ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/include/newserver.h
Revision: 1.12
Committed: Sat Sep 16 22:24:12 2006 UTC (17 years, 8 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.11: +1 -1 lines
Log Message:
mapstruct => maptile
removed many ytypedefs in favor of structure tags

File Contents

# Content
1
2 /*
3 CrossFire, A Multiplayer game for the X Window System
4
5 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6 Copyright (C) 1992 Frank Tore Johansen
7
8 This program is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2 of the License, or
11 (at your option) any later version.
12
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software
20 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21
22 The author can be reached via e-mail to crossfire-devel@real-time.com
23 */
24
25 /*
26 newserver.h defines various structures and values that are use for the
27 new client server communication method. Values defined here are only
28 used on the server side code. For shared client/server values, see
29 newclient.h
30 */
31
32
33 #ifndef NEWSERVER_H
34 #define NEWSERVER_H
35
36 /* Reduce this from 50 to 5 - as it is now, there will never be more
37 * than 3 anyways.
38 */
39
40 #define NUM_LOOK_OBJECTS 50
41
42 struct MapCell
43 {
44 short faces[MAP_LAYERS];
45 uint16 smooth[MAP_LAYERS];
46 int count; /* This is really darkness in the map1 command */
47 unsigned char stat_hp; // health of something in this space, or 0
48 tag_t player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient
49 };
50
51 /* This basically defines the largest size an
52 * archetype may be - it is used for allocation of
53 * some structures, as well as determining how far
54 * we should look for the heads of big images.
55 */
56 #define MAX_HEAD_OFFSET 8
57
58 # define MAX_CLIENT_X (MAP_CLIENT_X + MAX_HEAD_OFFSET)
59 #define MAX_CLIENT_Y (MAP_CLIENT_Y + MAX_HEAD_OFFSET)
60
61 struct Map
62 {
63 struct MapCell cells[MAX_CLIENT_X][MAX_CLIENT_Y];
64 };
65
66 /* True max is 16383 given current map compaction method */
67 # define MAXANIMNUM 2000
68
69 struct statsinfo
70 {
71 char *range, *title;
72 };
73
74 /* This contains basic information on the socket structure. status is its
75 * current state. we set up our on buffers for sending/receiving, so we can
76 * handle some higher level functions. fd is the actual file descriptor we
77 * are using.
78 */
79
80 enum Sock_Status { Ns_Avail, Ns_Add, Ns_Dead, Ns_Old };
81
82 /* Reserver 0 for neither of these being set */
83 enum Old_Mode { Old_Listen = 1, Old_Player = 2 };
84
85 /* Only one map mode can actually be used, so lets make it a switch
86 * instead of having a bunch of different fields that needed to
87 * get toggled.
88 */
89 enum MapMode { Map0Cmd = 0, Map1Cmd = 1, Map1aCmd = 2 };
90
91 /* The following is the setup for a ring buffer for storing outbut
92 * data that the OS can't handle right away.
93 */
94
95 struct Buffer
96 {
97 char data[SOCKETBUFSIZE];
98 int start;
99 int len;
100 };
101
102 /* how many times we are allowed to give the wrong password before being kicked. */
103 # define MAX_PASSWORD_FAILURES 5
104
105 struct NewSocket
106 {
107 enum Sock_Status status;
108 int fd;
109 struct Map lastmap;
110 size_t faces_sent_len; /* This is the number of elements allocated in faces_sent[] */
111 uint8 *faces_sent; /* This is a bitmap on sent face status */
112 uint8 anims_sent[MAXANIMNUM];
113 struct statsinfo stats;
114 /* If we get an incomplete packet, this is used to hold the data. */
115 SockList inbuf;
116 char *host; /* Which host it is connected from (ip address) */
117 uint8 password_fails; /* how many times the player has failed to give the right password */
118 Buffer outputbuffer; /* For undeliverable data */
119 uint32 facecache:1; /* If true, client is caching images */
120 uint32 sent_scroll:1;
121 uint32 sound:1; /* does the client want sound */
122 uint32 exp64:1; /* Client wants 64 bit exp data, as well as skill data */
123 uint32 newmapcmd:1; /* Send newmap command when entering new map SMACFIGGEN */
124 uint32 plugincmd:1; /* CF+ extend the protocol through a plug-in */
125 uint32 mapinfocmd:1; /* CF+ return map info and send map change info */
126 uint32 extcmd:1; /* CF+ call into extensions/plugins */
127 uint32 extmap:1; /* CF+ extend map comamnd with extra data */
128 uint32 buggy_mapscroll:1; /* CF+ client crashes on large mapscrolls */
129 uint32 darkness:1; /* True if client wants darkness information */
130 uint32 image2:1; /* Client wants image2/face2 commands */
131 uint32 update_look:1; /* If true, we need to send the look window */
132 uint32 can_write:1; /* Can we write to this socket? */
133 uint32 has_readable_type:1; /* If true client accept additional text information
134 used to arrange text in books, scrolls, or scripted dialogs */
135 uint32 monitor_spells:1; /* Client wishes to be informed when their spell list changes */
136 uint32 supported_readables; /* each bit is a readable supported by client */
137 uint32 cs_version, sc_version; /* versions of the client */
138 enum MapMode mapmode; /* Type of map commands the client wants. */
139 uint16 look_position; /* start of drawing of look window */
140 uint8 mapx, mapy; /* How large a map the client wants */
141 uint8 itemcmd; /* What version of the 'item' protocol command to use */
142 uint8 faceset; /* Set the client is using, default 0 */
143 uint32 ext_mapinfos:1; /* If true client accept additionnal info on maps */
144 /* Below are flags for extedend infos to pass to client
145 * with S->C mapextended command */
146 uint32 EMI_smooth:1; /* Send smooth in extendmapinfos */
147
148 maptile *current_map; // CF+ last/current player map
149 int current_x, current_y; // CF+ last/current map position
150 char client[64]; // CF+ client name/version
151
152 /* Below here is information only relevant for old sockets */
153 char *comment; /* name or listen comment */
154 enum Old_Mode old_mode;
155 };
156
157 #define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\
158 ( ((__type)>0) &&\
159 ((__sockPtr)->has_readable_type) && \
160 ((__sockPtr)->supported_readables & (1<<(__type))) )
161
162 /* Bitmask for the faces_sent[] array - what
163 * portion of the face have we sent?
164 */
165 #define NS_FACESENT_FACE 0x1
166 #define NS_FACESENT_SMOOTH 0x2
167
168 /* Constants in the form EMI_ is for extended map infos.
169 * Even if the client select the additionnal infos it wants
170 * on the map, there may exist cases where this whole info
171 * is not given in one buch but in separate bunches. This
172 * is done performance reasons (imagine some info related to
173 * a visible object and another info related to a 4 square
174 * width and height area). At the begin of an extended info packet
175 * is a bit field. A bit is activated for each extended info
176 * present in the data
177 */
178
179 /* Meanings:
180 * EMI_NOREDRAW Take extended infos into account but don't redraw,
181 * some additionnal datas will follow in a new packet
182 * EMI_SMOOTH Datas about smoothing
183 */
184 #define EMI_NOREDRAW 0x01
185 #define EMI_SMOOTH 0x02
186
187 /* this last one says the bitfield continue un next byte
188 * There may be several on contiguous bytes. So there is 7
189 * actual bits used per byte, and the number of bytes
190 * is not fixed in protocol
191 */
192 #define EMI_HASMOREBITS 0x80
193
194 #define FACE_TYPES 1
195 #define PNG_FACE_INDEX 0
196
197 struct Socket_Info
198 {
199 struct timeval timeout; /* Timeout for select */
200 int max_filedescriptor; /* max filedescriptor on the system */
201 int nconns; /* Number of connections */
202 int allocated_sockets; /* number of allocated in init_sockets */
203 };
204
205 extern Socket_Info socket_info;
206
207 #define VERSION_CS 1023 /* version >= 1023 understand setup cmd */
208 #define VERSION_SC 1027
209 #define VERSION_INFO "Crossfire+ Server"
210
211 #endif
212