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Comparing deliantra/server/include/player.h (file contents):
Revision 1.63 by root, Sun Jun 24 01:09:28 2007 UTC vs.
Revision 1.65 by root, Thu Jul 26 00:27:08 2007 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Crossfire TRT is free software; you can redistribute it and/or modify it 8 * Crossfire TRT is free software: you can redistribute it and/or modify
9 * under the terms of the GNU General Public License as published by the Free 9 * it under the terms of the GNU General Public License as published by
10 * Software Foundation; either version 2 of the License, or (at your option) 10 * the Free Software Foundation, either version 3 of the License, or
11 * any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, but 13 * This program is distributed in the hope that it will be useful,
14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License along 18 * You should have received a copy of the GNU General Public License
19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 * 20 *
22 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */ 22 */
24 23
25enum bowtype_t 24enum bowtype_t
181 MTH bool save_pl (const char *path); 180 MTH bool save_pl (const char *path);
182 181
183 void do_destroy (); 182 void do_destroy ();
184 void gather_callbacks (AV *&callbacks, event_type event) const; 183 void gather_callbacks (AV *&callbacks, event_type event) const;
185 184
185 MTH void play_sound (faceidx sound, int dx = 0, int dy = 0) const
186 {
187 if (ns)
188 ns->play_sound (sound, dx, dy);
189 }
190
186 // wether the player can "see" this mapspace or not, decided by los 191 // wether the player can "see" this mapspace or not, decided by los
187 // 0 - nothing see, 100 - fully visible 192 // 0 - nothing see, 100 - fully visible
188 MTH sint8 visibility_at (maptile *map, int x, int y) const; 193 MTH sint8 visibility_at (maptile *map, int x, int y) const;
189 194
190 MTH void connect (client *ns); 195 MTH void connect (client *ns);
208typedef object_vector<player, &player::active> playervec; 213typedef object_vector<player, &player::active> playervec;
209 214
210extern playervec players; 215extern playervec players;
211 216
212#define for_all_players(var) \ 217#define for_all_players(var) \
213 for (unsigned _i = 0; _i < players.size (); ++_i) \ 218 for (unsigned _i = 0; _i < ::players.size (); ++_i) \
214 statementvar (player *, var, players [_i]) 219 statementvar (player *, var, ::players [_i])
215 220

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