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Comparing deliantra/server/include/material.h (file contents):
Revision 1.21 by root, Thu Apr 29 12:24:04 2010 UTC vs.
Revision 1.24 by root, Tue Jan 3 11:25:32 2012 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the 9 * the terms of the Affero GNU General Public License as published by the
61 int weight; 61 int weight;
62 int value; 62 int value;
63 int density; // g/cm³ * 1000 == kg/m³ 63 int density; // g/cm³ * 1000 == kg/m³
64 64
65 materialtype_t (); 65 materialtype_t ();
66 void reset ();
66}; 67};
67 68
68extern materialtype_t *materialt; 69extern materialtype_t *materialt;
69extern materialtype_t material_null; // defined in shstr.C 70extern materialtype_t material_null; // defined in shstr.C
70 71
71#define MATERIAL_NULL &material_null 72#define MATERIAL_NULL &material_null
72 73
73void load_materials (); 74void reload_materials ();
74// provide a material for the item if the material isn't set yet 75// provide a material for the item if the material isn't set yet
75void select_material (object *op, int difficulty); 76void select_material (object *op, int difficulty);
76materialtype_t *name_to_material (const shstr_tmp name); 77materialtype_t *name_to_material (const shstr_tmp name);
77 78
78#endif 79#endif

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