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/cvs/deliantra/server/include/player.h
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Comparing deliantra/server/include/player.h (file contents):
Revision 1.55 by root, Thu May 17 14:14:55 2007 UTC vs.
Revision 1.56 by root, Fri May 18 15:05:08 2007 UTC

168 /* the player can see. For maps smaller than */ 168 /* the player can see. For maps smaller than */
169 /* MAP_CLIENT_.., the upper left is used */ 169 /* MAP_CLIENT_.., the upper left is used */
170 170
171 shstr ACC (RW, invis_race); /* What race invisible to? */ 171 shstr ACC (RW, invis_race); /* What race invisible to? */
172 172
173 MTH float weapon_speed () const;
174
175 MTH static player *create (); 173 MTH static player *create ();
176 174
177 static player *load_pl (object_thawer &thawer); 175 static player *load_pl (object_thawer &thawer);
178 MTH static player *load_pl (const char *path); 176 MTH static player *load_pl (const char *path);
179 177

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