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/cvs/deliantra/server/include/player.h
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Comparing deliantra/server/include/player.h (file contents):
Revision 1.4 by elmex, Sun Aug 13 17:16:02 2006 UTC vs.
Revision 1.5 by root, Fri Aug 25 17:11:53 2006 UTC

1/* 1/*
2 * static char *rcsid_player_h = 2 * static char *rcsid_player_h =
3 * "$Id: player.h,v 1.4 2006/08/13 17:16:02 elmex Exp $"; 3 * "$Id: player.h,v 1.5 2006/08/25 17:11:53 root Exp $";
4 */ 4 */
5 5
6/* 6/*
7 CrossFire, A Multiplayer game for X-windows 7 CrossFire, A Multiplayer game for X-windows
8 8
211 uint32 mark_count; /* count of mark object */ 211 uint32 mark_count; /* count of mark object */
212 object *transport; /* transport the player is in */ 212 object *transport; /* transport the player is in */
213 /* Special DM fields */ 213 /* Special DM fields */
214 tag_t* stack_items; /* Item stack for patch/dump/... commands */ 214 tag_t* stack_items; /* Item stack for patch/dump/... commands */
215 int stack_position; /* Current stack position, 0 for no item */ 215 int stack_position; /* Current stack position, 0 for no item */
216
217 void *self, *cb; // CF+ perl's self and callback registry
216} player; 218} player;

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