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46 | int apply_special (object *who, object *op, int aflags); |
46 | int apply_special (object *who, object *op, int aflags); |
47 | int auto_apply (object *op); |
47 | int auto_apply (object *op); |
48 | void fix_auto_apply (maptile *m); |
48 | void fix_auto_apply (maptile *m); |
49 | void eat_special_food (object *who, object *food); |
49 | void eat_special_food (object *who, object *food); |
50 | void apply_changes_to_player (object *pl, object *change); |
50 | void apply_changes_to_player (object *pl, object *change); |
51 | extern void handle_apply_yield (object *op); |
51 | void handle_apply_yield (object *op); |
52 | void apply_lamp (object *op, bool switch_on); |
52 | void apply_lamp (object *op, bool switch_on); |
53 | void get_animation_from_arch (object *op, arch_ptr a); |
53 | void get_animation_from_arch (object *op, arch_ptr a); |
54 | extern int convert_item (object *item, object *converter); |
54 | int convert_item (object *item, object *converter); |
55 | |
55 | |
56 | /* attack.c */ |
56 | /* attack.c */ |
57 | void cancellation (object *op); |
57 | void cancellation (object *op); |
58 | void save_throw_object (object *op, int type, object *originator); |
58 | void save_throw_object (object *op, int type, object *originator); |
59 | int hit_map (object *op, int dir, int type, int full_hit); |
59 | int hit_map (object *op, int dir, int type, int full_hit); |
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229 | archetype *determine_holy_arch (object *god, shstr_cmp type); |
229 | archetype *determine_holy_arch (object *god, shstr_cmp type); |
230 | int tailor_god_spell (object *spellop, object *caster); |
230 | int tailor_god_spell (object *spellop, object *caster); |
231 | |
231 | |
232 | /* init.c */ |
232 | /* init.c */ |
233 | void load_settings (void); |
233 | void load_settings (void); |
234 | void load_materials (void); |
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235 | void init (int argc, char **argv); |
234 | void init (int argc, char **argv); |
236 | void usage (void); |
235 | void usage (void); |
237 | void help (void); |
236 | void help (void); |
238 | void init_beforeplay (void); |
237 | void init_beforeplay (void); |
239 | void init_signals (void); |
238 | void init_signals (void); |