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/cvs/deliantra/server/include/recipe.h
Revision: 1.6
Committed: Sun Jul 1 05:00:18 2007 UTC (16 years, 10 months ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_2, rel-2_3
Changes since 1.5: +11 -12 lines
Log Message:
- upgrade crossfire trt to the GPL version 3 (hopefully correctly).
- add a single file covered by the GNU Affero General Public License
  (which is not yet released, so I used the current draft, which is
  legally a bit wavy, but its likely better than nothing as it expresses
  direct intent by the authors, and we can upgrade as soon as it has been
  released).
  * this should ensure availability of source code for the server at least
    and hopefully also archetypes and maps even when modified versions
    are not being distributed, in accordance of section 13 of the agplv3.

File Contents

# User Rev Content
1 root 1.5 /*
2 root 1.6 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 root 1.5 *
4     * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5     * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6     * Copyright (©) 1992,2007 Frank Tore Johansen
7     *
8 root 1.6 * Crossfire TRT is free software: you can redistribute it and/or modify
9     * it under the terms of the GNU General Public License as published by
10     * the Free Software Foundation, either version 3 of the License, or
11     * (at your option) any later version.
12 root 1.5 *
13 root 1.6 * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17 root 1.5 *
18 root 1.6 * You should have received a copy of the GNU General Public License
19     * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 root 1.5 *
21     * The authors can be reached via e-mail to <crossfire@schmorp.de>
22     */
23    
24 root 1.1 /* 'recipe' and 'recipelist' are used by the alchemy code */
25 root 1.4 typedef struct recipestruct
26     {
27     shstr title; /* distinguishing name of product */
28     size_t arch_names; /* the size of the arch_name[] array */
29     char **arch_name; /* the possible archetypes of the final product made */
30     int chance; /* chance that recipe for this item will appear
31     * in an alchemical grimore */
32     int diff; /* alchemical dfficulty level */
33     int exp; /* how much exp to give for this formulae */
34     int index; /* an index value derived from formula ingredients */
35     int transmute; /* if defined, one of the formula ingredients is
36     * used as the basis for the product object */
37     int yield; /* The maximum number of items produced by the recipe */
38     linked_char *ingred; /* comma delimited list of ingredients */
39     struct recipestruct *next;
40     shstr keycode; /* keycode needed to use the recipe */
41     shstr skill; /* skill name used to make this recipe */
42     shstr cauldron; /* the arch of the cauldron/workbench used to house the
43     * formulae. */
44 root 1.1 } recipe;
45    
46 root 1.4 typedef struct recipeliststruct
47     {
48     int total_chance;
49     int number; /* number of recipes in this list */
50     struct recipestruct *items; /* pointer to first recipe in this list */
51     struct recipeliststruct *next; /* pointer to next recipe list */
52 root 1.1 } recipelist;