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/cvs/deliantra/server/include/noise.h
Revision: 1.8
Committed: Tue Apr 26 03:18:07 2011 UTC (13 years, 1 month ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.7: +8 -4 lines
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# User Rev Content
1 root 1.1 /*
2     * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3     *
4 root 1.6 * Copyright (©) 2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 root 1.1 *
6     * Deliantra is free software: you can redistribute it and/or modify it under
7     * the terms of the Affero GNU General Public License as published by the
8     * Free Software Foundation, either version 3 of the License, or (at your
9     * option) any later version.
10     *
11     * This program is distributed in the hope that it will be useful,
12     * but WITHOUT ANY WARRANTY; without even the implied warranty of
13     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14     * GNU General Public License for more details.
15     *
16     * You should have received a copy of the Affero GNU General Public License
17     * and the GNU General Public License along with this program. If not, see
18     * <http://www.gnu.org/licenses/>.
19     *
20     * The authors can be reached via e-mail to <support@deliantra.net>
21     */
22    
23     #ifndef NOISE_H_
24     #define NOISE_H_
25    
26 root 1.5 #include <blitz/tinyvec.h>
27     #include <blitz/tinyvec-et.h>
28    
29 root 1.1 #include "global.h"
30    
31 root 1.5 typedef blitz::TinyVector<float,2> vec2d;
32     typedef blitz::TinyVector<float,3> vec3d;
33 root 1.3
34     /////////////////////////////////////////////////////////////////////////////
35    
36 root 1.1 template<int N, typename T = uint8_t>
37     struct permutation
38     {
39 root 1.5 T pmap[N];
40 root 1.1
41 root 1.7 template<class random_generator>
42     void seed (random_generator &rng);
43 root 1.1
44     T operator ()(T v)
45     {
46 root 1.5 return pmap[v & (N - 1)];
47 root 1.1 }
48     };
49    
50 root 1.5 template<class vec_t>
51     struct noise_gen;
52    
53 root 1.3 // modelled after 2d/3d kensler noise without projection
54 root 1.5 template<>
55     struct noise_gen<vec2d>
56 root 1.1 {
57 root 1.8 static vec2d::T_numtype abs_avg() { return 0.2231; } // avg(abs(noise))
58    
59 root 1.1 permutation<256, uint8_t> rvmap[2];
60    
61 root 1.5 noise_gen<vec2d> (uint32_t seed);
62     vec2d::T_numtype operator() (vec2d P);
63 root 1.1 };
64    
65 root 1.5 template<>
66     struct noise_gen<vec3d>
67 root 1.3 {
68 root 1.8 static vec3d::T_numtype abs_avg() { return 0.415; } // avg(abs(noise))
69    
70 root 1.3 permutation<256, uint8_t> rvmap[3];
71    
72 root 1.5 noise_gen<vec3d> (uint32_t seed);
73     vec2d::T_numtype operator() (vec3d P);
74 root 1.3
75     // noise projected on a surface with normal n
76 root 1.5 vec2d::T_numtype operator() (vec3d P, vec3d N);
77 root 1.3 };
78    
79 root 1.5 template<class vec_t, int a, int b>
80     struct rotate_nn
81 root 1.1 {
82 root 1.5 typename vec_t::T_numtype s, c;
83 root 1.1
84 root 1.5 void set (typename vec_t::T_numtype angle)
85 root 1.1 {
86 root 1.5 s = sin (angle);
87     c = cos (angle);
88 root 1.1 }
89    
90 root 1.5 void operator ()(vec_t &P) const
91 root 1.1 {
92 root 1.5 vec_t o = P;
93 root 1.1
94 root 1.5 P[a] = o[a] * c - o[b] * s;
95     P[b] = o[a] * s + o[b] * c;
96 root 1.1 }
97     };
98    
99 root 1.5 template<class vec_t>
100     struct rotate_xy : rotate_nn<vec_t, 0, 1>
101     {
102     };
103    
104     template<class vec_t>
105     struct rotate_xz : rotate_nn<vec_t, 0, 2>
106     {
107     };
108    
109     template<class vec_t>
110     struct rotate_yz : rotate_nn<vec_t, 1, 2>
111     {
112     };
113    
114     template<class vec_t>
115 root 1.1 struct frac_gen
116 root 1.5 : noise_gen<vec_t>
117 root 1.1 {
118 root 1.8 enum { MAX_OCTAVES = 32 };
119 root 1.1
120 root 1.5 typedef typename vec_t::T_numtype value_t;
121    
122     value_t h, lac, ex[MAX_OCTAVES];
123     value_t fbm_mul[MAX_OCTAVES];
124     rotate_xy<vec_t> rot[MAX_OCTAVES];
125    
126     value_t noise (vec_t P)
127     {
128     return operator() (P);
129     }
130    
131 root 1.8 frac_gen (value_t hurst_expo = .5, value_t lacunarity = 2);
132 root 1.5
133     value_t fBm (vec_t P, int octaves);
134     value_t turbulence (vec_t P, int octaves);
135     value_t multifractal (vec_t P, int octaves, value_t offset = 1);
136     value_t heterofractal (vec_t P, int octaves, value_t offset = 1);
137     value_t hybridfractal (vec_t P, int octaves, value_t offset = 1, value_t gain = 1);
138 root 1.8 value_t ridgedmultifractal (vec_t P, int octaves, value_t offset = 1, value_t gain = 8);
139     value_t billowfractal (vec_t P, int octaves, value_t offset = 1, value_t gain = 2);
140 root 1.5 value_t terrain (vec_t P, int octaves);
141     value_t terrain2 (vec_t P, int octaves);
142 root 1.1 };
143    
144     #endif
145 root 1.5