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/cvs/deliantra/server/include/shstrinc.h
Revision: 1.31
Committed: Thu Apr 28 14:58:08 2011 UTC (13 years ago) by elmex
Content type: text/plain
Branch: MAIN
Changes since 1.30: +1 -0 lines
Log Message:
implemented quad wall and floor removing and open_space exits.

File Contents

# User Rev Content
1 root 1.18 /*
2     * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 root 1.23 *
4 root 1.30 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 root 1.23 *
6 root 1.18 * Deliantra is free software: you can redistribute it and/or modify it under
7     * the terms of the Affero GNU General Public License as published by the
8     * Free Software Foundation, either version 3 of the License, or (at your
9     * option) any later version.
10 root 1.23 *
11 root 1.18 * This program is distributed in the hope that it will be useful,
12     * but WITHOUT ANY WARRANTY; without even the implied warranty of
13     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14     * GNU General Public License for more details.
15 root 1.23 *
16 root 1.18 * You should have received a copy of the Affero GNU General Public License
17     * and the GNU General Public License along with this program. If not, see
18     * <http://www.gnu.org/licenses/>.
19 root 1.23 *
20 root 1.18 * The authors can be reached via e-mail to <support@deliantra.net>
21 root 1.23 */
22 root 1.18
23 root 1.1 // declare some predefined const shstr's
24    
25 root 1.16 def (none)
26     def (NONE) //TODO, eradicate
27     def (All) //TODO, eradicate
28     def (NOCLASSFACECHANGE)
29     def (monk)
30 root 1.2 def (unknown)
31 root 1.20 def2(shstr_unknown_material_description, "an unknown substance")
32 root 1.16 def (bug)
33     def (player)
34 root 1.1 def (undead)
35 root 1.3 def (money)
36 root 1.1 def (clawing)
37 root 1.4 def (battleground)
38 root 1.9 def (shop_coords)
39 root 1.29 def (gold)
40 root 1.19 def (starting_wealth)
41 root 1.9 def (on_use_yield)
42 root 1.20 def (organic)
43 root 1.10 def (burnout)
44     def (icecube)
45     def (fire_trail)
46 root 1.14 def (noise_force)
47 root 1.11 def (killer_quit)
48     def (killer_logout)
49 root 1.16 def (rune_mark)
50     def (magic_mouth)
51 root 1.17 def (doppleganger)
52     def (keys)
53     def (GOD)
54     def (GOD_SLAYING)
55     def (GOD_FRIEND)
56     def (GODCULTMON)
57 elmex 1.31 def (quad_open_space) // for quad building
58 root 1.21 def2(shstr_empty, "")
59 root 1.17 def2(shstr_one_handed_weapons, "one handed weapons")
60     def2(shstr_two_handed_weapons, "two handed weapons")
61 root 1.25 def2(shstr_missile_Weapons, "missile weapons")
62 root 1.17 def2(shstr_grace_limit, "grace limit")
63     def2(shstr_restore_grace, "restore grace")
64 root 1.9
65 root 1.22 // magical map exit path to identify random map generators
66     def2(shstr_random_map_exit, "/!")
67    
68 root 1.19 // archetypes
69     def (poisoning)
70     def (confusion)
71     def (blindness)
72     def (rock)
73     def (fireball)
74     def (immunity)
75     def (symptom)
76     def (runedet)
77     def (detect_magic)
78     def (luck)
79     def (earthwall)
80     def (slowness)
81     def (finger)
82     def (depletion)
83     def (gravestone)
84     def (pyrite)
85     def (pyrite2)
86     def (pyrite3)
87     def (stone)
88     def (slag)
89     def (slags)
90     def (bomb)
91    
92 root 1.9 // dragons
93 root 1.16 def (dragon)
94 root 1.1 def (dragon_ability_force)
95 root 1.5 def (dragon_ability_fire)
96     def (dragon_ability_cold)
97     def (dragon_ability_elec)
98     def (dragon_ability_poison)
99 root 1.1 def (dragon_skin_force)
100 root 1.9
101     //treasures
102 root 1.6 def (ring)
103     def (amulet)
104     def (staff)
105     def (crown)
106 root 1.27 def (potion)
107     def (potions)
108 root 1.6 def (empty_archetype)
109 root 1.9
110 root 1.26 // hardcoded skill names
111     def (praying)
112     def (literacy)
113     def (throwing)
114 root 1.28 def (bargaining)
115 root 1.26
116 root 1.9 // rmg
117     def (fountain)
118 root 1.20 def (adamantium)
119 root 1.9 def (exit)
120     def (chest)
121     def (sign)
122 root 1.13 def (key_random_map)
123 root 1.9 def (locked_door1)
124 root 1.14