211 /* porting.c */
212 extern void remove_directory(const char *path);
213 extern char *strcasestr_local(const char *s, const char *find);
214 extern char *ltostr10(signed long n);
215 extern char *doubletostr10(double v);
216 extern FILE *open_and_uncompress(const char *name, int flag, int *compressed);
217 extern void close_and_delete(FILE *fp, int compressed);
218 extern void make_path_to_file(char *filename);
219 /* player.c */
220 extern void free_player(player *pl);
221 extern int atnr_is_dragon_enabled(int attacknr);
222 extern int is_dragon_pl(const object *op);
223 /* quest.c */
224 extern int quest_is_quest_marker(const object *marker, int task);
225 extern int quest_is_in_progress(const object *marker, int task);
226 extern int quest_is_completed(const object *marker, int task);
227 extern const char *quest_get_name(const object *marker);
228 extern object *quest_get_player_quest(const object *pl, const char *name, const char *name_pl);
229 extern object *quest_get_override(const object *ob, const object *pl);
230 extern const char *quest_get_override_slaying(const object *ob, const object *pl);
231 extern const char *quest_get_override_msg(const object *ob, const object *pl);
232 extern void quest_apply_items(object *wrapper, player *pl);
233 extern int quest_on_activate(object *ob, player *pl);
234 extern int quest_is_override_compatible(const object *marker, const object *pl);
235 /* readable.c */
236 extern int nstrtok(const char *buf1, const char *buf2);
237 extern char *strtoktolin(const char *buf1, const char *buf2);
238 extern int book_overflow(const char *buf1, const char *buf2, int booksize);
239 extern void init_readable();
240 extern void change_book(object *book, int msgtype);
241 extern object *get_random_mon(int level);
242 extern char *mon_desc(const object *mon);
243 extern object *get_next_mon(object *tmp);
244 extern char *mon_info_msg(int level, int booksize);
245 extern const char *artifact_msg(int level, int booksize);
246 extern char *spellpath_msg(int level, int booksize);
247 extern void make_formula_book(object *book, int level);
248 extern char *msgfile_msg(int level, int booksize);
249 extern const char *god_info_msg(int level, int booksize);
250 extern void tailor_readable_ob(object *book, int msg_type);
251 extern void free_all_readable();
252 extern void write_book_archive();
253 extern readable_message_type *get_readable_message_type(object *readable);
254 /* recipe.c */
255 extern recipelist *get_formulalist(int i);
256 extern void init_formulae();
257 extern void check_formulae();
258 extern void dump_alchemy();
259 extern archetype *find_treasure_by_name(const treasure *t, const char *name, int depth);
260 extern long find_ingred_cost(const char *name);
261 extern void dump_alchemy_costs();
262 extern const char *ingred_name(const char *name);
263 extern int strtoint(const char *buf);
264 extern artifact *locate_recipe_artifact(const recipe *rp, size_t idx);
265 extern int numb_ingred(const char *buf);
266 extern recipelist *get_random_recipelist();
267 extern recipe *get_random_recipe(recipelist *rpl);
268 extern void free_all_recipes();
269 /* region.c */
270 extern object *get_jail_exit(object *op);
271 extern void init_regions();
272 /* shstr.c */
273 extern int buf_overflow(const char *buf1, const char *buf2, int bufsize);
274 /* time.c */
275 extern void reset_sleep();
276 extern void log_time(long process_utime);
277 extern int enough_elapsed_time();
278 extern void sleep_delta();
279 extern void get_tod(timeofday_t *tod);
280 extern void print_tod(object *op);
281 extern void time_info(object *op);
282 /* treasure.c */
283 extern void init_archetype_pointers();
284 extern bool load_treasure_file(const char *filename);
285 extern object *generate_treasure(treasurelist *t, int difficulty);
286 extern int level_for_item(const object *op, int difficulty);
287 extern int magic_from_difficulty(int difficulty);
288 extern void set_abs_magic(object *op, int magic);
289 extern void set_ring_bonus(object *op, int bonus);
290 extern int get_magic(int diff);
291 extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags);
292 extern artifactlist *find_artifactlist(int type);
293 extern void dump_artifacts();
294 extern void dump_monster_treasure_rec(const char *name, treasure *t, int depth);
295 extern void dump_monster_treasure(const char *name);
296 extern void init_artifacts();
297 extern void add_abilities(object *op, object *change);
298 extern void give_artifact_abilities(object *op, object *artifct);
299 extern void generate_artifact(object *op, int difficulty);
300 extern void fix_flesh_item(object *item, object *donor);
301 extern int special_potion(object *op);
302 extern void free_treasurestruct(treasure *t);
303 extern void free_charlinks(linked_char *lc);
304 extern void free_artifact(artifact *at);
305 extern void free_artifactlist(artifactlist *al);
306 extern void free_all_treasures();
307 /* utils.c */
308 extern int random_roll(int min, int max, const object *op, int goodbad);
309 extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad);
310 extern int die_roll(int num, int size, const object *op, int goodbad);
311 extern materialtype_t *name_to_material (const shstr &name);
312 extern void transmute_materialname(object *op, const object *change);
313 extern void set_materialname(object *op, int difficulty, materialtype_t *nmt);
314 extern void strip_media_tag(char *message);
315 extern const char *strrstr(const char *haystack, const char *needle);
316 extern void strip_endline(char *buf);
317 extern void replace(const char *src, const char *key, const char *replacement, char *result, size_t resultsize);
318 extern void make_list_like(char *input);
319 /* loader.c */
320 extern int set_variable(object *op, char *buf);
321 extern void init_vars();
322 extern char *get_ob_diff(object *op, object *op2);