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/cvs/deliantra/server/include/recipe.h
Revision: 1.2
Committed: Tue Aug 29 08:01:36 2006 UTC (17 years, 9 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.1: +3 -3 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.1 /* 'recipe' and 'recipelist' are used by the alchemy code */
2     typedef struct recipestruct {
3     const char *title; /* distinguishing name of product */
4     size_t arch_names; /* the size of the arch_name[] array */
5     char **arch_name; /* the possible archetypes of the final product made */
6     int chance; /* chance that recipe for this item will appear
7 root 1.2 * in an alchemical grimore */
8 root 1.1 int diff; /* alchemical dfficulty level */
9     int exp; /* how much exp to give for this formulae */
10     int index; /* an index value derived from formula ingredients */
11     int transmute; /* if defined, one of the formula ingredients is
12 root 1.2 * used as the basis for the product object */
13 root 1.1 int yield; /* The maximum number of items produced by the recipe */
14     linked_char *ingred; /* comma delimited list of ingredients */
15     struct recipestruct *next;
16     const char *keycode; /* keycode needed to use the recipe */
17     const char *skill; /* skill name used to make this recipe */
18     const char *cauldron; /* the arch of the cauldron/workbench used to house the
19 root 1.2 * formulae. */
20 root 1.1 } recipe;
21    
22     typedef struct recipeliststruct {
23     int total_chance;
24     int number; /* number of recipes in this list */
25     struct recipestruct *items; /* pointer to first recipe in this list */
26     struct recipeliststruct *next; /* pointer to next recipe list */
27     } recipelist;
28    
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