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164 | uint16 ACC (RW, outputs_count); /* Print if this count is exceeded */ |
164 | uint16 ACC (RW, outputs_count); /* Print if this count is exceeded */ |
165 | object_ptr ACC (RW, mark); /* marked object */ |
165 | object_ptr ACC (RW, mark); /* marked object */ |
166 | /* Special DM fields */ |
166 | /* Special DM fields */ |
167 | tag_t *stack_items; /* Item stack for patch/dump/... commands */ |
167 | tag_t *stack_items; /* Item stack for patch/dump/... commands */ |
168 | int ACC (RW, stack_position); /* Current stack position, 0 for no item */ |
168 | int ACC (RW, stack_position); /* Current stack position, 0 for no item */ |
169 | sint8 blocked_los[MAP_CLIENT_X][MAP_CLIENT_Y]; /* array showing what spaces */ |
169 | sint8 los[MAP_CLIENT_X][MAP_CLIENT_Y]; /* array showing what spaces */ |
170 | /* the player can see. For maps smaller than */ |
170 | /* the player can see. For maps smaller than */ |
171 | /* MAP_CLIENT_.., the upper left is used */ |
171 | /* MAP_CLIENT_.., the center is used */ |
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172 | |
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173 | // return the los value for the given coordinate |
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174 | MTH sint8 blocked_los (int dx, int dy) const |
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175 | { |
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176 | dx += LOS_X0; |
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177 | dy += LOS_Y0; |
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178 | |
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179 | return 0 <= dx && dx < MAP_CLIENT_X |
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180 | && 0 <= dy && dy < MAP_CLIENT_Y |
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181 | ? los[dx][dy] : LOS_BLOCKED; |
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182 | } |
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183 | |
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184 | // unchecked variant |
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185 | sint8 blocked_los_uc (int dx, int dy) const |
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186 | { |
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187 | return los[dx + LOS_X0][dy + LOS_Y0]; |
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188 | } |
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189 | |
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190 | MTH void clear_los (sint8 value = LOS_BLOCKED); |
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191 | MTH void update_los (); |
172 | |
192 | |
173 | shstr ACC (RW, invis_race); /* What race invisible to? */ |
193 | shstr ACC (RW, invis_race); /* What race invisible to? */ |
174 | |
194 | |
175 | MTH const char *killer_name () const; // makes a string out of ->killer |
195 | MTH const char *killer_name () const; // makes a string out of ->killer |
176 | |
196 | |
177 | MTH static player *create (); |
197 | MTH static player *create (); |
178 | static player *find (const_utf8_string name); |
198 | static player *find (const_utf8_string name); |
179 | |
199 | |
180 | static player *load_pl (object_thawer &thawer); |
200 | static player *load_pl (object_thawer &thawer); |
181 | MTH static player *load_pl (object_thawer *thawer) { return load_pl (*thawer); } |
201 | MTH static player *load_pl (object_thawer *thawer) { return load_pl (*thawer); } |
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202 | |
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203 | MTH void link_skills (); |
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204 | MTH object *find_skill (const char *name) const; |
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205 | object *find_skill (const shstr &name) const; |
182 | |
206 | |
183 | bool save_pl (object_freezer &freezer); |
207 | bool save_pl (object_freezer &freezer); |
184 | MTH bool save_pl (const char *path); |
208 | MTH bool save_pl (const char *path); |
185 | |
209 | |
186 | void do_destroy (); |
210 | void do_destroy (); |
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243 | |
267 | |
244 | #define for_all_players(var) \ |
268 | #define for_all_players(var) \ |
245 | for (unsigned _i = 0; _i < ::players.size (); ++_i) \ |
269 | for (unsigned _i = 0; _i < ::players.size (); ++_i) \ |
246 | statementvar (player *, var, ::players [_i]) |
270 | statementvar (player *, var, ::players [_i]) |
247 | |
271 | |
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272 | #define for_all_players_on_map(var,mapp) \ |
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273 | for_all_players(var) \ |
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274 | if ((var)->ob->map == (mapp)) |
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275 | |
248 | inline void |
276 | inline void |
249 | object::statusmsg (const char *msg, int color) |
277 | object::statusmsg (const char *msg, int color) |
250 | { |
278 | { |
251 | if (expect_true (contr)) contr->statusmsg (msg, color); |
279 | if (expect_true (contr)) contr->statusmsg (msg, color); |
252 | } |
280 | } |