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/cvs/deliantra/server/include/noise.h
Revision: 1.9
Committed: Tue Apr 26 14:41:35 2011 UTC (13 years, 1 month ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.8: +69 -57 lines
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File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */
22
23 #ifndef NOISE_H_
24 #define NOISE_H_
25
26 #include <blitz/tinyvec.h>
27 #include <blitz/tinyvec-et.h>
28
29 #include "global.h"
30
31 typedef blitz::TinyVector<float,2> vec2d;
32 typedef blitz::TinyVector<float,3> vec3d;
33
34 template<class vec_t, int a, int b>
35 struct rotate_nn
36 {
37 typename vec_t::T_numtype s, c;
38
39 void set (typename vec_t::T_numtype angle)
40 {
41 s = sin (angle);
42 c = cos (angle);
43 }
44
45 void operator ()(vec_t &P) const
46 {
47 vec_t o = P;
48
49 P[a] = o[a] * c - o[b] * s;
50 P[b] = o[a] * s + o[b] * c;
51 }
52 };
53
54 template<class vec_t>
55 struct rotate_xy : rotate_nn<vec_t, 0, 1>
56 {
57 };
58
59 template<class vec_t>
60 struct rotate_xz : rotate_nn<vec_t, 0, 2>
61 {
62 };
63
64 template<class vec_t>
65 struct rotate_yz : rotate_nn<vec_t, 1, 2>
66 {
67 };
68
69 /////////////////////////////////////////////////////////////////////////////
70
71 template<int N, typename T = uint8_t>
72 struct permutation
73 {
74 T pmap[N];
75
76 void seed (seedable_rand_gen &rng);
77
78 T operator ()(T v) func_pure
79 {
80 return pmap[v & (N - 1)];
81 }
82 };
83
84 /////////////////////////////////////////////////////////////////////////////
85
86 template<class vec_t>
87 struct noise_gen_base
88 {
89 permutation<256, uint8_t> rvmap[vec_t::numElements];
90
91 void seed (seedable_rand_gen &rng);
92 void seed (seed_t seed);
93
94 typename vec_t::T_numtype operator ()(vec_t P) func_pure;
95 };
96
97 template<class vec_t>
98 struct noise_gen;
99
100 // modelled after 2d/3d kensler noise without projection
101 template<>
102 struct noise_gen<vec2d>
103 : noise_gen_base<vec2d>
104 {
105 static vec2d::T_numtype abs_avg() { return 0.2231; } // avg(abs(noise))
106 };
107
108 template<>
109 struct noise_gen<vec3d>
110 : noise_gen_base<vec3d>
111 {
112 static vec3d::T_numtype abs_avg() { return 0.415; } // avg(abs(noise))
113
114 using noise_gen_base<vec3d>::operator ();
115
116 // noise projected on a surface with normal n
117 vec2d::T_numtype operator() (vec3d P, vec3d N) func_pure;
118 };
119
120 template<class vec_T>
121 struct perturb_gen
122 {
123 //TODO
124 };
125
126 template<class vec_t>
127 struct frac_gen
128 : noise_gen<vec_t>
129 {
130 enum { MAX_OCTAVES = 32 };
131
132 typedef typename vec_t::T_numtype value_t;
133
134 value_t h, lac, ex[MAX_OCTAVES];
135 value_t fbm_mul[MAX_OCTAVES];
136 rotate_xy<vec_t> rot[MAX_OCTAVES];
137
138 frac_gen (value_t hurst_expo = .5, value_t lacunarity = 2, uint32_t seed = 0);
139
140 value_t noise (vec_t P) func_pure
141 {
142 return operator() (P);
143 }
144
145 value_t fBm (vec_t P, int octaves) func_pure;
146 value_t turbulence (vec_t P, int octaves) func_pure;
147 value_t multifractal (vec_t P, int octaves, value_t offset = 1) func_pure;
148 value_t heterofractal (vec_t P, int octaves, value_t offset = 1) func_pure;
149 value_t hybridfractal (vec_t P, int octaves, value_t offset = 1, value_t gain = 1) func_pure;
150 value_t ridgedmultifractal (vec_t P, int octaves, value_t offset = 1, value_t gain = 8) func_pure;
151 value_t billowfractal (vec_t P, int octaves, value_t offset = 1, value_t gain = 2) func_pure;
152 value_t terrain (vec_t P, int octaves) func_pure;
153 value_t terrain2 (vec_t P, int octaves) func_pure;
154 };
155
156 #endif
157