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/cvs/deliantra/server/include/player.h
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Comparing deliantra/server/include/player.h (file contents):
Revision 1.53 by root, Tue May 1 05:48:20 2007 UTC vs.
Revision 1.54 by root, Sun May 13 15:13:57 2007 UTC

161 /* the player can see. For maps smaller than */ 161 /* the player can see. For maps smaller than */
162 /* MAP_CLIENT_.., the upper left is used */ 162 /* MAP_CLIENT_.., the upper left is used */
163 163
164 shstr ACC (RW, invis_race); /* What race invisible to? */ 164 shstr ACC (RW, invis_race); /* What race invisible to? */
165 165
166 MTH float weapon_speed () const;
167
166 MTH static player *create (); 168 MTH static player *create ();
167 169
168 static player *load_pl (object_thawer &thawer); 170 static player *load_pl (object_thawer &thawer);
169 MTH static player *load_pl (const char *path); 171 MTH static player *load_pl (const char *path);
170 172

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