ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/include/player.h
(Generate patch)

Comparing deliantra/server/include/player.h (file contents):
Revision 1.80 by root, Sat May 17 14:57:23 2008 UTC vs.
Revision 1.85 by root, Fri Dec 19 22:47:29 2008 UTC

109 int ACC (RW, gen_hp); /* Bonuses to regeneration speed of hp */ 109 int ACC (RW, gen_hp); /* Bonuses to regeneration speed of hp */
110 int ACC (RW, gen_sp); /* Bonuses to regeneration speed of sp */ 110 int ACC (RW, gen_sp); /* Bonuses to regeneration speed of sp */
111 int ACC (RW, gen_sp_armour); /* Penalty to sp regen from armour */ 111 int ACC (RW, gen_sp_armour); /* Penalty to sp regen from armour */
112 int ACC (RW, gen_grace); /* Bonuses to regeneration speed of grace */ 112 int ACC (RW, gen_grace); /* Bonuses to regeneration speed of grace */
113 int ACC (RW, item_power); /* Total item power of objects equipped */ 113 int ACC (RW, item_power); /* Total item power of objects equipped */
114 uint8 ACC (RW, listening); /* Which priority will be used in info_all */
115 uint8 ACC (RW, gender); /* 0 male, 1 female, others not yte defined */ 114 uint8 ACC (RW, gender); /* 0 male, 1 female, others not yet defined */
115 uint8 ACC (RW, hintmode); /* 0 full, 1 hint, 2 disable */
116 116
117 /* Try to put all the bitfields together - saves some small amount of memory */ 117 /* Try to put all the bitfields together - saves some small amount of memory */
118 bool ACC (RW, braced); /* Will not move if braced, only attack */ 118 bool ACC (RW, braced); /* Will not move if braced, only attack */
119 bool ACC (RW, tmp_invis); /* Will invis go away when we attack ? */ 119 bool ACC (RW, tmp_invis); /* Will invis go away when we attack ? */
120 bool ACC (RW, do_los); /* If true, need to call update_los() in draw(), and clear */ 120 bool ACC (RW, do_los); /* If true, need to call update_los() in draw(), and clear */
164 uint16 ACC (RW, outputs_count); /* Print if this count is exceeded */ 164 uint16 ACC (RW, outputs_count); /* Print if this count is exceeded */
165 object_ptr ACC (RW, mark); /* marked object */ 165 object_ptr ACC (RW, mark); /* marked object */
166 /* Special DM fields */ 166 /* Special DM fields */
167 tag_t *stack_items; /* Item stack for patch/dump/... commands */ 167 tag_t *stack_items; /* Item stack for patch/dump/... commands */
168 int ACC (RW, stack_position); /* Current stack position, 0 for no item */ 168 int ACC (RW, stack_position); /* Current stack position, 0 for no item */
169 sint8 blocked_los[MAP_CLIENT_X][MAP_CLIENT_Y]; /* array showing what spaces */ 169 sint8 los[MAP_CLIENT_X][MAP_CLIENT_Y]; /* array showing what spaces */
170 /* the player can see. For maps smaller than */ 170 /* the player can see. For maps smaller than */
171 /* MAP_CLIENT_.., the upper left is used */ 171 /* MAP_CLIENT_.., the center is used */
172
173 // return the los value for the given coordinate
174 MTH sint8 blocked_los (int dx, int dy) const
175 {
176 dx += LOS_X0;
177 dy += LOS_Y0;
178
179 return 0 <= dx && dx < MAP_CLIENT_X
180 && 0 <= dy && dy < MAP_CLIENT_Y
181 ? los[dx][dy] : LOS_BLOCKED;
182 }
183
184 // unchecked variant
185 sint8 blocked_los_uc (int dx, int dy) const
186 {
187 return los[dx + LOS_X0][dy + LOS_Y0];
188 }
172 189
173 shstr ACC (RW, invis_race); /* What race invisible to? */ 190 shstr ACC (RW, invis_race); /* What race invisible to? */
174 191
175 MTH const char *killer_name () const; // makes a string out of ->killer 192 MTH const char *killer_name () const; // makes a string out of ->killer
176 193
178 static player *find (const_utf8_string name); 195 static player *find (const_utf8_string name);
179 196
180 static player *load_pl (object_thawer &thawer); 197 static player *load_pl (object_thawer &thawer);
181 MTH static player *load_pl (object_thawer *thawer) { return load_pl (*thawer); } 198 MTH static player *load_pl (object_thawer *thawer) { return load_pl (*thawer); }
182 199
200 MTH void link_skills ();
201 MTH object *find_skill (const char *name) const;
202 object *find_skill (const shstr &name) const;
203
183 bool save_pl (object_freezer &freezer); 204 bool save_pl (object_freezer &freezer);
184 MTH bool save_pl (const char *path); 205 MTH bool save_pl (const char *path);
185 206
186 void do_destroy (); 207 void do_destroy ();
187 void gather_callbacks (AV *&callbacks, event_type event) const; 208 void gather_callbacks (AV *&callbacks, event_type event) const;
209
210 MTH dynbuf_text *expand_cfpod (const char *cfpod) const;
188 211
189 MTH void touch () { dirty = true; } // need to touch when logged out and changed 212 MTH void touch () { dirty = true; } // need to touch when logged out and changed
190 213
191 MTH void play_sound (faceidx sound, int dx = 0, int dy = 0) const 214 MTH void play_sound (faceidx sound, int dx = 0, int dy = 0) const
192 { 215 {

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines