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/cvs/deliantra/server/include/noise.h
Revision: 1.5
Committed: Sat Apr 23 04:46:26 2011 UTC (13 years, 1 month ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.4: +70 -158 lines
Log Message:
better noise stuff, blitz++ dependency

File Contents

# User Rev Content
1 root 1.1 /*
2     * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3     *
4     * Copyright (©) 2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5     *
6     * Deliantra is free software: you can redistribute it and/or modify it under
7     * the terms of the Affero GNU General Public License as published by the
8     * Free Software Foundation, either version 3 of the License, or (at your
9     * option) any later version.
10     *
11     * This program is distributed in the hope that it will be useful,
12     * but WITHOUT ANY WARRANTY; without even the implied warranty of
13     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14     * GNU General Public License for more details.
15     *
16     * You should have received a copy of the Affero GNU General Public License
17     * and the GNU General Public License along with this program. If not, see
18     * <http://www.gnu.org/licenses/>.
19     *
20     * The authors can be reached via e-mail to <support@deliantra.net>
21     */
22    
23     #ifndef NOISE_H_
24     #define NOISE_H_
25    
26 root 1.5 #include <blitz/tinyvec.h>
27     #include <blitz/tinyvec-et.h>
28    
29 root 1.1 #include "global.h"
30    
31 root 1.5 typedef blitz::TinyVector<float,2> vec2d;
32     typedef blitz::TinyVector<float,3> vec3d;
33 root 1.3
34     /////////////////////////////////////////////////////////////////////////////
35    
36 root 1.1 template<int N, typename T = uint8_t>
37     struct permutation
38     {
39 root 1.5 T pmap[N];
40 root 1.1
41     template<class generator>
42     void seed (generator &rng)
43     {
44     for (int i = 0; i < N; ++i)
45 root 1.5 pmap[i] = i;
46 root 1.1
47     // fisher-yates to randomly perturb
48     for (int i = N; --i; )
49 root 1.5 ::swap (pmap[i], pmap[rng (i + 1)]);
50 root 1.1 }
51    
52     T operator ()(T v)
53     {
54 root 1.5 return pmap[v & (N - 1)];
55 root 1.1 }
56     };
57    
58 root 1.5 template<class vec_t>
59     struct noise_gen;
60    
61 root 1.3 // modelled after 2d/3d kensler noise without projection
62 root 1.5 template<>
63     struct noise_gen<vec2d>
64 root 1.1 {
65     permutation<256, uint8_t> rvmap[2];
66 root 1.4 vec2d rvec[256]; // random unit vectors
67 root 1.1
68 root 1.5 noise_gen<vec2d> (uint32_t seed);
69     vec2d::T_numtype operator() (vec2d P);
70 root 1.1 };
71    
72 root 1.5 template<>
73     struct noise_gen<vec3d>
74 root 1.3 {
75     permutation<256, uint8_t> rvmap[3];
76    
77 root 1.5 noise_gen<vec3d> (uint32_t seed);
78     vec2d::T_numtype operator() (vec3d P);
79 root 1.3
80     // noise projected on a surface with normal n
81 root 1.5 vec2d::T_numtype operator() (vec3d P, vec3d N);
82 root 1.3 };
83    
84 root 1.5 template<class vec_t, int a, int b>
85     struct rotate_nn
86 root 1.1 {
87 root 1.5 typename vec_t::T_numtype s, c;
88 root 1.1
89 root 1.5 void set (typename vec_t::T_numtype angle)
90 root 1.1 {
91 root 1.5 s = sin (angle);
92     c = cos (angle);
93 root 1.1 }
94    
95 root 1.5 void operator ()(vec_t &P) const
96 root 1.1 {
97 root 1.5 vec_t o = P;
98 root 1.1
99 root 1.5 P[a] = o[a] * c - o[b] * s;
100     P[b] = o[a] * s + o[b] * c;
101 root 1.1 }
102     };
103    
104 root 1.5 template<class vec_t>
105     struct rotate_xy : rotate_nn<vec_t, 0, 1>
106     {
107     };
108    
109     template<class vec_t>
110     struct rotate_xz : rotate_nn<vec_t, 0, 2>
111     {
112     };
113    
114     template<class vec_t>
115     struct rotate_yz : rotate_nn<vec_t, 1, 2>
116     {
117     };
118    
119     template<class vec_t>
120 root 1.1 struct frac_gen
121 root 1.5 : noise_gen<vec_t>
122 root 1.1 {
123     enum { MAX_OCTAVES = 64 };
124    
125 root 1.5 typedef typename vec_t::T_numtype value_t;
126    
127     value_t h, lac, ex[MAX_OCTAVES];
128     value_t fbm_mul[MAX_OCTAVES];
129     rotate_xy<vec_t> rot[MAX_OCTAVES];
130    
131     value_t noise (vec_t P)
132     {
133     return operator() (P);
134     }
135    
136     frac_gen (value_t hurst_expo = .5f, value_t lacunarity = 2.f);
137    
138     value_t fBm (vec_t P, int octaves);
139     value_t turbulence (vec_t P, int octaves);
140     value_t multifractal (vec_t P, int octaves, value_t offset = 1);
141     value_t heterofractal (vec_t P, int octaves, value_t offset = 1);
142     value_t hybridfractal (vec_t P, int octaves, value_t offset = 1, value_t gain = 1);
143     value_t terrain (vec_t P, int octaves);
144     value_t terrain2 (vec_t P, int octaves);
145     value_t ridgedmultifractal (vec_t P, int octaves, value_t offset = 1, value_t gain = 8);
146 root 1.1 };
147    
148     #endif
149 root 1.5