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69 | void apply_changes_to_player (object *pl, object *change); |
69 | void apply_changes_to_player (object *pl, object *change); |
70 | void apply_item_transformer (object *pl, object *transformer); |
70 | void apply_item_transformer (object *pl, object *transformer); |
71 | extern void handle_apply_yield (object *op); |
71 | extern void handle_apply_yield (object *op); |
72 | void apply_lamp (object *op, bool switch_on); |
72 | void apply_lamp (object *op, bool switch_on); |
73 | void get_animation_from_arch (object *op, arch_ptr a); |
73 | void get_animation_from_arch (object *op, arch_ptr a); |
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74 | extern int convert_item (object *item, object *converter); |
74 | |
75 | |
75 | /* attack.c */ |
76 | /* attack.c */ |
76 | void cancellation (object *op); |
77 | void cancellation (object *op); |
77 | int did_make_save_item (object *op, int type, object *originator); |
78 | int did_make_save_item (object *op, int type, object *originator); |
78 | void save_throw_object (object *op, int type, object *originator); |
79 | void save_throw_object (object *op, int type, object *originator); |