1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * |
5 | * |
6 | * Deliantra is free software: you can redistribute it and/or modify |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
7 | * it under the terms of the GNU General Public License as published by |
7 | * the terms of the Affero GNU General Public License as published by the |
8 | * the Free Software Foundation, either version 3 of the License, or |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
9 | * (at your option) any later version. |
9 | * option) any later version. |
10 | * |
10 | * |
11 | * This program is distributed in the hope that it will be useful, |
11 | * This program is distributed in the hope that it will be useful, |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
14 | * GNU General Public License for more details. |
14 | * GNU General Public License for more details. |
15 | * |
15 | * |
16 | * You should have received a copy of the GNU General Public License |
16 | * You should have received a copy of the Affero GNU General Public License |
17 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
17 | * and the GNU General Public License along with this program. If not, see |
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18 | * <http://www.gnu.org/licenses/>. |
18 | * |
19 | * |
19 | * The authors can be reached via e-mail to <support@deliantra.net> |
20 | * The authors can be reached via e-mail to <support@deliantra.net> |
20 | */ |
21 | */ |
21 | |
22 | |
22 | /* alchemy.c */ |
23 | /* alchemy.c */ |
… | |
… | |
400 | int should_arena_attack (object *pet, object *owner, object *target); |
401 | int should_arena_attack (object *pet, object *owner, object *target); |
401 | |
402 | |
402 | /* player.c */ |
403 | /* player.c */ |
403 | player *find_player (const char *plname); |
404 | player *find_player (const char *plname); |
404 | player *find_player_partial_name (const char *plname); |
405 | player *find_player_partial_name (const char *plname); |
405 | void display_motd (const object *op); |
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406 | void send_rules (const object *op); |
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407 | void send_news (const object *op); |
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408 | int playername_ok (const char *cp); |
406 | int playername_ok (const char *cp); |
409 | archetype *get_player_archetype (archetype *at); |
407 | archetype *get_player_archetype (archetype *at); |
410 | object *get_nearest_player (object *mon); |
408 | object *get_nearest_player (object *mon); |
411 | int path_to_player (object *mon, object *pl, unsigned mindiff); |
409 | int path_to_player (object *mon, object *pl, unsigned mindiff); |
412 | void give_initial_items (object *pl, treasurelist *items); |
410 | void give_initial_items (object *pl, treasurelist *items); |
… | |
… | |
559 | int cast_wonder (object *op, object *caster, int dir, object *spell_ob); |
557 | int cast_wonder (object *op, object *caster, int dir, object *spell_ob); |
560 | int perceive_self (object *op); |
558 | int perceive_self (object *op); |
561 | int magic_wall (object *op, object *caster, int dir, object *spell_ob); |
559 | int magic_wall (object *op, object *caster, int dir, object *spell_ob); |
562 | int dimension_door (object *op, object *caster, object *spob, int dir, const char *spellparam); |
560 | int dimension_door (object *op, object *caster, object *spob, int dir, const char *spellparam); |
563 | int cast_heal (object *op, object *caster, object *spell, int dir); |
561 | int cast_heal (object *op, object *caster, object *spell, int dir); |
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562 | int change_ability_duration (object *spell, object *caster); |
564 | int cast_change_ability (object *op, object *caster, object *spell_ob, int dir, int silent); |
563 | int cast_change_ability (object *op, object *caster, object *spell_ob, int dir, int silent); |
565 | int cast_bless (object *op, object *caster, object *spell_ob, int dir); |
564 | int cast_bless (object *op, object *caster, object *spell_ob, int dir); |
566 | int alchemy (object *op, object *caster, object *spell_ob); |
565 | int alchemy (object *op, object *caster, object *spell_ob); |
567 | int remove_curse (object *op, object *caster, object *spell); |
566 | int remove_curse (object *op, object *caster, object *spell); |
568 | int cast_identify (object *op, object *caster, object *spell); |
567 | int cast_identify (object *op, object *caster, object *spell); |