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96 | void deathstrike_player (object *op, object *hitter, int *dam); |
96 | void deathstrike_player (object *op, object *hitter, int *dam); |
97 | int adj_attackroll (object *hitter, object *target); |
97 | int adj_attackroll (object *hitter, object *target); |
98 | int is_aimed_missile (object *op); |
98 | int is_aimed_missile (object *op); |
99 | |
99 | |
100 | /* build_map.c */ |
100 | /* build_map.c */ |
101 | int can_build_over (struct mapdef *map, object *tmp, short x, short y); |
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102 | void remove_marking_runes (struct mapdef *map, short x, short y); |
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103 | object *get_connection_rune (object *pl, short x, short y); |
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104 | object *get_msg_book (object *pl, short x, short y); |
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105 | object *get_wall (struct mapdef *map, int x, int y); |
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106 | void fix_walls (maptile *map, int x, int y); |
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107 | void fix_walls_around (maptile *map, int x, int y); |
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108 | void apply_builder_floor (object *pl, object *material, short x, short y); |
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109 | void apply_builder_wall (object *pl, object *material, short x, short y); |
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110 | void apply_builder_item (object *pl, object *item, short x, short y); |
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111 | void apply_builder_remove (object *pl, int dir); |
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112 | void apply_map_builder (object *pl, int dir); |
101 | void apply_map_builder (object *pl, int dir); |
113 | int adjust_sign_msg (object *pl, short x, short y, object *tmp); |
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114 | |
102 | |
115 | /* c_misc.c */ |
103 | /* c_misc.c */ |
116 | int command_motd (object *op, char *params); |
104 | int command_motd (object *op, char *params); |
117 | int command_bug (object *op, char *params); |
105 | int command_bug (object *op, char *params); |
118 | void malloc_info (object *op); |
106 | void malloc_info (object *op); |