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/cvs/deliantra/server/include/newserver.h
Revision: 1.7
Committed: Fri Aug 18 02:06:57 2006 UTC (17 years, 9 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.6: +4 -4 lines
Log Message:
support health stats in an extensible way in map1

File Contents

# User Rev Content
1 root 1.1 /*
2     * static char *rcsid_newserver_h =
3 root 1.2 * "$Id$";
4 root 1.1 */
5    
6     /*
7     CrossFire, A Multiplayer game for X-windows
8    
9     Copyright (C) 2002 Mark Wedel & Crossfire Development Team
10     Copyright (C) 1992 Frank Tore Johansen
11    
12     This program is free software; you can redistribute it and/or modify
13     it under the terms of the GNU General Public License as published by
14     the Free Software Foundation; either version 2 of the License, or
15     (at your option) any later version.
16    
17     This program is distributed in the hope that it will be useful,
18     but WITHOUT ANY WARRANTY; without even the implied warranty of
19     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20     GNU General Public License for more details.
21    
22     You should have received a copy of the GNU General Public License
23     along with this program; if not, write to the Free Software
24     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25    
26     The author can be reached via e-mail to crossfire-devel@real-time.com
27     */
28    
29     /*
30     newserver.h defines various structures and values that are use for the
31     new client server communication method. Values defined here are only
32     used on the server side code. For shared client/server values, see
33     newclient.h
34     */
35    
36    
37     #ifndef NEWSERVER_H
38     #define NEWSERVER_H
39    
40     /* Reduce this from 50 to 5 - as it is now, there will never be more
41     * than 3 anyways.
42     */
43    
44     #define NUM_LOOK_OBJECTS 50
45    
46     struct MapCell {
47     short faces[MAP_LAYERS];
48     uint16 smooth[MAP_LAYERS];
49     int count; /* This is really darkness in the map1 command */
50 root 1.7 unsigned char stat_hp; // health of something in this space, or 0
51 root 1.1 };
52    
53     /* This basically defines the largest size an
54     * archetype may be - it is used for allocation of
55     * some structures, as well as determining how far
56     * we should look for the heads of big images.
57     */
58     #define MAX_HEAD_OFFSET 8
59    
60     #define MAX_CLIENT_X (MAP_CLIENT_X + MAX_HEAD_OFFSET)
61     #define MAX_CLIENT_Y (MAP_CLIENT_Y + MAX_HEAD_OFFSET)
62    
63     struct Map {
64     struct MapCell cells[MAX_CLIENT_X][MAX_CLIENT_Y];
65     };
66    
67     /* True max is 16383 given current map compaction method */
68     #define MAXANIMNUM 2000
69    
70     struct statsinfo {
71     char *range, *title;
72     };
73    
74    
75     /* This contains basic information on the socket structure. status is its
76     * current state. we set up our on buffers for sending/receiving, so we can
77     * handle some higher level functions. fd is the actual file descriptor we
78     * are using.
79     */
80    
81     enum Sock_Status {Ns_Avail, Ns_Add, Ns_Dead, Ns_Old};
82    
83     /* Reserver 0 for neither of these being set */
84     enum Old_Mode {Old_Listen=1, Old_Player=2};
85    
86     /* Only one map mode can actually be used, so lets make it a switch
87     * instead of having a bunch of different fields that needed to
88     * get toggled.
89     */
90     enum MapMode {Map0Cmd = 0, Map1Cmd = 1, Map1aCmd=2 };
91    
92     /* The following is the setup for a ring buffer for storing outbut
93     * data that the OS can't handle right away.
