ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/include/recipe.h
Revision: 1.5
Committed: Mon May 28 21:15:56 2007 UTC (17 years ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.4: +24 -0 lines
Log Message:
- update copyrights in .h files, where applicable
- rename preprocess to genkeywords

File Contents

# Content
1 /*
2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game.
3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Crossfire TRT is free software; you can redistribute it and/or modify it
9 * under the terms of the GNU General Public License as published by the Free
10 * Software Foundation; either version 2 of the License, or (at your option)
11 * any later version.
12 *
13 * This program is distributed in the hope that it will be useful, but
14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
16 * for more details.
17 *
18 * You should have received a copy of the GNU General Public License along
19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 *
22 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */
24
25 /* 'recipe' and 'recipelist' are used by the alchemy code */
26 typedef struct recipestruct
27 {
28 shstr title; /* distinguishing name of product */
29 size_t arch_names; /* the size of the arch_name[] array */
30 char **arch_name; /* the possible archetypes of the final product made */
31 int chance; /* chance that recipe for this item will appear
32 * in an alchemical grimore */
33 int diff; /* alchemical dfficulty level */
34 int exp; /* how much exp to give for this formulae */
35 int index; /* an index value derived from formula ingredients */
36 int transmute; /* if defined, one of the formula ingredients is
37 * used as the basis for the product object */
38 int yield; /* The maximum number of items produced by the recipe */
39 linked_char *ingred; /* comma delimited list of ingredients */
40 struct recipestruct *next;
41 shstr keycode; /* keycode needed to use the recipe */
42 shstr skill; /* skill name used to make this recipe */
43 shstr cauldron; /* the arch of the cauldron/workbench used to house the
44 * formulae. */
45 } recipe;
46
47 typedef struct recipeliststruct
48 {
49 int total_chance;
50 int number; /* number of recipes in this list */
51 struct recipestruct *items; /* pointer to first recipe in this list */
52 struct recipeliststruct *next; /* pointer to next recipe list */
53 } recipelist;