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/cvs/deliantra/server/include/skills.h
Revision 1.18 - (view) (download) (annotate) - [select for diffs]
Sat May 19 00:31:08 2007 UTC (17 years ago) by root
Branch: MAIN
CVS Tags: rel-2_1
Changes since 1.17: +5 -4 lines
Diff to previous 1.17
A player must never apply two skills. crossfire always has and will ever
complain about that.

Nevertheless, levitation (and ONLY levitation) gets applied in addition to
other skills. Now that cannot work with the new skill system. Introduce a
special flag for levitation only so it only gets half-applied.

This probably fixes quite a number of older "has two skills applied"
messages.

Revision 1.17 - (view) (download) (annotate) - [select for diffs]
Thu May 17 00:33:29 2007 UTC (17 years ago) by root
Branch: MAIN
Changes since 1.16: +2 -2 lines
Diff to previous 1.16
- do not require an item for the use magic item skill.
  thats because it is often used for "misc" objects such as scrolls,
  which do not get applied as ranged weapons. not requiring an item
  is not likely to be a big deal anyways.

Revision 1.16 - (view) (download) (annotate) - [select for diffs]
Sat May 12 17:26:51 2007 UTC (17 years ago) by root
Branch: MAIN
Changes since 1.15: +1 -1 lines
Diff to previous 1.15
*** empty log message ***

Revision 1.15 - (view) (download) (annotate) - [select for diffs]
Tue May 1 05:48:20 2007 UTC (17 years ago) by root
Branch: MAIN
Changes since 1.14: +4 -2 lines
Diff to previous 1.14
big simplification, still doesn't work, but feels cleaner

Revision 1.14 - (view) (download) (annotate) - [select for diffs]
Mon Apr 30 04:25:30 2007 UTC (17 years ago) by root
Branch: MAIN
Changes since 1.13: +15 -12 lines
Diff to previous 1.13
This is the first rough cut of the skill use system (use the STABLE tag).

Details will likely change, and combat skills do not work very well, but
it works quite well.

Players no longer have a shoottype or range slots, instead, each player
has these members:

   combat_skill/combat_ob  the currently selected skill (and weapon)
                           for direct attacks.
   ranged_skill/ranged_ob  the currently selected ranged skill (and
                           bow/spell/item)
   golem                   the currently-controlled golem, if any.

Revision 1.13 - (view) (download) (annotate) - [select for diffs]
Mon Jan 15 21:06:19 2007 UTC (17 years, 4 months ago) by pippijn
Branch: MAIN
CVS Tags: rel-2_0
Changes since 1.12: +22 -22 lines
Diff to previous 1.12
comments

Revision 1.12 - (view) (download) (annotate) - [select for diffs]
Sat Jan 6 14:42:30 2007 UTC (17 years, 4 months ago) by pippijn
Branch: MAIN
Changes since 1.11: +1 -0 lines
Diff to previous 1.11
added some copyrights

Revision 1.11 - (view) (download) (annotate) - [select for diffs]
Fri Dec 15 20:08:45 2006 UTC (17 years, 5 months ago) by root
Branch: MAIN
Changes since 1.10: +1 -1 lines
Diff to previous 1.10
I goofed.

Revision 1.10 - (view) (download) (annotate) - [select for diffs]
Fri Dec 15 20:07:02 2006 UTC (17 years, 5 months ago) by root
Branch: MAIN
Changes since 1.9: +1 -1 lines
Diff to previous 1.9
more slight copyright adjustments

Revision 1.9 - (view) (download) (annotate) - [select for diffs]
Tue Sep 12 00:53:57 2006 UTC (17 years, 8 months ago) by root
Branch: MAIN
Changes since 1.8: +10 -82 lines
Diff to previous 1.8
introducing skillinc.h

Revision 1.8 - (view) (download) (annotate) - [select for diffs]
Sun Sep 3 00:18:41 2006 UTC (17 years, 8 months ago) by root
Branch: MAIN
Changes since 1.7: +1 -3 lines
Diff to previous 1.7
THIS CODE WILL NOT COMPILE
use the STABLE tag instead.

- major changes in object lifetime and memory management
- replaced manual refcounting by shstr class
- removed quest system
- many optimisations
- major changes

Revision 1.7 - (view) (download) (annotate) - [select for diffs]
Fri Sep 1 17:16:47 2006 UTC (17 years, 8 months ago) by elmex
Branch: MAIN
Changes since 1.6: +1 -0 lines
Diff to previous 1.6
added SK_EXP_SKILL_ONLY

Revision 1.6 - (view) (download) (annotate) - [select for diffs]
Sun Aug 13 17:16:02 2006 UTC (17 years, 9 months ago) by elmex
Branch: MAIN
Changes since 1.5: +1 -1 lines
Diff to previous 1.5
Made server compile with C++.
Removed cfanim plugin and crossedit.
C++ here we come.

Revision 1.5 - (view) (download) (annotate) - [select for diffs]
Wed May 17 21:35:43 2006 UTC (18 years ago) by root
Branch: MAIN
CVS Tags: LAST_C_VERSION, difficulty_fix_merge_060810_2300
Branch point for: difficulty_fix
Changes since 1.4: +1 -1 lines
Diff to previous 1.4
typo

Revision 1.4 - (view) (download) (annotate) - [select for diffs]
Mon May 1 12:56:17 2006 UTC (18 years ago) by pippijn
Branch: MAIN
Changes since 1.3: +1 -1 lines
Diff to previous 1.3
Renaming skills and fixing non-static declaration of attack_hth in
include/sproto.h.

Revision 1.3 - (view) (download) (annotate) - [select for diffs]
Mon May 1 12:33:05 2006 UTC (18 years ago) by pippijn
Branch: MAIN
Changes since 1.2: +9 -9 lines
Diff to previous 1.2
Renaming skills and adding them to cfperl.xs.

Revision 1.2 - (view) (download) (annotate) - [select for diffs]
Sun Apr 30 12:07:47 2006 UTC (18 years ago) by pippijn
Branch: MAIN
Changes since 1.1: +13 -3 lines
Diff to previous 1.1
Adding code support for "flame touch"-alike skills for cold, electric,
acid and poison elemental races.

Revision 1.1 - (view) (download) (annotate) - [select for diffs]
Fri Feb 3 07:12:50 2006 UTC (18 years, 3 months ago) by root
Branch: MAIN
Branch point for: UPSTREAM
Initial revision

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