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/cvs/deliantra/server/include/living.h
Revision: 1.1
Committed: Fri Feb 3 07:12:49 2006 UTC (18 years, 3 months ago) by root
Content type: text/plain
Branch: MAIN
Branch point for: UPSTREAM
Log Message:
Initial revision

File Contents

# Content
1 /*
2 * static char *rcsid_living_h =
3 * "$Id: living.h,v 1.13 2005/08/15 22:40:13 akirschbaum Exp $";
4 */
5
6 /*
7 CrossFire, A Multiplayer game for X-windows
8
9 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen
11
12 This program is free software; you can redistribute it and/or modify
13 it under the terms of the GNU General Public License as published by
14 the Free Software Foundation; either version 2 of the License, or
15 (at your option) any later version.
16
17 This program is distributed in the hope that it will be useful,
18 but WITHOUT ANY WARRANTY; without even the implied warranty of
19 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 GNU General Public License for more details.
21
22 You should have received a copy of the GNU General Public License
23 along with this program; if not, write to the Free Software
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25
26 The authors can be reached via e-mail at crossfire-devel@real-time.com
27 */
28
29 #ifndef LIVING_H
30 #define LIVING_H
31
32 #define STR 0
33 #define DEX 1
34 #define CON 2
35 #define WIS 3
36 #define CHA 4
37 #define INT 5
38 #define POW 6
39 #define NUM_STATS 7
40
41 #define MAXLEVEL 110
42
43 /* Changed from NO_STAT to NO_STAT_VAL to fix conlfict on
44 * AIX systems
45 */
46 #define NO_STAT_VAL 99 /* needed by skills code -b.t. */
47
48 extern const char *const attacks[NROFATTACKS];
49
50 extern const float cha_bonus[MAX_STAT + 1];
51 extern const int dex_bonus[MAX_STAT + 1];
52 extern const int thaco_bonus[MAX_STAT + 1];
53 extern const int turn_bonus[MAX_STAT + 1];
54 extern const int max_carry[MAX_STAT + 1];
55 extern const int dam_bonus[MAX_STAT + 1];
56 extern const int learn_spell[];
57 extern const char *const restore_msg[NUM_STATS];
58 extern const char *const statname[NUM_STATS];
59 extern const char *const short_stat_name[NUM_STATS];
60 extern const char *const lose_msg[NUM_STATS];
61 extern const float speed_bonus[MAX_STAT + 1];
62 extern const uint32 weight_limit[MAX_STAT + 1];
63 extern const int cleric_chance[MAX_STAT + 1];
64 extern const int fear_bonus[MAX_STAT + 1];
65
66 typedef struct liv { /* Mostly used by "alive" objects */
67 sint8 Str,Dex,Con,Wis,Cha,Int,Pow;
68 sint8 wc,ac; /* Weapon Class and Armour Class */
69 sint16 hp; /* Hit Points. */
70 sint16 maxhp;
71 sint16 sp; /* Spell points. Used to cast mage spells. */
72 sint16 maxsp; /* Max spell points. */
73 sint16 grace; /* Grace. Used to invoke clerical prayers. */
74 sint16 maxgrace; /* Grace. Used to invoke clerical prayers. */
75 sint64 exp; /* Experience. Killers gain 1/10. */
76 sint16 food; /* How much food in stomach. 0 = starved. */
77 sint16 dam; /* How much damage this object does when hitting */
78 sint8 luck; /* Affects thaco and ac from time to time */
79 } living;
80
81
82 #endif