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394 | object *fix_summon_pet (archetype *at, object *op, int dir, int is_golem); |
394 | object *fix_summon_pet (archetype *at, object *op, int dir, int is_golem); |
395 | void move_golem (object *op); |
395 | void move_golem (object *op); |
396 | void control_golem (object *op, int dir); |
396 | void control_golem (object *op, int dir); |
397 | int summon_golem (object *op, object *caster, int dir, object *spob); |
397 | int summon_golem (object *op, object *caster, int dir, object *spob); |
398 | object *choose_cult_monster (object *pl, object *god, int summon_level); |
398 | object *choose_cult_monster (object *pl, object *god, int summon_level); |
399 | int summon_object (object *op, object *caster, object *spell_ob, int dir, const char *stringarg); |
399 | int summon_object (object *op, object *caster, object *spell_ob, int dir, const char *spellparam); |
400 | int should_arena_attack (object *pet, object *owner, object *target); |
400 | int should_arena_attack (object *pet, object *owner, object *target); |
401 | |
401 | |
402 | /* player.c */ |
402 | /* player.c */ |
403 | player *find_player (const char *plname); |
403 | player *find_player (const char *plname); |
404 | player *find_player_partial_name (const char *plname); |
404 | player *find_player_partial_name (const char *plname); |
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546 | void polymorph_living (object *op); |
546 | void polymorph_living (object *op); |
547 | void polymorph_melt (object *who, object *op); |
547 | void polymorph_melt (object *who, object *op); |
548 | void polymorph_item (object *who, object *op); |
548 | void polymorph_item (object *who, object *op); |
549 | void polymorph (object *op, object *who); |
549 | void polymorph (object *op, object *who); |
550 | int cast_polymorph (object *op, object *caster, object *spell_ob, int dir); |
550 | int cast_polymorph (object *op, object *caster, object *spell_ob, int dir); |
551 | int cast_create_missile (object *op, object *caster, object *spell, int dir, const char *stringarg); |
551 | int cast_create_missile (object *op, object *caster, object *spell, int dir, const char *spellparam); |
552 | int cast_create_food (object *op, object *caster, object *spell_ob, int dir, const char *stringarg); |
552 | int cast_create_food (object *op, object *caster, object *spell_ob, int dir, const char *spellparam); |
553 | int probe (object *op, object *caster, object *spell_ob, int dir); |
553 | int probe (object *op, object *caster, object *spell_ob, int dir); |
554 | int makes_invisible_to (object *pl, object *mon); |
554 | int makes_invisible_to (object *pl, object *mon); |
555 | int cast_invisible (object *op, object *caster, object *spell_ob); |
555 | int cast_invisible (object *op, object *caster, object *spell_ob); |
556 | int cast_earth_to_dust (object *op, object *caster, object *spell_ob); |
556 | int cast_earth_to_dust (object *op, object *caster, object *spell_ob); |
557 | void execute_word_of_recall (object *op); |
557 | void execute_word_of_recall (object *op); |
558 | int cast_word_of_recall (object *op, object *caster, object *spell_ob); |
558 | int cast_word_of_recall (object *op, object *caster, object *spell_ob); |
559 | int cast_wonder (object *op, object *caster, int dir, object *spell_ob); |
559 | int cast_wonder (object *op, object *caster, int dir, object *spell_ob); |
560 | int perceive_self (object *op); |
560 | int perceive_self (object *op); |
561 | int magic_wall (object *op, object *caster, int dir, object *spell_ob); |
561 | int magic_wall (object *op, object *caster, int dir, object *spell_ob); |
562 | int dimension_door (object *op, object *caster, object *spob, int dir); |
562 | int dimension_door (object *op, object *caster, object *spob, int dir, const char *spellparam); |
563 | int cast_heal (object *op, object *caster, object *spell, int dir); |
563 | int cast_heal (object *op, object *caster, object *spell, int dir); |
564 | int cast_change_ability (object *op, object *caster, object *spell_ob, int dir, int silent); |
564 | int cast_change_ability (object *op, object *caster, object *spell_ob, int dir, int silent); |
565 | int cast_bless (object *op, object *caster, object *spell_ob, int dir); |
565 | int cast_bless (object *op, object *caster, object *spell_ob, int dir); |
566 | int alchemy (object *op, object *caster, object *spell_ob); |
566 | int alchemy (object *op, object *caster, object *spell_ob); |
567 | int remove_curse (object *op, object *caster, object *spell); |
567 | int remove_curse (object *op, object *caster, object *spell); |
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600 | void put_a_monster (object *op, const char *monstername); |
600 | void put_a_monster (object *op, const char *monstername); |
601 | int summon_hostile_monsters (object *op, int n, const char *monstername); |
601 | int summon_hostile_monsters (object *op, int n, const char *monstername); |
602 | void shuffle_attack (object *op, int change_face); |
602 | void shuffle_attack (object *op, int change_face); |
603 | void prayer_failure (object *op, int failure, int power); |
603 | void prayer_failure (object *op, int failure, int power); |
604 | void spell_failure (object *op, int failure, int power, object *skill); |
604 | void spell_failure (object *op, int failure, int power, object *skill); |
605 | int cast_party_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg); |
605 | int cast_party_spell (object *op, object *caster, int dir, object *spell_ob, char *spellparam); |
606 | int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg); |
606 | int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *spellparam); |
607 | void move_spell_effect (object *op); |
607 | void move_spell_effect (object *op); |
608 | void check_spell_effect (object *op); |
608 | void check_spell_effect (object *op); |
609 | void apply_spell_effect (object *spell, object *victim); |
609 | void apply_spell_effect (object *spell, object *victim); |
610 | void create_exploding_ball_at (object *victim, int level); |
610 | void create_exploding_ball_at (object *victim, int level); |
611 | |
611 | |