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/cvs/deliantra/server/include/living.h
Revision: 1.2
Committed: Fri Sep 8 16:51:44 2006 UTC (17 years, 8 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.1: +18 -16 lines
Log Message:
generic accessors, take one

File Contents

# User Rev Content
1 root 1.1 /*
2     * static char *rcsid_living_h =
3 root 1.2 * "$Id$";
4 root 1.1 */
5    
6     /*
7     CrossFire, A Multiplayer game for X-windows
8    
9     Copyright (C) 2002 Mark Wedel & Crossfire Development Team
10     Copyright (C) 1992 Frank Tore Johansen
11    
12     This program is free software; you can redistribute it and/or modify
13     it under the terms of the GNU General Public License as published by
14     the Free Software Foundation; either version 2 of the License, or
15     (at your option) any later version.
16    
17     This program is distributed in the hope that it will be useful,
18     but WITHOUT ANY WARRANTY; without even the implied warranty of
19     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20     GNU General Public License for more details.
21    
22     You should have received a copy of the GNU General Public License
23     along with this program; if not, write to the Free Software
24     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25    
26     The authors can be reached via e-mail at crossfire-devel@real-time.com
27     */
28    
29     #ifndef LIVING_H
30     #define LIVING_H
31    
32     #define STR 0
33     #define DEX 1
34     #define CON 2
35     #define WIS 3
36     #define CHA 4
37     #define INT 5
38     #define POW 6
39     #define NUM_STATS 7
40    
41     #define MAXLEVEL 110
42    
43     /* Changed from NO_STAT to NO_STAT_VAL to fix conlfict on
44     * AIX systems
45     */
46     #define NO_STAT_VAL 99 /* needed by skills code -b.t. */
47    
48     extern const char *const attacks[NROFATTACKS];
49    
50     extern const float cha_bonus[MAX_STAT + 1];
51     extern const int dex_bonus[MAX_STAT + 1];
52     extern const int thaco_bonus[MAX_STAT + 1];
53     extern const int turn_bonus[MAX_STAT + 1];
54     extern const int max_carry[MAX_STAT + 1];
55     extern const int dam_bonus[MAX_STAT + 1];
56     extern const int learn_spell[];
57     extern const char *const restore_msg[NUM_STATS];
58     extern const char *const statname[NUM_STATS];
59     extern const char *const short_stat_name[NUM_STATS];
60     extern const char *const lose_msg[NUM_STATS];
61     extern const float speed_bonus[MAX_STAT + 1];
62     extern const uint32 weight_limit[MAX_STAT + 1];
63     extern const int cleric_chance[MAX_STAT + 1];
64     extern const int fear_bonus[MAX_STAT + 1];
65    
66 root 1.2 ACC_CLASS (living)
67     struct living
68     { /* Mostly used by "alive" objects */
69     sint8 ACC (RW, Str), ACC (RW, Dex), ACC (RW, Con), ACC (RW, Wis), ACC (RW, Cha), ACC (RW, Int), ACC (RW, Pow);
70     sint8 ACC (RW, wc), ACC (RW, ac); /* Weapon Class and Armour Class */
71     sint16 ACC (RW, hp); /* Hit Points. */
72     sint16 ACC (RW, maxhp);
73     sint16 ACC (RW, sp); /* Spell points. Used to cast mage spells. */
74     sint16 ACC (RW, maxsp); /* Max spell points. */
75     sint16 ACC (RW, grace); /* Grace. Used to invoke clerical prayers. */
76     sint16 ACC (RW, maxgrace); /* Grace. Used to invoke clerical prayers. */
77     sint64 ACC (RW, exp); /* Experience. Killers gain 1/10. */
78     sint16 ACC (RW, food); /* How much food in stomach. 0 = starved. */
79     sint16 ACC (RW, dam); /* How much damage this object does when hitting */
80     sint8 ACC (RW, luck); /* Affects thaco and ac from time to time */
81     };
82 root 1.1
83 root 1.2 #endif
84 root 1.1