1 | /* |
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2 | * static char *rcsid_material_h = |
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3 | * "$Id: material.h,v 1.3 2006/08/29 08:01:36 root Exp $"; |
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4 | */ |
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5 | |
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6 | /* |
1 | /* |
7 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
8 | |
3 | |
9 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
10 | Copyright (C) 1992 Frank Tore Johansen |
5 | Copyright (C) 1992 Frank Tore Johansen |
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21 | |
16 | |
22 | You should have received a copy of the GNU General Public License |
17 | You should have received a copy of the GNU General Public License |
23 | along with this program; if not, write to the Free Software |
18 | along with this program; if not, write to the Free Software |
24 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
25 | |
20 | |
26 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
21 | The authors can be reached via e-mail at crossfire@schmorp.de |
27 | */ |
22 | */ |
28 | |
23 | |
29 | /* #defines are needed by living.h, so they must be loaded early */ |
24 | /* #defines are needed by living.h, so they must be loaded early */ |
30 | #ifndef MATERIAL_H_1 |
25 | #ifndef MATERIAL_H_1 |
31 | #define MATERIAL_H_1 |
26 | #define MATERIAL_H_1 |
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46 | #define M_BONE 2048 |
41 | #define M_BONE 2048 |
47 | #define M_ICE 4096 |
42 | #define M_ICE 4096 |
48 | #define M_SPECIAL 8192 /* when displaying names, don't show the |
43 | #define M_SPECIAL 8192 /* when displaying names, don't show the |
49 | materialname */ |
44 | materialname */ |
50 | |
45 | |
51 | struct materialtype_t { |
46 | struct materialtype_t : zero_initialised |
52 | const char *name; |
47 | { |
53 | const char *description; |
48 | shstr name; |
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49 | shstr description; |
54 | int material; |
50 | int material; |
55 | sint8 save[NROFATTACKS]; |
51 | sint8 save[NROFATTACKS]; |
56 | sint8 mod[NROFATTACKS]; |
52 | sint8 mod[NROFATTACKS]; |
57 | sint8 chance; |
53 | sint8 chance; |
58 | sint8 difficulty; |
54 | sint8 difficulty; |
59 | sint8 magic; |
55 | sint8 magic; |
60 | sint8 damage; |
56 | sint8 damage; |
61 | sint8 wc; |
57 | sint8 wc; |
62 | sint8 ac; |
58 | sint8 ac; |
63 | sint8 sp; |
59 | sint8 sp; |
64 | int weight; |
60 | int weight; |
65 | int value; |
61 | int value; |
66 | struct materialtype_t *next; |
62 | struct materialtype_t *next; |
67 | }; |
63 | }; |
68 | |
64 | |
69 | extern materialtype_t *materialt; |
65 | extern materialtype_t *materialt; |
70 | |
66 | |
71 | #endif /* MATERIAL_H_1 */ |
67 | #endif /* MATERIAL_H_1 */ |