94     */
95    
96     typedef struct Buffer {
97     char data[SOCKETBUFSIZE];
98     int start;
99     int len;
100     } Buffer;
101    
102     /* how many times we are allowed to give the wrong password before being kicked. */
103     #define MAX_PASSWORD_FAILURES 5
104    
105     typedef struct NewSocket {
106     enum Sock_Status status;
107     int fd;
108     struct Map lastmap;
109     size_t faces_sent_len; /* This is the number of elements allocated in faces_sent[] */
110     uint8 *faces_sent; /* This is a bitmap on sent face status */
111     uint8 anims_sent[MAXANIMNUM];
112     struct statsinfo stats;
113     /* If we get an incomplete packet, this is used to hold the data. */
114     SockList inbuf;
115     char *host; /* Which host it is connected from (ip address)*/
116     uint8 password_fails; /* how many times the player has failed to give the right password */
117     Buffer outputbuffer; /* For undeliverable data */
118     uint32 facecache:1; /* If true, client is caching images */
119     uint32 sent_scroll:1;
120     uint32 sound:1; /* does the client want sound */
121     uint32 exp64:1; /* Client wants 64 bit exp data, as well as skill data */
122     uint32 newmapcmd:1; /* Send newmap command when entering new map SMACFIGGEN*/
123 root 1.2 uint32 plugincmd:1; /* CF+ extend the protocol through a plug-in */
124     uint32 mapinfocmd:1; /* CF+ return map info and send map change info */
125 root 1.3 uint32 extcmd:1; /* CF+ call into extensions/plugins */
126 root 1.7 uint32 extmap:1; /* CF+ extend map comamnd with extra data */
127 root 1.1 uint32 darkness:1; /* True if client wants darkness information */
128     uint32 image2:1; /* Client wants image2/face2 commands */
129     uint32 update_look:1; /* If true, we need to send the look window */
130     uint32 can_write:1; /* Can we write to this socket? */
131     uint32 has_readable_type:1; /* If true client accept additional text information
132     used to arrange text in books, scrolls, or scripted dialogs */
133     uint32 monitor_spells:1; /* Client wishes to be informed when their spell list changes */
134     uint32 supported_readables; /* each bit is a readable supported by client */
135     uint32 cs_version, sc_version; /* versions of the client */
136     enum MapMode mapmode; /* Type of map commands the client wants. */
137     uint16 look_position; /* start of drawing of look window */
138     uint8 mapx, mapy; /* How large a map the client wants */
139     uint8 itemcmd; /* What version of the 'item' protocol command to use */
140     uint8 faceset; /* Set the client is using, default 0 */
141     uint32 ext_mapinfos:1; /* If true client accept additionnal info on maps*/
142     /* Below are flags for extedend infos to pass to client
143     * with S->C mapextended command */
144     uint32 EMI_smooth:1; /* Send smooth in extendmapinfos*/
145    
146 root 1.7 struct mapstruct *current_map; // CF+ last/current player map
147     int current_x, current_y; // CF+ last/current map position
148 root 1.2
149 root 1.1 /* Below here is information only relevant for old sockets */
150     char *comment; /* name or listen comment */
151     enum Old_Mode old_mode;
152     } NewSocket;
153    
154    
155     #define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\
156     ( ((__type)>0) &&\
157     ((__sockPtr)->has_readable_type) && \
158     ((__sockPtr)->supported_readables & (1<<(__type))) )
159    
160    
161     /* Bitmask for the faces_sent[] array - what
162     * portion of the face have we sent?
163     */
164     #define NS_FACESENT_FACE 0x1
165     #define NS_FACESENT_SMOOTH 0x2
166    
167     /* Constants in the form EMI_ is for extended map infos.
168     * Even if the client select the additionnal infos it wants
169     * on the map, there may exist cases where this whole info
170     * is not given in one buch but in separate bunches. This
171     * is done performance reasons (imagine some info related to
172     * a visible object and another info related to a 4 square
173     * width and height area). At the begin of an extended info packet
174     * is a bit field. A bit is activated for each extended info
175     * present in the data
176     */
177     /* Meanings:
178     * EMI_NOREDRAW Take extended infos into account but don't redraw,
179     * some additionnal datas will follow in a new packet
180     * EMI_SMOOTH Datas about smoothing
181     */
182     #define EMI_NOREDRAW 0x01
183     #define EMI_SMOOTH 0x02
184    
185     /* this last one says the bitfield continue un next byte
186     * There may be several on contiguous bytes. So there is 7
187     * actual bits used per byte, and the number of bytes
188     * is not fixed in protocol
189     */
190     #define EMI_HASMOREBITS 0x80
191    
192     #define FACE_TYPES 1
193     #define PNG_FACE_INDEX 0
194    
195     typedef struct Socket_Info {
196     struct timeval timeout; /* Timeout for select */
197     int max_filedescriptor; /* max filedescriptor on the system */
198     int nconns; /* Number of connections */
199     int allocated_sockets; /* number of allocated in init_sockets */
200     } Socket_Info;
201    
202     extern Socket_Info socket_info;
203    
204     #define VERSION_CS 1023 /* version >= 1023 understand setup cmd */
205     #define VERSION_SC 1027
206 root 1.4 #define VERSION_INFO "Crossfire+ Server"
207 root 1.1
208     #endif