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134 | object_ptr ACC (RW, last_used); /* Pointer to object last picked or applied */ |
134 | object_ptr ACC (RW, last_used); /* Pointer to object last picked or applied */ |
135 | |
135 | |
136 | object_ptr ACC (RW, combat_ob); // which weapon/bow/skill to use for direct attacks |
136 | object_ptr ACC (RW, combat_ob); // which weapon/bow/skill to use for direct attacks |
137 | object_ptr ACC (RW, ranged_ob); // which skill/item/spell to use for ranged attacks |
137 | object_ptr ACC (RW, ranged_ob); // which skill/item/spell to use for ranged attacks |
138 | object_ptr ACC (RW, golem); // the currently controlled golem |
138 | object_ptr ACC (RW, golem); // the currently controlled golem |
139 | object_ptr ACC (RW, observe); // the object that is being observed (or 0) |
139 | object_ptr ACC (RW, observe); // the object that is being observed (never 0) |
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140 | object_ptr ACC (RW, viewpoint); // the object that is being viewed in the map (never 0) |
140 | |
141 | |
141 | sint16 ACC (RW, bed_x), ACC (RW, bed_y); /* x,y - coordinates of respawn (savebed) */ |
142 | sint16 ACC (RW, bed_x), ACC (RW, bed_y); /* x,y - coordinates of respawn (savebed) */ |
142 | shstr ACC (RW, savebed_map); /* map where player will respawn after death */ |
143 | shstr ACC (RW, savebed_map); /* map where player will respawn after death */ |
143 | shstr ACC (RW, maplevel); /* On which level is the player? */ |
144 | shstr ACC (RW, maplevel); /* On which level is the player? */ |
144 | char ACC (RW, spellparam)[MAX_BUF]; /* What param to add to spells */ |
145 | char ACC (RW, spellparam)[MAX_BUF]; /* What param to add to spells */ |
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234 | |
235 | |
235 | MTH void chargen_race_done (); |
236 | MTH void chargen_race_done (); |
236 | MTH void chargen_race_next (); |
237 | MTH void chargen_race_next (); |
237 | |
238 | |
238 | MTH void set_observe (object_ornull *ob); |
239 | MTH void set_observe (object_ornull *ob); |
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240 | MTH void set_viewpoint (object_ornull *ob); |
239 | |
241 | |
240 | void send_msg (int color, const char *type, const char *msg) |
242 | void send_msg (int color, const char *type, const char *msg) |
241 | { |
243 | { |
242 | ns->send_msg (color, type, msg); |
244 | ns->send_msg (color, type, msg); |
243 | } |
245 | } |