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23 | int need_identify (const object *obj); |
23 | int need_identify (const object *obj); |
24 | int apply_shop_mat (object *shop_mat, object *op); |
24 | int apply_shop_mat (object *shop_mat, object *op); |
25 | const char *cost_string_from_value (sint64 cost, int approx); |
25 | const char *cost_string_from_value (sint64 cost, int approx); |
26 | void pay_player (object *pl, sint64 amount); |
26 | void pay_player (object *pl, sint64 amount); |
27 | sint64 pay_player_arch (object *pl, const char *arch, sint64 amount); |
27 | sint64 pay_player_arch (object *pl, const char *arch, sint64 amount); |
28 | void attempt_do_alchemy (object *caster, object *cauldron); |
28 | void attempt_do_alchemy (object *caster, object *cauldron, object *skill); |
29 | int content_recipe_value (object *op); |
29 | int content_recipe_value (object *op); |
30 | int numb_ob_inside (object *op); |
30 | int numb_ob_inside (object *op); |
31 | object *attempt_recipe (object *caster, object *cauldron, int ability, recipe *rp, int nbatches); |
31 | object *attempt_recipe (object *caster, object *cauldron, int ability, recipe *rp, int nbatches); |
32 | void adjust_product (object *item, int lvl, int yield); |
32 | void adjust_product (object *item, int lvl, int yield); |
33 | object *make_item_from_recipe (object *cauldron, recipe *rp); |
33 | object *make_item_from_recipe (object *cauldron, recipe *rp); |
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67 | void apply_lighter (object *who, object *lighter); |
67 | void apply_lighter (object *who, object *lighter); |
68 | void scroll_failure (object *op, int failure, int power); |
68 | void scroll_failure (object *op, int failure, int power); |
69 | void apply_changes_to_player (object *pl, object *change); |
69 | void apply_changes_to_player (object *pl, object *change); |
70 | void apply_item_transformer (object *pl, object *transformer); |
70 | void apply_item_transformer (object *pl, object *transformer); |
71 | extern void handle_apply_yield (object *op); |
71 | extern void handle_apply_yield (object *op); |
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72 | void apply_lamp (object *op, bool switch_on); |
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73 | void get_animation_from_arch (object *op, arch_ptr a); |
72 | |
74 | |
73 | /* attack.c */ |
75 | /* attack.c */ |
74 | void cancellation (object *op); |
76 | void cancellation (object *op); |
75 | int did_make_save_item (object *op, int type, object *originator); |
77 | int did_make_save_item (object *op, int type, object *originator); |
76 | void save_throw_object (object *op, int type, object *originator); |
78 | void save_throw_object (object *op, int type, object *originator); |
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94 | int is_aimed_missile (object *op); |
96 | int is_aimed_missile (object *op); |
95 | |
97 | |
96 | /* build_map.c */ |
98 | /* build_map.c */ |
97 | int can_build_over (struct mapdef *map, object *tmp, short x, short y); |
99 | int can_build_over (struct mapdef *map, object *tmp, short x, short y); |
98 | void remove_marking_runes (struct mapdef *map, short x, short y); |
100 | void remove_marking_runes (struct mapdef *map, short x, short y); |
99 | int find_unused_connected_value (struct mapdef *map); |
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100 | int find_or_create_connection_for_map (object *pl, short x, short y, object *rune); |
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101 | object *get_connection_rune (object *pl, short x, short y); |
101 | object *get_connection_rune (object *pl, short x, short y); |
102 | object *get_msg_book (object *pl, short x, short y); |
102 | object *get_msg_book (object *pl, short x, short y); |
103 | object *get_wall (struct mapdef *map, int x, int y); |
103 | object *get_wall (struct mapdef *map, int x, int y); |
104 | void fix_walls (maptile *map, int x, int y); |
104 | void fix_walls (maptile *map, int x, int y); |
105 | void fix_walls_around (maptile *map, int x, int y); |
105 | void fix_walls_around (maptile *map, int x, int y); |
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604 | int cast_party_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg); |
604 | int cast_party_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg); |
605 | int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg); |
605 | int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg); |
606 | void move_spell_effect (object *op); |
606 | void move_spell_effect (object *op); |
607 | void check_spell_effect (object *op); |
607 | void check_spell_effect (object *op); |
608 | void apply_spell_effect (object *spell, object *victim); |
608 | void apply_spell_effect (object *spell, object *victim); |
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609 | void create_exploding_ball_at (object *victim, int level); |
609 | |
610 | |
610 | /* swamp.c */ |
611 | /* swamp.c */ |
611 | void walk_on_deep_swamp (object *op, object *victim); |
612 | void walk_on_deep_swamp (object *op, object *victim); |
612 | void move_deep_swamp (object *op); |
613 | void move_deep_swamp (object *op); |
613 | |
614 | |