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/cvs/deliantra/server/include/shstrinc.h
Revision: 1.22
Committed: Wed Mar 24 17:41:47 2010 UTC (14 years, 2 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.21: +3 -0 lines
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# User Rev Content
1 root 1.18 /*
2     * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3     *
4     * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5     *
6     * Deliantra is free software: you can redistribute it and/or modify it under
7     * the terms of the Affero GNU General Public License as published by the
8     * Free Software Foundation, either version 3 of the License, or (at your
9     * option) any later version.
10     *
11     * This program is distributed in the hope that it will be useful,
12     * but WITHOUT ANY WARRANTY; without even the implied warranty of
13     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14     * GNU General Public License for more details.
15     *
16     * You should have received a copy of the Affero GNU General Public License
17     * and the GNU General Public License along with this program. If not, see
18     * <http://www.gnu.org/licenses/>.
19     *
20     * The authors can be reached via e-mail to <support@deliantra.net>
21     */
22    
23 root 1.1 // declare some predefined const shstr's
24    
25 root 1.16 def (none)
26     def (NONE) //TODO, eradicate
27     def (All) //TODO, eradicate
28     def (NOCLASSFACECHANGE)
29     def (monk)
30 root 1.2 def (unknown)
31 root 1.20 def2(shstr_unknown_material_description, "an unknown substance")
32 root 1.16 def (bug)
33     def (player)
34 root 1.1 def (undead)
35 root 1.3 def (money)
36 root 1.1 def (clawing)
37 root 1.4 def (battleground)
38 root 1.9 def (shop_coords)
39 root 1.19 def (starting_wealth)
40 root 1.9 def (on_use_yield)
41 root 1.20 def (organic)
42 root 1.10 def (burnout)
43     def (icecube)
44     def (fire_trail)
45 root 1.14 def (noise_force)
46 root 1.11 def (killer_quit)
47     def (killer_logout)
48 root 1.16 def (rune_mark)
49     def (magic_mouth)
50 root 1.17 def (doppleganger)
51     def (keys)
52     def (GOD)
53     def (GOD_SLAYING)
54     def (GOD_FRIEND)
55     def (GODCULTMON)
56 root 1.21 def2(shstr_empty, "")
57 root 1.17 def2(shstr_one_handed_weapons, "one handed weapons")
58     def2(shstr_two_handed_weapons, "two handed weapons")
59     def2(shstr_grace_limit, "grace limit")
60     def2(shstr_restore_grace, "restore grace")
61 root 1.9
62 root 1.22 // magical map exit path to identify random map generators
63     def2(shstr_random_map_exit, "/!")
64    
65 root 1.19 // archetypes
66     def (poisoning)
67     def (confusion)
68     def (blindness)
69     def (rock)
70     def (fireball)
71     def (immunity)
72     def (symptom)
73     def (runedet)
74     def (detect_magic)
75     def (luck)
76     def (earthwall)
77     def (slowness)
78     def (finger)
79     def (depletion)
80     def (gravestone)
81     def (pyrite)
82     def (pyrite2)
83     def (pyrite3)
84     def (stone)
85     def (slag)
86     def (slags)
87     def (bomb)
88    
89 root 1.9 // dragons
90 root 1.16 def (dragon)
91 root 1.1 def (dragon_ability_force)
92 root 1.5 def (dragon_ability_fire)
93     def (dragon_ability_cold)
94     def (dragon_ability_elec)
95     def (dragon_ability_poison)
96 root 1.1 def (dragon_skin_force)
97 root 1.9
98     //treasures
99 root 1.6 def (ring)
100     def (amulet)
101     def (staff)
102     def (crown)
103     def (empty_archetype)
104 root 1.9
105     // rmg
106     def (fountain)
107 root 1.20 def (adamantium)
108 root 1.9 def (exit)
109     def (chest)
110     def (sign)
111 root 1.13 def (key_random_map)
112 root 1.9 def (locked_door1)
113 root 1.14