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/cvs/deliantra/server/include/shstrinc.h
Revision: 1.26
Committed: Thu Apr 15 00:36:51 2010 UTC (14 years, 1 month ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.25: +5 -0 lines
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# User Rev Content
1 root 1.18 /*
2     * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 root 1.23 *
4 root 1.24 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 root 1.23 *
6 root 1.18 * Deliantra is free software: you can redistribute it and/or modify it under
7     * the terms of the Affero GNU General Public License as published by the
8     * Free Software Foundation, either version 3 of the License, or (at your
9     * option) any later version.
10 root 1.23 *
11 root 1.18 * This program is distributed in the hope that it will be useful,
12     * but WITHOUT ANY WARRANTY; without even the implied warranty of
13     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14     * GNU General Public License for more details.
15 root 1.23 *
16 root 1.18 * You should have received a copy of the Affero GNU General Public License
17     * and the GNU General Public License along with this program. If not, see
18     * <http://www.gnu.org/licenses/>.
19 root 1.23 *
20 root 1.18 * The authors can be reached via e-mail to <support@deliantra.net>
21 root 1.23 */
22 root 1.18
23 root 1.1 // declare some predefined const shstr's
24    
25 root 1.16 def (none)
26     def (NONE) //TODO, eradicate
27     def (All) //TODO, eradicate
28     def (NOCLASSFACECHANGE)
29     def (monk)
30 root 1.2 def (unknown)
31 root 1.20 def2(shstr_unknown_material_description, "an unknown substance")
32 root 1.16 def (bug)
33     def (player)
34 root 1.1 def (undead)
35 root 1.3 def (money)
36 root 1.1 def (clawing)
37 root 1.4 def (battleground)
38 root 1.9 def (shop_coords)
39 root 1.19 def (starting_wealth)
40 root 1.9 def (on_use_yield)
41 root 1.20 def (organic)
42 root 1.10 def (burnout)
43     def (icecube)
44     def (fire_trail)
45 root 1.14 def (noise_force)
46 root 1.11 def (killer_quit)
47     def (killer_logout)
48 root 1.16 def (rune_mark)
49     def (magic_mouth)
50 root 1.17 def (doppleganger)
51     def (keys)
52     def (GOD)
53     def (GOD_SLAYING)
54     def (GOD_FRIEND)
55     def (GODCULTMON)
56 root 1.21 def2(shstr_empty, "")
57 root 1.17 def2(shstr_one_handed_weapons, "one handed weapons")
58     def2(shstr_two_handed_weapons, "two handed weapons")
59 root 1.25 def2(shstr_missile_Weapons, "missile weapons")
60 root 1.17 def2(shstr_grace_limit, "grace limit")
61     def2(shstr_restore_grace, "restore grace")
62 root 1.9
63 root 1.22 // magical map exit path to identify random map generators
64     def2(shstr_random_map_exit, "/!")
65    
66 root 1.19 // archetypes
67     def (poisoning)
68     def (confusion)
69     def (blindness)
70     def (rock)
71     def (fireball)
72     def (immunity)
73     def (symptom)
74     def (runedet)
75     def (detect_magic)
76     def (luck)
77     def (earthwall)
78     def (slowness)
79     def (finger)
80     def (depletion)
81     def (gravestone)
82     def (pyrite)
83     def (pyrite2)
84     def (pyrite3)
85     def (stone)
86     def (slag)
87     def (slags)
88     def (bomb)
89    
90 root 1.9 // dragons
91 root 1.16 def (dragon)
92 root 1.1 def (dragon_ability_force)
93 root 1.5 def (dragon_ability_fire)
94     def (dragon_ability_cold)
95     def (dragon_ability_elec)
96     def (dragon_ability_poison)
97 root 1.1 def (dragon_skin_force)
98 root 1.9
99     //treasures
100 root 1.6 def (ring)
101     def (amulet)
102     def (staff)
103     def (crown)
104     def (empty_archetype)
105 root 1.9
106 root 1.26 // hardcoded skill names
107     def (praying)
108     def (literacy)
109     def (throwing)
110    
111 root 1.9 // rmg
112     def (fountain)
113 root 1.20 def (adamantium)
114 root 1.9 def (exit)
115     def (chest)
116     def (sign)
117 root 1.13 def (key_random_map)
118 root 1.9 def (locked_door1)
119 root 1.14