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/cvs/deliantra/server/include/sproto.h
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Comparing deliantra/server/include/sproto.h (file contents):
Revision 1.113 by elmex, Fri Nov 13 15:41:39 2009 UTC vs.
Revision 1.114 by root, Fri Mar 26 00:53:26 2010 UTC

276int can_detect_enemy (object *op, object *enemy, rv_vector *rv); 276int can_detect_enemy (object *op, object *enemy, rv_vector *rv);
277int stand_in_light (object *op); 277int stand_in_light (object *op);
278int can_see_enemy (object *op, object *enemy); 278int can_see_enemy (object *op, object *enemy);
279 279
280/* move.c */ 280/* move.c */
281int move_object (object *op, int dir);
282int move_ob (object *op, int dir, object *originator);
283int transfer_ob (object *op, int x, int y, int randomly, object *originator); 281int transfer_ob (object *op, int x, int y, int randomly, object *originator);
284int teleport (object *teleporter, uint8 tele_type, object *user); 282int teleport (object *teleporter, uint8 tele_type, object *user);
285void recursive_roll (object *op, int dir, object *pusher); 283void recursive_roll (object *op, int dir, object *pusher);
286int push_ob (object *who, int dir, object *pusher); 284int push_ob (object *who, int dir, object *pusher);
287 285

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