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312 | int key_roll_stat (object *op, char key); |
312 | int key_roll_stat (object *op, char key); |
313 | int key_change_class (object *op, char key); |
313 | int key_change_class (object *op, char key); |
314 | int key_confirm_quit (object *op, char key); |
314 | int key_confirm_quit (object *op, char key); |
315 | int check_pick (object *op); |
315 | int check_pick (object *op); |
316 | int fire_bow (object *op, object *part, object *arrow, int dir, int wc_mod, sint16 sx, sint16 sy); |
316 | int fire_bow (object *op, object *part, object *arrow, int dir, int wc_mod, sint16 sx, sint16 sy); |
317 | bool fire (object *op, int dir); |
317 | bool fire (object *who, int dir); |
318 | object *find_key (object *pl, object *container, object *door); |
318 | object *find_key (object *pl, object *container, object *door); |
319 | bool move_player_attack (object *op, int dir); |
319 | bool move_player_attack (object *op, int dir); |
320 | bool move_player (object *op, int dir); |
320 | bool move_player (object *op, int dir); |
321 | bool handle_newcs_player (object *op); |
321 | bool handle_newcs_player (object *op); |
322 | void do_some_living (object *op); |
322 | void do_some_living (object *op); |
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373 | int remove_trap (object *op, int dir, object *skill); |
373 | int remove_trap (object *op, int dir, object *skill); |
374 | int pray (object *pl, object *skill); |
374 | int pray (object *pl, object *skill); |
375 | void meditate (object *pl, object *skill); |
375 | void meditate (object *pl, object *skill); |
376 | int write_on_item (object *pl, const char *params, object *skill); |
376 | int write_on_item (object *pl, const char *params, object *skill); |
377 | int skill_throw (object *op, object *part, int dir, const char *params, object *skill); |
377 | int skill_throw (object *op, object *part, int dir, const char *params, object *skill); |
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378 | bool skill_mining (object *who, object *tool, object *skill, int dir, const char *string); |
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379 | bool skill_fishing (object *who, object *tool, object *skill, int dir, const char *string); |
378 | |
380 | |
379 | /* skill_util.c */ |
381 | /* skill_util.c */ |
380 | void init_skills (); |
382 | void init_skills (); |
381 | void link_player_skills (object *op); |
383 | void link_player_skills (object *op); |
382 | int do_skill (object *op, object *part, object *skill, int dir, const char *string); |
384 | int do_skill (object *op, object *part, object *skill, int dir, const char *string); |